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{{Related|Weenie Properties}}
{{Related|Weenie Properties}}
== Introduction ==
The Boolean values required for these keys are equivalent to True (1) or False (0).  Basically it's like an on/off switch using 0 and 1.
== Quick Reference List ==
{|
{|
!Value
!Value
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!Description
!Description
|-
|-
| 1 || [[STUCK_BOOL]] || Sets "Stuck" which doesn't allow a weenie to be picked up.
| 1 || [[STUCK_BOOL]] || 1 = Stuck
|-
|-
| 2 || [[OPEN_BOOL]] || determines whether a chest/door is open  
| 2 || [[OPEN_BOOL]] || 1 = Door/Chest is open
|-
|-
| 3 || [[LOCKED_BOOL]] || determines whether a chest/door is locked
| 3 || [[LOCKED_BOOL]] || 1 = Door/Chest is locked
|-
|-
| 4 || [[ROT_PROOF_BOOL]] ||  
| 4 || [[ROT_PROOF_BOOL]] ||  
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| 104 || [[ACTD_RECEIVED_ITEMS_BOOL]] || related to ACTD_PREORDER_RECEIVED_ITEMS_BOOL
| 104 || [[ACTD_RECEIVED_ITEMS_BOOL]] || related to ACTD_PREORDER_RECEIVED_ITEMS_BOOL
|-
|-
| 105 || [[UNKNOWN__GUESSEDNAME]] ||  
| 105 || [[UNKNOWN_BOOL]] || ???
|-
|-
| 106 || [[FIRST_ENTER_WORLD_DONE_BOOL]] || set after first entering world to provide benefits on login only once?
| 106 || [[FIRST_ENTER_WORLD_DONE_BOOL]] || set after first entering world to provide benefits on login only once?
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|}
|}
[[Category:Weenie Properties]]
[[Category:Weenie Properties]]
[[Category:BOOL]]

Latest revision as of 16:26, 16 April 2020

Related topics: Weenie Properties

Introduction Edit

The Boolean values required for these keys are equivalent to True (1) or False (0). Basically it's like an on/off switch using 0 and 1.

