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{{!}} 2001.07.25 {{!}}{{!}} Any chance of MIP mapping support?
{{!}} 2001.07.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-101|Any chance of MIP mapping support?]]
{{!}}-
{{!}}-
{{!}} 2001.03.17 {{!}}{{!}} Win2000 and DX8
{{!}} 2001.03.17 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-100|Win2000 and DX8]]
{{!}}-
{{!}}-
{{!}} 2001.03.15 {{!}}{{!}} How do weapon (melee) animations work?
{{!}} 2001.03.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-99|How do weapon (melee) animations work?]]
{{!}}-
{{!}}-
{{!}} 2001.02.08 {{!}}{{!}} Why are some tiles in the landscape missing?
{{!}} 2001.02.08 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-98|Why are some tiles in the landscape missing?]]
{{!}}-
{{!}}-
{{!}} 2001.01.23 {{!}}{{!}} Can you explain the difficulties of Buildings in laymans terms?
{{!}} 2001.01.23 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-97|Can you explain the difficulties of Buildings in laymans terms?]]
{{!}}-
{{!}}-
{{!}} 2001.01.12 {{!}}{{!}} Bending figures in AC
{{!}} 2001.01.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-96|Bending figures in AC]]
{{!}}-
{{!}}-
{{!}} 2001.01.10 {{!}}{{!}} New Skins?
{{!}} 2001.01.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-95|New Skins?]]
{{!}}-
{{!}}-
{{!}} 2001.01.10 {{!}}{{!}} Dose AC have a problem with 64mb cards?
{{!}} 2001.01.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-94|Dose AC have a problem with 64mb cards?]]
{{!}}-
{{!}}-
{{!}} 2001.01.07 {{!}}{{!}} 3d Prophet II graphics prob
{{!}} 2001.01.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-93|3d Prophet II graphics prob]]
{{!}}-
{{!}}-
{{!}}-
{{!}}-
{{!}} 2001.01.07 {{!}}{{!}} Will the Voodoo 5 be supported
{{!}} 2001.01.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-92|Will the Voodoo 5 be supported]]
{{!}}-
{{!}}-
{{!}} 2001.01.06 {{!}}{{!}} What 3D Software do you guys use to make models?
{{!}} 2001.01.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-91|What 3D Software do you guys use to make models?]]
{{!}}-
{{!}}-
{{!}} 2001.01.05 {{!}}{{!}} Follow on to the black lines in graphics issue
{{!}} 2001.01.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-90|Follow on to the black lines in graphics issue]]
{{!}}-
{{!}}-
{{!}} 2001.01.04 {{!}}{{!}} Will there be any official support for Window-mode?
{{!}} 2001.01.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-89|Will there be any official support for Window-mode?]]
{{!}}-
{{!}}-
{{!}} 2001.01.04 {{!}}{{!}} White dudes everywhere!
{{!}} 2001.01.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-88|White dudes everywhere!]]
{{!}}-
{{!}}-
{{!}} 2001.01.03 {{!}}{{!}} Black lines in graphics
{{!}} 2001.01.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-87|Black lines in graphics]]
{{!}}-
{{!}}-
{{!}} 2001.01.03 {{!}}{{!}} What is the difference between the textures used by walls and water?
{{!}} 2001.01.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-86|What is the difference between the textures used by walls and water?]]
{{!}}-
{{!}}-
{{!}} 2001.01.02 {{!}}{{!}} What video card do you use?
{{!}} 2001.01.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-85|What video card do you use?]]
{{!}}-
{{!}}-
{{!}} 2001.01.01 {{!}}{{!}} 3D Accelerators
{{!}} 2001.01.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-84|3D Accelerators]]
{{!}}-
{{!}}-
{{!}} 2000.12.08 {{!}}{{!}} Why is the game so dark???
{{!}} 2000.12.08 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-83|Why is the game so dark???]]
{{!}}-
{{!}}-
{{!}} 2000.12.06 {{!}}{{!}} RE: portal colors
{{!}} 2000.12.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-82|RE: portal colors]]
{{!}}-
{{!}}-
{{!}} 2000.12.05 {{!}}{{!}} SoLL: An alpha tester?
{{!}} 2000.12.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-81|SoLL: An alpha tester?]]
{{!}}-
{{!}}-
{{!}} 2000.12.04 {{!}}{{!}} How is net speed and framerate related?
{{!}} 2000.12.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-80|How is net speed and framerate related?]]
{{!}}-
{{!}}-
{{!}} 2000.12.04 {{!}}{{!}} Is my client-side avatar rendered different from other people?
{{!}} 2000.12.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-79|Is my client-side avatar rendered different from other people?]]
