Turbine Games Q&A/Graphics: Difference between revisions
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{{!}} 2001.07.25 {{!}}{{!}} Any chance of MIP mapping support? | {{!}} 2001.07.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-101|Any chance of MIP mapping support?]] | ||
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{{!}} 2001.03.17 {{!}}{{!}} Win2000 and DX8 | {{!}} 2001.03.17 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-100|Win2000 and DX8]] | ||
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{{!}} 2001.03.15 {{!}}{{!}} How do weapon (melee) animations work? | {{!}} 2001.03.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-99|How do weapon (melee) animations work?]] | ||
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{{!}} 2001.02.08 {{!}}{{!}} Why are some tiles in the landscape missing? | {{!}} 2001.02.08 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-98|Why are some tiles in the landscape missing?]] | ||
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{{!}} 2001.01.23 {{!}}{{!}} Can you explain the difficulties of Buildings in laymans terms? | {{!}} 2001.01.23 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-97|Can you explain the difficulties of Buildings in laymans terms?]] | ||
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{{!}} 2001.01.12 {{!}}{{!}} Bending figures in AC | {{!}} 2001.01.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-96|Bending figures in AC]] | ||
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{{!}} 2001.01.10 {{!}}{{!}} New Skins? | {{!}} 2001.01.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-95|New Skins?]] | ||
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{{!}} 2001.01.10 {{!}}{{!}} Dose AC have a problem with 64mb cards? | {{!}} 2001.01.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-94|Dose AC have a problem with 64mb cards?]] | ||
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{{!}} 2001.01.07 {{!}}{{!}} 3d Prophet II graphics prob | {{!}} 2001.01.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-93|3d Prophet II graphics prob]] | ||
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{{!}} 2001.01.07 {{!}}{{!}} Will the Voodoo 5 be supported | {{!}} 2001.01.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-92|Will the Voodoo 5 be supported]] | ||
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{{!}} 2001.01.06 {{!}}{{!}} What 3D Software do you guys use to make models? | {{!}} 2001.01.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-91|What 3D Software do you guys use to make models?]] | ||
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{{!}} 2001.01.05 {{!}}{{!}} Follow on to the black lines in graphics issue | {{!}} 2001.01.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-90|Follow on to the black lines in graphics issue]] | ||
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{{!}} 2001.01.04 {{!}}{{!}} Will there be any official support for Window-mode? | {{!}} 2001.01.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-89|Will there be any official support for Window-mode?]] | ||
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{{!}} 2001.01.04 {{!}}{{!}} White dudes everywhere! | {{!}} 2001.01.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-88|White dudes everywhere!]] | ||
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{{!}} 2001.01.03 {{!}}{{!}} Black lines in graphics | {{!}} 2001.01.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-87|Black lines in graphics]] | ||
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{{!}} 2001.01.03 {{!}}{{!}} What is the difference between the textures used by walls and water? | {{!}} 2001.01.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-86|What is the difference between the textures used by walls and water?]] | ||
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{{!}} 2001.01.02 {{!}}{{!}} What video card do you use? | {{!}} 2001.01.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-85|What video card do you use?]] | ||
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{{!}} 2001.01.01 {{!}}{{!}} 3D Accelerators | {{!}} 2001.01.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-84|3D Accelerators]] | ||
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{{!}} 2000.12.08 {{!}}{{!}} Why is the game so dark??? | {{!}} 2000.12.08 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-83|Why is the game so dark???]] | ||
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{{!}} 2000.12.06 {{!}}{{!}} RE: portal colors | {{!}} 2000.12.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-82|RE: portal colors]] | ||
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{{!}} 2000.12.05 {{!}}{{!}} SoLL: An alpha tester? | {{!}} 2000.12.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-81|SoLL: An alpha tester?]] | ||
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{{!}} 2000.12.04 {{!}}{{!}} How is net speed and framerate related? | {{!}} 2000.12.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-80|How is net speed and framerate related?]] | ||
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{{!}} 2000.12.04 {{!}}{{!}} Is my client-side avatar rendered different from other people? | {{!}} 2000.12.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-79|Is my client-side avatar rendered different from other people?]] | ||
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{{!}} 2000.11.30 {{!}}{{!}} What program do you make dungeon's in? | {{!}} 2000.11.30 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-78|What program do you make dungeon's in?]] | ||
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{{!}} 2000.11.30 {{!}}{{!}} New Models vs Upgrading Previous Models | {{!}} 2000.11.30 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-77|New Models vs Upgrading Previous Models]] | ||
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{{!}} 2000.11.29 {{!}}{{!}} New heaume look... | {{!}} 2000.11.29 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-76|New heaume look...]] | ||
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{{!}} 2000.11.25 {{!}}{{!}} Any intentions to upgrade the textures (look) on any armors? | {{!}} 2000.11.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-75|Any intentions to upgrade the textures (look) on any armors?]] | ||
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{{!}} 2000.11.24 {{!}}{{!}} The Northern Light | {{!}} 2000.11.24 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-74|The Northern Light]] | ||
