(Redirected page to Harbinger)
 
(61 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Hard Version ==
#redirect[[Harbinger]]
[[Image:Harbinger Live Scale.jpg|right|frame|Harbinger]]
{|border=1 cellpadding=3 cellspacing=1 width=300
!colspan=2 bgcolor=#F0F0F0| Quest Summary
|-
!Quest type
| Solo/Group
|-
!XP Reward
| Variable - 2 points into skill of choice
|-
!XP Cap
| 655 Million xp
|-
!Item Reward
| [[Pack Harbinger]]<br>
[[Harbinger Arm Guard]]<br>
[[Finger of the Harbinger]]<br>
|-
!Title Reward
| Champion of Dereth
|-
!Starting location
| [[Yanshi]]
|-
!Timer
| 27 Days
|-
!Level Restrictions
| 60+
|-
!Level Suggestions
| 120+
|-
!Introduced in
| [[Into the Darkness]]
|-
|}
 
=== Walk Through ===
* Make sure everyone from your fellow has a [[Harbinger Item]] (see below) before starting.  You must have
 
==== Step 1: The Tunnels ====
# From [[Yanshi]], run to either [[Issk]] @ 12.9S, 46.5E or [[Vincadi]] @ 12.6S 46.7E.
#* '''Note:''' Each NPC offers the same quest, however the lore is different for each.  Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC.
#* '''Tip:''' Soft tie to the surface portal @ 13.0S, 47.3E for convenience.  If you die, you'll want an easy way to get back quickly.
# When your group is ready, everyone should hand their [[Harbinger Item]] to the NPC (either [[Issk]] or [[Vincadi]]) and then use the nearby [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]] portal to begin.
# Once inside, the dungeon is linear to the bottom (keep heading down).  The only obsticals are a series of 4 jumps that must be made.
#* '''Jump 1: Acid Pit''' - Full jump ahead (land on invisible platform)
#* '''Jump 2: Lava Pit''' - Jump into the pit and take the hallway to the North
#* '''Jump 3: Ice Shelf ''' - Shift-jump down onto the platform above the ice shelf, clear the spawn, and wait for your group.
#* '''Jump 4: Ice/Acid Pit''' - Dispell, then shift Jump down onto the ice shelf and '''quicky''' run to the edge and full jump across the acid pit (land on invisible platform).  The ice ''hurts'', so be quick.
#* '''Jump 5: Staging Area''' - Shift jump down and quickly move to the south (near the portals).
# At this point, everyone should rebuff, and when ready, use the [[Harbinger's Lair]] portal to begin the fight.
 
==== Step 2: Harbinger ====
 
# When you get inside, someone should debuff Harbinger fully.  Start with UA/Strength and then Imperil, Slash Vuln, Fester, etc...
# Throughout the fight, ''Hands'' will spawn.  Stop attacking Harbinger and team up on each Hand one at a time. Some hands can smite, so the order of attack should be:
## GREEN - [[Hand of Verdancy]]
## BLUE - [[Hand of Enchantment]]
## PURPLE - [[Hand of Artifice]]
## RED - [[Hand of Strife]]
# Once Harbinger's health gets below 50%, ''Essences'' will spawn.  Stop attacking Harbinger and team up on each Wisp one at a time. Some essences can smite, so the order of attack should be:
## GREEN - [[Essence of Verdancy]]
## BLUE - [[Essence of Enchantment]]
## PURPLE - [[Essence of Artifice]]
## RED - [[Essence of Strife]]
# When harbinger dies, loot a [[Harbinger Arm Token]] from the ground and then take the surface portal that spawns.
 
'''Note:''' If you die, portal recall and run back to the [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]], near [[Issk]] or [[Vincadi]].  When you click to enter the portal it will ask you if you want to return to Harbinger's Lair. Click '''YES'''.
 
=== Items ===
* [[Image:Harbinger Arm Token icon.png]] [[Harbinger Arm Token]]
 
* [[Image:Pack Harbinger icon.png]] [[Pack Harbinger]]
 
* [[Image:Harbinger Arm Guard icon.png]] [[Harbinger Arm Guard]]
 
* [[Image:Finger of the Harbinger icon.png]] [[Finger of the Harbinger]]
 
=== Lore & Dialog ===
<font color=green>You give Vincadi Bloodthirsty Monouga Idol.<br></font>
<font color=darkgoldenrod>Vincadi tells you, "You have chosen to enhance your understanding of Weapon Tinkering."<br></font>
<font color=darkgoldenrod>Vincadi tells you, "If you are not already aware of the fundamentals of this skill you will earn nothing. You have been warned. Now enter the Harbinger's Lair so that we might one day reach our goal."<br></font>
 