{{!}}-
{{!}}-
{{!}} 2000.11.30 {{!}}{{!}} What program do you make dungeon's in?
{{!}} 2000.11.30 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-78|What program do you make dungeon's in?]]
{{!}}-
{{!}}-
{{!}} 2000.11.30 {{!}}{{!}} New Models vs Upgrading Previous Models
{{!}} 2000.11.30 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-77|New Models vs Upgrading Previous Models]]
{{!}}-
{{!}}-
{{!}} 2000.11.29 {{!}}{{!}} New heaume look...
{{!}} 2000.11.29 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-76|New heaume look...]]
{{!}}-
{{!}}-
{{!}} 2000.11.25 {{!}}{{!}} Any intentions to upgrade the textures (look) on any armors?
{{!}} 2000.11.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-75|Any intentions to upgrade the textures (look) on any armors?]]
{{!}}-
{{!}}-
{{!}} 2000.11.24 {{!}}{{!}} The Northern Light
{{!}} 2000.11.24 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-74|The Northern Light]]
{{!}}-
{{!}}-
{{!}} 2000.11.24 {{!}}{{!}} Less vague graphics question
{{!}} 2000.11.24 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-73|Less vague graphics question]]
{{!}}-
{{!}}-
{{!}} 2000.11.22 {{!}}{{!}} Does the character shape change with attributes?
{{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-72|Does the character shape change with attributes?]]
{{!}}-
{{!}}-
{{!}}-
{{!}}-
{{!}} 2000.11.22 {{!}}{{!}} T-Buffer Support
{{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-71|T-Buffer Support]]
{{!}}-
{{!}}-
{{!}} 2000.11.22 {{!}}{{!}} Black Boulder and Infused SoLL looks
{{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-70|Black Boulder and Infused SoLL looks]]
{{!}}-
{{!}}-
{{!}} 2000.11.22 {{!}}{{!}} Fatal lag when loading new towns and areas.
{{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-69|Fatal lag when loading new towns and areas.]]
{{!}}-
{{!}}-
{{!}} 2000.11.21 {{!}}{{!}} Sky Sphere instead of Sky Plane
{{!}} 2000.11.21 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-68|Sky Sphere instead of Sky Plane]]
{{!}}-
{{!}}-
{{!}} 2000.11.20 {{!}}{{!}} Rendering Radius vs. Portal Time
{{!}} 2000.11.20 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-67|Rendering Radius vs. Portal Time]]
{{!}}-
{{!}}-
{{!}} 2000.11.19 {{!}}{{!}} Can you change Atlan sword icons?
{{!}} 2000.11.19 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-66|Can you change Atlan sword icons?]]
{{!}}-
{{!}}-
{{!}} 2000.11.18 {{!}}{{!}} Is it possible to jump over a water wall?
{{!}} 2000.11.18 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-65|Is it possible to jump over a water wall?]]
{{!}}-
{{!}}-
{{!}} 2000.11.17 {{!}}{{!}} Can you please change that tower in the distance on Aerlinthe?
{{!}} 2000.11.17 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-64|Can you please change that tower in the distance on Aerlinthe?]]
{{!}}-
{{!}}-
{{!}} 2000.11.16 {{!}}{{!}} New Islands
{{!}} 2000.11.16 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-63|New Islands]]
{{!}}-
{{!}}-
{{!}} 2000.11.16 {{!}}{{!}} Bee hives?
{{!}} 2000.11.16 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-62|Bee hives?]]
{{!}}-
{{!}}-
{{!}} 2000.11.15 {{!}}{{!}} What is the engine so limited?
{{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-61|What is the engine so limited?]]
{{!}}-
{{!}}-
{{!}} 2000.11.15 {{!}}{{!}} Would it be possible to see Elemental weapons act as a light source someday?
{{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-60|Would it be possible to see Elemental weapons act as a light source someday?]]
{{!}}-
{{!}}-
{{!}} 2000.11.15 {{!}}{{!}} Can we have weapons with a particle effect blade?
{{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-59|Can we have weapons with a particle effect blade?]]
{{!}}-
{{!}}-
{{!}} 2000.11.15 {{!}}{{!}} Double bladed axe
{{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-58|Double bladed axe]]
{{!}}-
{{!}}-
{{!}} 2000.11.13 {{!}}{{!}} Why do Scale Cuirasses look exaclty like Yoroi Cuirasses in the inventory?
{{!}} 2000.11.13 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-57|Why do Scale Cuirasses look exaclty like Yoroi Cuirasses in the inventory?]]
{{!}}-
{{!}}-
{{!}} 2000.11.12 {{!}}{{!}} Why are there 2 slot areas in kill menus?
{{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-56|Why are there 2 slot areas in kill menus?]]
{{!}}-
{{!}}-
{{!}} 2000.11.12 {{!}}{{!}} Can we get new Black Fire Atlan graphics
{{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-55|Can we get new Black Fire Atlan graphics]]
{{!}}-
{{!}}-
{{!}} 2000.11.12 {{!}}{{!}} Branith's Blazing Staff.. Why is it boring?
{{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-54|Branith's Blazing Staff.. Why is it boring?]]
{{!}}-
{{!}}-
{{!}} 2000.11.12 {{!}}{{!}} AC and nVidia 6.xx graphic glitches
{{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-53|AC and nVidia 6.xx graphic glitches]]
{{!}}-
{{!}}-
{{!}} 2000.11.12 {{!}}{{!}} Hollow weapons and particle effects fitting weapon size.
{{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-52|Hollow weapons and particle effects fitting weapon size.]]
{{!}}-
{{!}}-
{{!}} 2000.11.11 {{!}}{{!}} Why don't Ravenous weaps have particle effects?
{{!}} 2000.11.11 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-51|Why don't Ravenous weaps have particle effects?]]
{{!}}-
{{!}}-
{{!}} 2000.11.10 {{!}}{{!}} Will Direct X 8.0 help AC any?
{{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-50|Will Direct X 8.0 help AC any?]]
{{!}}-
{{!}}-
{{!}} 2000.11.10 {{!}}{{!}} Elemental Weapons
{{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-49|Elemental Weapons]]
{{!}}-
{{!}}-
{{!}} 2000.11.10 {{!}}{{!}} Contact Shadows
{{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-48|Contact Shadows]]
{{!}}-
{{!}}-
{{!}} 2000.11.09 {{!}}{{!}} Why does graphic driver upgrade cause poor game performance?
{{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-47|Why does graphic driver upgrade cause poor game performance?]]
{{!}}-
{{!}}-
{{!}} 2000.11.09 {{!}}{{!}} Why do MOBs render at different ranges on screen?
{{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-46|Why do MOBs render at different ranges on screen?]]
{{!}}-
{{!}}-
{{!}} 2000.11.09 {{!}}{{!}} What's up with the HUGE Ogre Mask?
{{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-45|What's up with the HUGE Ogre Mask?]]
{{!}}-
{{!}}-
{{!}} 2000.11.07 {{!}}{{!}} Software Rendering vs 3dfx
{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-44|Software Rendering vs 3dfx]]
{{!}}-
{{!}}-
{{!}} 2000.11.07 {{!}}{{!}} Capes/cloaks
{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-43|Capes/cloaks]]
{{!}}-
{{!}}-
{{!}} 2000.11.07 {{!}}{{!}} Why do the hollows, ravs, crystal items and shadows not stay transparent?
{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-42|Why do the hollows, ravs, crystal items and shadows not stay transparent?]]
{{!}}-
{{!}}-
{{!}} 2000.11.07 {{!}}{{!}} Why were "real" shadows omitted from the graphics?
{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-41|Why were "real" shadows omitted from the graphics?]]
{{!}}-
{{!}}-
{{!}} 2000.11.07 {{!}}{{!}} Weather
{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-40|Weather]]
{{!}}-
{{!}}-
{{!}} 2000.11.07 {{!}}{{!}} What was wrnog with old graphics
{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-39|What was wrnog with old graphics]]
{{!}}-
{{!}}-
{{!}} 2000.11.07 {{!}}{{!}} 3Dfx Card Problem
{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-38|3Dfx Card Problem]]
{{!}}-
{{!}}-
{{!}} 2000.11.06 {{!}}{{!}} Armor graphics
{{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-37|Armor graphics]]
{{!}}-
{{!}}-
{{!}} 2000.11.06 {{!}}{{!}} Are the cities visible on one of the moons going to be used in the near future?
{{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-36|Are the cities visible on one of the moons going to be used in the near future?]]
{{!}}-
{{!}}-
{{!}} 2000.11.06 {{!}}{{!}} Is my Hollow Katar supposed to place the orbiting lights behind me?
{{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-35|Is my Hollow Katar supposed to place the orbiting lights behind me?]]
{{!}}-
{{!}}-
{{!}} 2000.11.06 {{!}}{{!}} Will we see any new features to the 3D engine?
{{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-34|Will we see any new features to the 3D engine?]]
{{!}}-
{{!}}-
{{!}} 2000.11.06 {{!}}{{!}} Will Atlan Weapon Special Effect be Updated?
{{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-33|Will Atlan Weapon Special Effect be Updated?]]
{{!}}-
{{!}}-
{{!}} 2000.11.06 {{!}}{{!}} New plants colors ?
{{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-32|New plants colors ?]]
{{!}}-
{{!}}-
{{!}} 2000.11.05 {{!}}{{!}} Colors of wearable items don't match...
{{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-31|Colors of wearable items don't match...]]
{{!}}-
{{!}}-
{{!}} 2000.11.05 {{!}}{{!}} nVidia GTS2 - graphical glitches
{{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-30|nVidia GTS2 - graphical glitches]]
{{!}}-
{{!}}-
{{!}} 2000.11.05 {{!}}{{!}} Atlan Staffs through the body
{{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-29|Atlan Staffs through the body]]
{{!}}-
{{!}}-
{{!}} 2000.11.05 {{!}}{{!}} Shadow Celdon Graphical Makeover
{{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-28|Shadow Celdon Graphical Makeover]]
{{!}}-
{{!}}-
{{!}} 2000.11.05 {{!}}{{!}} Helmets-- we gonna get old one and new ones
{{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-27|Helmets-- we gonna get old one and new ones]]
{{!}}-
{{!}}-
{{!}} 2000.11.04 {{!}}{{!}} Adjusting in game brightness.
{{!}} 2000.11.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-26|Adjusting in game brightness.]]
{{!}}-
{{!}}-
{{!}} 2000.11.04 {{!}}{{!}} Can I turn off the spell visiuals please ?
{{!}} 2000.11.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-25|Can I turn off the spell visiuals please ?]]
{{!}}-
{{!}}-
{{!}} 2000.11.03 {{!}}{{!}} Can Night Mode be turned off?
{{!}} 2000.11.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-24|Can Night Mode be turned off?]]
{{!}}-
{{!}}-
{{!}} 2000.11.03 {{!}}{{!}} Elaboration on "Why do necklace graphics not have jewels, just sockets?"
{{!}} 2000.11.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-23|Elaboration on "Why do necklace graphics not have jewels, just sockets?"]]
{{!}}-
{{!}}-
{{!}} 2000.11.02 {{!}}{{!}} Why are Banderling Breeders so ugly?
{{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-22|Why are Banderling Breeders so ugly?]]
{{!}}-
{{!}}-
{{!}} 2000.11.02 {{!}}{{!}} Why do necklace graphics not have jewels, just sockets?
{{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-21|Why do necklace graphics not have jewels, just sockets?]]
{{!}}-
{{!}}-
{{!}} 2000.11.02 {{!}}{{!}} Any chance for a texture upgrade for a virindi?
{{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-20|Any chance for a texture upgrade for a virindi?]]
{{!}}-
{{!}}-
{{!}} 2000.11.01 {{!}}{{!}} Compass View
{{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-19|Compass View]]
{{!}}-
{{!}}-
{{!}} 2000.11.01 {{!}}{{!}} Z Buffer: aka, "That boulder is eating your head"
{{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-18|Z Buffer: aka, "That boulder is eating your head"]]
{{!}}-
{{!}}-
{{!}} 2000.11.01 {{!}}{{!}} Hardware T&L; support.
{{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-17|Hardware T&L; support.]]
{{!}}-
{{!}}-
{{!}} 2000.11.01 {{!}}{{!}} 4 Graphics detail settings
{{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-16|4 Graphics detail settings]]
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{{!}}-
{{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-15|Grey sack cloth underthings]]
{{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-15|Grey sack cloth underthings]]

Latest revision as of 15:50, 23 March 2020

Original Link (now dead) - http://www.turbinegames.com/qa/view_questions.html?category=Graphics

Click to return to Turbine Games Q&A Archive

Graphics