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{{!}} 2000.11.24 {{!}}{{!}} Less vague graphics question | {{!}} 2000.11.24 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-73|Less vague graphics question]] | ||
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{{!}} 2000.11.22 {{!}}{{!}} Does the character shape change with attributes? | {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-72|Does the character shape change with attributes?]] | ||
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{{!}} 2000.11.22 {{!}}{{!}} T-Buffer Support | {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-71|T-Buffer Support]] | ||
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{{!}} 2000.11.22 {{!}}{{!}} Black Boulder and Infused SoLL looks | {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-70|Black Boulder and Infused SoLL looks]] | ||
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{{!}} 2000.11.22 {{!}}{{!}} Fatal lag when loading new towns and areas. | {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-69|Fatal lag when loading new towns and areas.]] | ||
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{{!}} 2000.11.21 {{!}}{{!}} Sky Sphere instead of Sky Plane | {{!}} 2000.11.21 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-68|Sky Sphere instead of Sky Plane]] | ||
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{{!}} 2000.11.20 {{!}}{{!}} Rendering Radius vs. Portal Time | {{!}} 2000.11.20 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-67|Rendering Radius vs. Portal Time]] | ||
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{{!}} 2000.11.19 {{!}}{{!}} Can you change Atlan sword icons? | {{!}} 2000.11.19 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-66|Can you change Atlan sword icons?]] | ||
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{{!}} 2000.11.18 {{!}}{{!}} Is it possible to jump over a water wall? | {{!}} 2000.11.18 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-65|Is it possible to jump over a water wall?]] | ||
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{{!}} 2000.11.17 {{!}}{{!}} Can you please change that tower in the distance on Aerlinthe? | {{!}} 2000.11.17 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-64|Can you please change that tower in the distance on Aerlinthe?]] | ||
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{{!}} 2000.11.16 {{!}}{{!}} New Islands | {{!}} 2000.11.16 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-63|New Islands]] | ||
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{{!}} 2000.11.16 {{!}}{{!}} Bee hives? | {{!}} 2000.11.16 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-62|Bee hives?]] | ||
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{{!}} 2000.11.15 {{!}}{{!}} What is the engine so limited? | {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-61|What is the engine so limited?]] | ||
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{{!}} 2000.11.15 {{!}}{{!}} Would it be possible to see Elemental weapons act as a light source someday? | {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-60|Would it be possible to see Elemental weapons act as a light source someday?]] | ||
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{{!}} 2000.11.15 {{!}}{{!}} Can we have weapons with a particle effect blade? | {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-59|Can we have weapons with a particle effect blade?]] | ||
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{{!}} 2000.11.15 {{!}}{{!}} Double bladed axe | {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-58|Double bladed axe]] | ||
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{{!}} 2000.11.13 {{!}}{{!}} Why do Scale Cuirasses look exaclty like Yoroi Cuirasses in the inventory? | {{!}} 2000.11.13 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-57|Why do Scale Cuirasses look exaclty like Yoroi Cuirasses in the inventory?]] | ||
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{{!}} 2000.11.12 {{!}}{{!}} Why are there 2 slot areas in kill menus? | {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-56|Why are there 2 slot areas in kill menus?]] | ||
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{{!}} 2000.11.12 {{!}}{{!}} Can we get new Black Fire Atlan graphics | {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-55|Can we get new Black Fire Atlan graphics]] | ||
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{{!}} 2000.11.12 {{!}}{{!}} Branith's Blazing Staff.. Why is it boring? | {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-54|Branith's Blazing Staff.. Why is it boring?]] | ||
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{{!}} 2000.11.12 {{!}}{{!}} AC and nVidia 6.xx graphic glitches | {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-53|AC and nVidia 6.xx graphic glitches]] | ||
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{{!}} 2000.11.12 {{!}}{{!}} Hollow weapons and particle effects fitting weapon size. | {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-52|Hollow weapons and particle effects fitting weapon size.]] | ||
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{{!}} 2000.11.11 {{!}}{{!}} Why don't Ravenous weaps have particle effects? | {{!}} 2000.11.11 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-51|Why don't Ravenous weaps have particle effects?]] | ||
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{{!}} 2000.11.10 {{!}}{{!}} Will Direct X 8.0 help AC any? | {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-50|Will Direct X 8.0 help AC any?]] | ||
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{{!}} 2000.11.10 {{!}}{{!}} Elemental Weapons | {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-49|Elemental Weapons]] | ||
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{{!}} 2000.11.10 {{!}}{{!}} Contact Shadows | {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-48|Contact Shadows]] | ||
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{{!}} 2000.11.09 {{!}}{{!}} Why does graphic driver upgrade cause poor game performance? | {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-47|Why does graphic driver upgrade cause poor game performance?]] | ||
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{{!}} 2000.11.09 {{!}}{{!}} Why do MOBs render at different ranges on screen? | {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-46|Why do MOBs render at different ranges on screen?]] | ||