 
<font color=green>"It cannot be. I am the well of world blood given consciousness, your blades should not matter. They will not stop me. I will not fall to darkness. I will not listen to her sweet song. They both mean to imprison me for their own purposes. No! I shall return, I have tasted freedom, I shall rise again!"<br></font>
 
 
<font color=darkgoldenrod>Vincadi tells you, "You have done well to earn your reward."<br></font>
<font color=green>Your base Weapon Tinkering skill is now 526 and has reached its upper limit!<br></font>
 
 
<font color=green>You give Ciandra, Arcanum Alchemist Harbinger Arm Token.<br></font>
<font color=darkgoldenrod>Ciandra, Arcanum Alchemist tells you, "Ah, excellent, an arm from the Harbinger! Oh, just look at the glow it has! That's thaumic residue from the absorbtion of the Essences! This is so exciting, I can't wait to begin testing this! Here take this as a reward for helping to keep the Harbinger in check. Return it to me if you would prefer a different reward."<br></font>
<font color=green>Ciandra, Arcanum Alchemist gives you Harbinger Arm Guard.<br></font>
 
== Medium Version ==
 
 
=== Walk Through ===
 
=== Items ===
*[[Greater Helm Of The Elements]]
*[[Prismatic Diamond Shield]]
 
== Harbinger Items ==
 
{|border=1 cellpadding=3 cellspacing=1
! Skill !! Item !! Skill !! Item
|-
| [[Alchemy]] || [[Reedshark Slasher Hide]] || [[Life Magic]] || [[Drudge Cabalist Charm]]
|-
| [[Arcane Lore]] || [[Skull of a Skeletal Hero]] || [[Lockpick]] || [[Merciless Monouga Idol]]
|-
| [[Armor Tinkering]] || [[Drudge Sage Charm]] || [[Loyalty]] || [[Obsidian Golem Heart]]
|-
| [[Assess Creature]] || [[Wood Golem Heart]] || [[Mace]] || [[Skeleton Primeval Shin Bone]]
|-
| [[Assess Person]] || [[Ash Gromnie Tooth]] || [[Magic Defense]] || [[Peerless Drudge Charm]]
|-
| [[Axe]] || [[Rendeath Shreth Hide]] || [[Magic Item Tinkering]] || [[Drudge Mystic Charm]]
|-
| [[Bow]] || [[Drudge Bloodletter Charm]] || [[Mana Conversion]] || [[Phantasm Essence]]
|-
| [[Cooking]] || [[Banderling Antagonist Scalp]] || [[Melee Defense]] || [[Telumiat Hollow Minion Mist]]
|-
| [[Creature Magic]] || [[Murk Drudge Charm]] || [[Missile Defense]] || [[Savage Banderling Arm]]
|-
| [[Crossbow]] || [[Banderling Predator Scalp]] || [[Run]] || [[Iron Golem Heart]]
|-
| [[Dagger]] || [[Banderling Bone Ring]] || [[Spear]] || [[Gauloth Shreth Hide]]
|-
| [[Deception_(Skill)|Deception]] || [[Granite Golem Heart]] || [[Staff]] || [[Gloom Drudge Charm]]
|-
| [[Fletching_(Skill)|Fletching]] || [[Banderling Slayer Scalp]] || [[Sword]] || [[Olthoi Mutilator Head]]
|-
| [[Healing]] || [[Olthoi Noble Head]] || [[Thrown Weapons]] || [[Dark Master Skull]]
|-
| [[Item Magic]] || [[Insidious Monouga Idol]] || [[Unarmed Combat]] || [[Reedshark Reaper Hide]]
|-
| [[Item Tinkering]] || [[Plate Armoredillo Hide]] || [[War Magic]] || [[Banderling Aggressor Scalp]]
|-
| [[Jump_(Skill)|Jump]] || [[Copper Golem Heart]] || [[Weapon Tinkering]] || [[Bloodthirsty Monouga Idol]]
|-
| [[Leadership]] || [[Drudge Ravener Guts]] || ||
|-
|}
 
 
=== Lore & Dialog ===
<font color=green>You apply the oil to the surface of the shield. The oil hardens into a hard prismatic crystalline shell. A soft glow surrounds the shield and storms become visible in the prismatic coating.</font>
 
[[Category:Quest]]

Latest revision as of 01:11, 5 November 2013

Redirect to: