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A special property of some items such as Rares that causes the item to always be dropped when the player dies. Although there are some situations where this will not occur, such as in [[Colosseum]] or [[Delving into Claude's Mind]]. Dropped on Death items do not count against the player's count of items dropped on death (the same number of items will drop, plus any Dropped on Death items).
#redirect [[:Category:Dropped on Death]]
 
[[Category:Game Concept]

Latest revision as of 18:21, 18 June 2008