Quick Reference List Edit

Value Name Description
1 STUCK_BOOL 1 = Stuck
2 OPEN_BOOL 1 = Door/Chest is open
3 LOCKED_BOOL 1 = Door/Chest is locked
4 ROT_PROOF_BOOL
5 ALLEGIANCE_UPDATE_REQUEST_BOOL
6 AI_USES_MANA_BOOL determines whether a creatures consumes mana on spellcast
7 AI_USE_HUMAN_MAGIC_ANIMATIONS_BOOL creatures use human spellcasting animations
8 ALLOW_GIVE_BOOL npc/creature accepts items being handed to it
9 CURRENTLY_ATTACKING_BOOL creature is currently attacking
10 ATTACKER_AI_BOOL
11 IGNORE_COLLISIONS_BOOL
12 REPORT_COLLISIONS_BOOL
13 ETHEREAL_BOOL determines whether the object allows players models to pass through it
14 GRAVITY_STATUS_BOOL determines whether an object is affected by gravity
15 LIGHTS_STATUS_BOOL determines whether the object emits light on to nearby objects/terrain
16 SCRIPTED_COLLISION_BOOL related to projectile collisions
17 INELASTIC_BOOL related to projectiles
18 VISIBILITY_BOOL generator/trap/pressureplate visibility
19 ATTACKABLE_BOOL determines whether an npc/creature is attackable
20 SAFE_SPELL_COMPONENTS_BOOL
21 ADVOCATE_STATE_BOOL
22 INSCRIBABLE_BOOL 1 = allow Inscription
23 DESTROY_ON_SELL_BOOL 1 = item does not appear in vendor inventory when sold
24 UI_HIDDEN_BOOL determines whether an item can be selected, 0 = yes, 1 = no
25 IGNORE_HOUSE_BARRIERS_BOOL 1 = character model can pass through housing barrier
26 HIDDEN_ADMIN_BOOL
27 PK_WOUNDER_BOOL recently attacked / was attacked ?
28 PK_KILLER_BOOL player killer status / recently killed a pk?
29 NO_CORPSE_BOOL only appears if set to 1, creature does not leave a corpse
30 UNDER_LIFESTONE_PROTECTION_BOOL lifestone protection spell is active
31 ITEM_MANA_UPDATE_PENDING_BOOL
32 GENERATOR_STATUS_BOOL
33 RESET_MESSAGE_PENDING_BOOL doors/chests
34 DEFAULT_OPEN_BOOL doors/chests, always set to 0 if it appears
35 DEFAULT_LOCKED_BOOL object is locked by default, doors/chests etc
36 DEFAULT_ON_BOOL
37 OPEN_FOR_BUSINESS_BOOL
38 IS_FROZEN_BOOL
39 DEAL_MAGICAL_ITEMS_BOOL
40 LOGOFF_IM_DEAD_BOOL
41 REPORT_COLLISIONS_AS_ENVIRONMENT_BOOL
42 ALLOW_EDGE_SLIDE_BOOL 1 = character will "slide" along object if running against object at angle
43 ADVOCATE_QUEST_BOOL player has completed the advocate quest
44 IS_ADMIN_BOOL player is an administrator
45 IS_ARCH_BOOL Architect, Archon?
46 IS_SENTINEL_BOOL player is a sentinel
47 IS_ADVOCATE_BOOL player is an advocate
48 CURRENTLY_POWERING_UP_BOOL
49 GENERATOR_ENTERED_WORLD_BOOL generator has spawned on server start
50 NEVER_FAIL_CASTING_BOOL npcs / mobs never fail to spellcast
51 VENDOR_SERVICE_BOOL
52 AI_IMMOBILE_BOOL creatures that don't move (npcs, mobs, mobs disguised as objects)
53 DAMAGED_BY_COLLISIONS_BOOL player receives damage from collisions
54 IS_DYNAMIC_BOOL
55 IS_HOT_BOOL determines whether acid, mana pools, toxic air etc are active
56 IS_AFFECTING_BOOL character is being affected by hotspot?
57 AFFECTS_AIS_BOOL hotspot affects AI's
58 SPELL_QUEUE_ACTIVE_BOOL
59 GENERATOR_DISABLED_BOOL 1 = generator is currently disabled
60 IS_ACCEPTING_TELLS_BOOL player is accepting private messages
61 LOGGING_CHANNEL_BOOL
62 OPENS_ANY_LOCK_BOOL item opens any locked object
63 UNLIMITED_USE_BOOL item has infinite uses
64 GENERATED_TREASURE_ITEM_BOOL
65 IGNORE_MAGIC_RESIST_BOOL 1 = ignore magic resistance
66 IGNORE_MAGIC_ARMOR_BOOL 1 = ignore banes
67 AI_ALLOW_TRADE_BOOL
68 SPELL_COMPONENTS_REQUIRED_BOOL 1 = does not require spell components to cast magic
69 IS_SELLABLE_BOOL 1 = sellable, 0 = "This item cannot be sold"
70 IGNORE_SHIELDS_BY_SKILL_BOOL
71 NODRAW_BOOL 1 = do not draw the object
72 ACTIVATION_UNTARGETED_BOOL
73 HOUSE_HAS_GOTTEN_PRIORITY_BOOT_POS_BOOL
74 GENERATOR_AUTOMATIC_DESTRUCTION_BOOL
75 HOUSE_HOOKS_VISIBLE_BOOL house hook visibility - @house hooks on/off
76 HOUSE_REQUIRES_MONARCH_BOOL mansions
77 HOUSE_HOOKS_ENABLED_BOOL house hooks enabled - @house hooks on/off
78 HOUSE_NOTIFIED_HUD_OF_HOOK_COUNT_BOOL
79 AI_ACCEPT_EVERYTHING_BOOL npc/creature will accept *any* items given to it, regardless of emoteTable
80 IGNORE_PORTAL_RESTRICTIONS_BOOL character ignores all portal restrictions
81 REQUIRES_BACKPACK_SLOT_BOOL anything that requires the use of a backpack slot, that's not a backpack
82 DONT_TURN_OR_MOVE_WHEN_GIVING_BOOL don't turn or move when handing an item to player
83 NPC_LOOKS_LIKE_OBJECT_BOOL NPC Looks Like Object (Description, no stat panel)
84 IGNORE_CLO_ICONS_BOOL
85 APPRAISAL_HAS_ALLOWED_WIELDER_BOOL This item can only be wielded by <player>
86 CHEST_REGEN_ON_CLOSE_BOOL 1 = chest generates new items on close
87 LOGOFF_IN_MINIGAME_BOOL
88 PORTAL_SHOW_DESTINATION_BOOL Portal displays APPRAISAL_PORTAL_DESTINATION_STRING
89 PORTAL_IGNORES_PK_ATTACK_TIMER_BOOL
90 NPC_INTERACTS_SILENTLY_BOOL
91 RETAINED_BOOL 1 = item cannot be sold, leather applied
92 IGNORE_AUTHOR_BOOL 1 = anyone can edit the inscription
93 LIMBO_BOOL 1 = player is in limbo due to admin action
94 APPRAISAL_HAS_ALLOWED_ACTIVATOR_BOOL This item can only be activated by <player>
95 EXISTED_BEFORE_ALLEGIANCE_XP_CHANGES_BOOL
96 IS_DEAF_BOOL
97 IS_PSR_BOOL
98 INVINCIBLE_BOOL 1 = player/object does not take any damage
99 IVORYABLE_BOOL 1 = Ivoryable.
100 DYABLE_BOOL 1 = item can be dyed
101 CAN_GENERATE_RARE_BOOL 1 = creature/corpse can generate a rare
102 CORPSE_GENERATED_RARE_BOOL 1 = corpse generated a rare
103 NON_PROJECTILE_MAGIC_IMMUNE_BOOL 1 = immune to life/creature magic (Direct Cast)
104 ACTD_RECEIVED_ITEMS_BOOL related to ACTD_PREORDER_RECEIVED_ITEMS_BOOL
105 UNKNOWN_BOOL ???
106 FIRST_ENTER_WORLD_DONE_BOOL set after first entering world to provide benefits on login only once?
107 RECALLS_DISABLED_BOOL unable to cast any recall spell
108 RARE_USES_TIMER_BOOL 1 = crystals/pearls, 0 = kits/keys/weapons/armor/etc
109 ACTD_PREORDER_RECEIVED_ITEMS_BOOL received Throne of Destiny preorder items
110 AFK_BOOL character is in @afk mode
111 IS_GAGGED_BOOL character is chat gagged
112 PROC_SPELL_SELF_TARGETED_BOOL 1 = from aetheria surges / cloaks?
113 IS_ALLEGIANCE_GAGGED_BOOL character cannot speak in allegiance chat
114 EQUIPMENT_SET_TRIGGER_PIECE_BOOL
115 UNINSCRIBE_BOOL
116 WIELD_ON_USE_BOOL
117 CHEST_CLEARED_WHEN_CLOSED_BOOL 1 = all items are cleared from the chest when closed
118 NEVER_ATTACK_BOOL
119 SUPPRESS_GENERATE_EFFECT_BOOL
120 TREASURE_CORPSE_BOOL
121 EQUIPMENT_SET_ADD_LEVEL_BOOL
122 BARBER_ACTIVE_BOOL barber UI / actions are active
123 TOP_LAYER_PRIORITY_BOOL property on armor for layering tools?
124 NO_HELD_ITEM_SHOWN_BOOL
125 LOGIN_AT_LIFESTONE_BOOL related to no-log dungeons/landblocks
126 OLTHOI_PK_BOOL olthoi player PK status
127 ACCOUNT_15_DAYS_BOOL account is at least 15 days old (housing / pk olthoi island restriction)
128 HAD_NO_VITAE_BOOL PK Olthoi drop top tier loot when they die, but not if they have vitae.
129 NO_OLTHOI_TALK_BOOL player is olthoi, can only speak in othoi channels
130 AUTOWIELD_LEFT_BOOL autowield left-hand