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{{!}} 2000.11.09 {{!}}{{!}} What's up with the HUGE Ogre Mask? | {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-45|What's up with the HUGE Ogre Mask?]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Software Rendering vs 3dfx | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-44|Software Rendering vs 3dfx]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Capes/cloaks | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-43|Capes/cloaks]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Why do the hollows, ravs, crystal items and shadows not stay transparent? | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-42|Why do the hollows, ravs, crystal items and shadows not stay transparent?]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Why were "real" shadows omitted from the graphics? | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-41|Why were "real" shadows omitted from the graphics?]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Weather | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-40|Weather]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} What was wrnog with old graphics | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-39|What was wrnog with old graphics]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} 3Dfx Card Problem | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-38|3Dfx Card Problem]] | ||
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{{!}} 2000.11.06 {{!}}{{!}} Armor graphics | {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-37|Armor graphics]] | ||
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{{!}} 2000.11.06 {{!}}{{!}} Are the cities visible on one of the moons going to be used in the near future? | {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-36|Are the cities visible on one of the moons going to be used in the near future?]] | ||
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{{!}} 2000.11.06 {{!}}{{!}} Is my Hollow Katar supposed to place the orbiting lights behind me? | {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-35|Is my Hollow Katar supposed to place the orbiting lights behind me?]] | ||
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{{!}} 2000.11.06 {{!}}{{!}} Will we see any new features to the 3D engine? | {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-34|Will we see any new features to the 3D engine?]] | ||
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{{!}} 2000.11.06 {{!}}{{!}} Will Atlan Weapon Special Effect be Updated? | {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-33|Will Atlan Weapon Special Effect be Updated?]] | ||
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{{!}} 2000.11.06 {{!}}{{!}} New plants colors ? | {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-32|New plants colors ?]] | ||
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{{!}} 2000.11.05 {{!}}{{!}} Colors of wearable items don't match... | {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-31|Colors of wearable items don't match...]] | ||
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{{!}} 2000.11.05 {{!}}{{!}} nVidia GTS2 - graphical glitches | {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-30|nVidia GTS2 - graphical glitches]] | ||
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{{!}} 2000.11.05 {{!}}{{!}} Atlan Staffs through the body | {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-29|Atlan Staffs through the body]] | ||
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{{!}} 2000.11.05 {{!}}{{!}} Shadow Celdon Graphical Makeover | {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-28|Shadow Celdon Graphical Makeover]] | ||
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{{!}} 2000.11.05 {{!}}{{!}} Helmets-- we gonna get old one and new ones | {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-27|Helmets-- we gonna get old one and new ones]] | ||
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{{!}} 2000.11.04 {{!}}{{!}} Adjusting in game brightness. | {{!}} 2000.11.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-26|Adjusting in game brightness.]] | ||
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{{!}} 2000.11.04 {{!}}{{!}} Can I turn off the spell visiuals please ? | {{!}} 2000.11.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-25|Can I turn off the spell visiuals please ?]] | ||
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{{!}} 2000.11.03 {{!}}{{!}} Can Night Mode be turned off? | {{!}} 2000.11.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-24|Can Night Mode be turned off?]] | ||
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{{!}} 2000.11.03 {{!}}{{!}} Elaboration on "Why do necklace graphics not have jewels, just sockets?" | {{!}} 2000.11.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-23|Elaboration on "Why do necklace graphics not have jewels, just sockets?"]] | ||
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{{!}} 2000.11.02 {{!}}{{!}} Why are Banderling Breeders so ugly? | {{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-22|Why are Banderling Breeders so ugly?]] | ||
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{{!}} 2000.11.02 {{!}}{{!}} Why do necklace graphics not have jewels, just sockets? | {{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-21|Why do necklace graphics not have jewels, just sockets?]] | ||
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{{!}} 2000.11.02 {{!}}{{!}} Any chance for a texture upgrade for a virindi? | {{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-20|Any chance for a texture upgrade for a virindi?]] | ||
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{{!}} 2000.11.01 {{!}}{{!}} Compass View | {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-19|Compass View]] | ||
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{{!}} 2000.11.01 {{!}}{{!}} Z Buffer: aka, "That boulder is eating your head" | {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-18|Z Buffer: aka, "That boulder is eating your head"]] | ||
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{{!}} 2000.11.01 {{!}}{{!}} Hardware T&L; support. | {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-17|Hardware T&L; support.]] | ||
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{{!}} 2000.11.01 {{!}}{{!}} 4 Graphics detail settings | {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-16|4 Graphics detail settings]] | ||
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{{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-15|Grey sack cloth underthings]] | {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-15|Grey sack cloth underthings]] |
Latest revision as of 15:50, 23 March 2020
Original Link (now dead) - http://www.turbinegames.com/qa/view_questions.html?category=Graphics
Graphics