2001.07.25 Any chance of MIP mapping support?
2001.03.17 Win2000 and DX8
2001.03.15 How do weapon (melee) animations work?
2001.02.08 Why are some tiles in the landscape missing?
2001.01.23 Can you explain the difficulties of Buildings in laymans terms?
2001.01.12 Bending figures in AC
2001.01.10 New Skins?
2001.01.10 Dose AC have a problem with 64mb cards?
2001.01.07 3d Prophet II graphics prob
2001.01.07 Will the Voodoo 5 be supported
2001.01.06 What 3D Software do you guys use to make models?
2001.01.05 Follow on to the black lines in graphics issue
2001.01.04 Will there be any official support for Window-mode?
2001.01.04 White dudes everywhere!
2001.01.03 Black lines in graphics
2001.01.03 What is the difference between the textures used by walls and water?
2001.01.02 What video card do you use?
2001.01.01 3D Accelerators
2000.12.08 Why is the game so dark???
2000.12.06 RE: portal colors
2000.12.05 SoLL: An alpha tester?
2000.12.04 How is net speed and framerate related?
2000.12.04 Is my client-side avatar rendered different from other people?
2000.11.30 What program do you make dungeon's in?
2000.11.30 New Models vs Upgrading Previous Models
2000.11.29 New heaume look...
2000.11.25 Any intentions to upgrade the textures (look) on any armors?
2000.11.24 The Northern Light
2000.11.24 Less vague graphics question
2000.11.22 Does the character shape change with attributes?
2000.11.22 T-Buffer Support
2000.11.22 Black Boulder and Infused SoLL looks
2000.11.22 Fatal lag when loading new towns and areas.
2000.11.21 Sky Sphere instead of Sky Plane
2000.11.20 Rendering Radius vs. Portal Time
2000.11.19 Can you change Atlan sword icons?
2000.11.18 Is it possible to jump over a water wall?
2000.11.17 Can you please change that tower in the distance on Aerlinthe?
2000.11.16 New Islands
2000.11.16 Bee hives?
2000.11.15 What is the engine so limited?
2000.11.15 Would it be possible to see Elemental weapons act as a light source someday?
2000.11.15 Can we have weapons with a particle effect blade?
2000.11.15 Double bladed axe
2000.11.13 Why do Scale Cuirasses look exaclty like Yoroi Cuirasses in the inventory?
2000.11.12 Why are there 2 slot areas in kill menus?
2000.11.12 Can we get new Black Fire Atlan graphics
2000.11.12 Branith's Blazing Staff.. Why is it boring?
2000.11.12 AC and nVidia 6.xx graphic glitches
2000.11.12 Hollow weapons and particle effects fitting weapon size.
2000.11.11 Why don't Ravenous weaps have particle effects?
2000.11.10 Will Direct X 8.0 help AC any?
2000.11.10 Elemental Weapons
2000.11.10 Contact Shadows
2000.11.09 Why does graphic driver upgrade cause poor game performance?
2000.11.09 Why do MOBs render at different ranges on screen?
2000.11.09 What's up with the HUGE Ogre Mask?
2000.11.07 Software Rendering vs 3dfx
2000.11.07 Capes/cloaks
2000.11.07 Why do the hollows, ravs, crystal items and shadows not stay transparent?
2000.11.07 Why were "real" shadows omitted from the graphics?
2000.11.07 Weather
2000.11.07 What was wrnog with old graphics
2000.11.07 3Dfx Card Problem
2000.11.06 Armor graphics
2000.11.06 Are the cities visible on one of the moons going to be used in the near future?
2000.11.06 Is my Hollow Katar supposed to place the orbiting lights behind me?
2000.11.06 Will we see any new features to the 3D engine?
2000.11.06 Will Atlan Weapon Special Effect be Updated?
2000.11.06 New plants colors ?
2000.11.05 Colors of wearable items don't match...
2000.11.05 nVidia GTS2 - graphical glitches
2000.11.05 Atlan Staffs through the body
2000.11.05 Shadow Celdon Graphical Makeover
2000.11.05 Helmets-- we gonna get old one and new ones
2000.11.04 Adjusting in game brightness.
2000.11.04 Can I turn off the spell visiuals please ?
2000.11.03 Can Night Mode be turned off?
2000.11.03 Elaboration on "Why do necklace graphics not have jewels, just sockets?"
2000.11.02 Why are Banderling Breeders so ugly?
2000.11.02 Why do necklace graphics not have jewels, just sockets?
2000.11.02 Any chance for a texture upgrade for a virindi?
2000.11.01 Compass View
2000.11.01 Z Buffer: aka, "That boulder is eating your head"
2000.11.01 Hardware T&L; support.
2000.11.01 4 Graphics detail settings
2000.10.31 Grey sack cloth underthings
2000.10.31 Hair styles
2000.10.31 The bat
2000.10.31 Why do pyreals have an "S" on them?
2000.10.31 Can we see a longer distance of objects been displayed?
2000.10.31 If you can't parent a particle emitter to the human body ...
2000.10.31 What is game scale, kilometers or what?
2000.10.31 Hair styles and dye
2000.10.31 Default Settings in Sound/Graphics
2000.10.31 Staff graphics
2000.10.30 Player graphics getting luv?
2000.10.26 Item magic icon colors...
2000.10.26 *sigh* -- possible emote?
2000.10.25 (X)Bow Animation?
2000.10.25 Are the particle effects generated by the advocate aegis random or in a pattern?