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== Hard Version ==
#redirect[[Harbinger]]
{{Quest Summary
|    Patch Introduced = [[Verdict]]
|      Related Quests = [[Aerbax's Prodigal Harbinger]]
|            Updated = [[The Iron Coast]], [[Into the Darkness]]
|          Live Image = Harbinger Live Scale.jpg
|  Live Image Caption = Harbinger
|          Quest Type = Group
|          Kill Task = False
|      Start Location = [[Yanshi]]
|              Timer = 27 Days
|  Level Restrictions = 60+
|  Level Suggestions = 120+
|        Item Rewards =  [[Pack Harbinger]]<br>[[Harbinger Arm Guard]]<br>[[Finger of the Harbinger]]
|      Max XP Reward = 655 Million xp
|              Titles = Champion of Dereth
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = True
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
=== Walk Through ===
* Make sure everyone from your fellow has a [[Harbinger Item]] (see below) before starting.  You must have
 
==== Step 1: The Tunnels ====
# From [[Yanshi]], run to either [[Issk]] @ 12.9S, 46.5E or [[Vincadi]] @ 12.6S 46.7E.
#* '''Note:''' Each NPC offers the same quest, however the lore is different for each.  Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC.
#* '''Tip:''' Soft tie to the surface portal @ 13.0S, 47.3E for convenience.  If you die, you'll want an easy way to get back quickly.
# When your group is ready, everyone should hand their [[Harbinger Item]] to the NPC (either [[Issk]] or [[Vincadi]]) and then use the nearby [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]] portal to begin.
#* '''Note:''' If you are already flagged to enter the dungeon you do not need to turn in an item before doing the quest. You can do the quest then find the item for the skill you want afterward. Also even if you have never done the quest before and you are not flagged to enter you may hand in any Harbinger item (a common one like a [[Wood Heart]]) then after the quest is done find the item for the skill you really want and hand that in then talk to the NPC. You will be rewarded based on the last item you turn in to the NPC before talking to them.
# Once inside, the dungeon is linear to the bottom (keep heading down).  The only obstacles are a series of 4 jumps that must be made.
#* '''Jump 1: Acid Pit''' - Full jump ahead (land on invisible platform)
#* '''Jump 2: Lava Pit''' - Jump into the pit and take the hallway to the North
#* '''Jump 3: Ice Shelf ''' - Shift-jump down onto the platform above the ice shelf, clear the spawn, and wait for your group.
#* '''Jump 4: Ice/Acid Pit Combo''' - Dispell, then shift Jump down onto the ice shelf and '''quicky''' run to the edge and full jump across the acid pit (land on invisible platform).  The ice ''hurts'', so be quick.
#* '''Jump 5: Staging Area''' - Shift jump down and quickly move to the south (near the portals).
# At this point, everyone should rebuff, and when ready, use the [[Harbinger's Lair]] portal to begin the fight.
 
==== Step 2: Harbinger ====
 
# When you get inside, someone should debuff Harbinger fully.  Start with UA/Strength and then Imperil, Slash Vuln, Fester, etc...
#* '''Tip:''' If you have low level players in your group, it is a good idea to designate them as fellowship healers.
# Throughout the fight, ''Hands'' will spawn.  Stop attacking Harbinger and team up on each Hand one at a time. Some hands can smite, so the order of attack should be:
## GREEN - [[Hand of Verdancy]]
## BLUE - [[Hand of Enchantment]]
## PURPLE - [[Hand of Artifice]]
## RED - [[Hand of Strife]]
# Once Harbinger's health gets below 50%, ''Essences'' will spawn.  Stop attacking Harbinger and team up on each Wisp one at a time. Some essences can smite, so the order of attack should be:
## GREEN - [[Essence of Verdancy]]
## BLUE - [[Essence of Enchantment]]
## PURPLE - [[Essence of Artifice]]
## RED - [[Essence of Strife]]
# When harbinger dies, loot a [[Harbinger Arm Token]] from the ground and then take the surface portal that spawns.
 
'''Note:''' If you die, portal recall and run back to the [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]], near [[Issk]] or [[Vincadi]].  When you click to enter the portal it will ask you if you want to return to Harbinger's Lair. Click '''YES'''.
 
=== Items ===
* {{Icon|Harbinger Arm Token}} [[Harbinger Arm Token]]
* {{Icon|Pack Harbinger}} [[Pack Harbinger]]
* {{Icon|Harbinger Arm Guard}} [[Harbinger Arm Guard]]
* {{Icon|Finger of the Harbinger}} [[Finger of the Harbinger]]
 
== Title Rewards ==
{{Title Rewards Table
| Table Rows =
{{Title
| Title = Champion of Dereth
|  Task = Complete Harbinger Hard?
}}
}}
 
=== Lore & Dialog ===
<font color=green>You give Vincadi Bloodthirsty Monouga Idol.<br></font>
<font color=darkgoldenrod>Vincadi tells you, "You have chosen to enhance your understanding of Weapon Tinkering."<br></font>
<font color=darkgoldenrod>Vincadi tells you, "If you are not already aware of the fundamentals of this skill you will earn nothing. You have been warned. Now enter the Harbinger's Lair so that we might one day reach our goal."<br></font>
 
 
<font color=green>"It cannot be. I am the well of world blood given consciousness, your blades should not matter. They will not stop me. I will not fall to darkness. I will not listen to her sweet song. They both mean to imprison me for their own purposes. No! I shall return, I have tasted freedom, I shall rise again!"<br></font>
 
 
<font color=darkgoldenrod>Vincadi tells you, "You have done well to earn your reward."<br></font>
<font color=green>Your base Weapon Tinkering skill is now 526 and has reached its upper limit!<br></font>
 
 
<font color=green>You give Ciandra, Arcanum Alchemist Harbinger Arm Token.<br></font>
<font color=darkgoldenrod>Ciandra, Arcanum Alchemist tells you, "Ah, excellent, an arm from the Harbinger! Oh, just look at the glow it has! That's thaumic residue from the absorbtion of the Essences! This is so exciting, I can't wait to begin testing this! Here take this as a reward for helping to keep the Harbinger in check. Return it to me if you would prefer a different reward."<br></font>
<font color=green>Ciandra, Arcanum Alchemist gives you Harbinger Arm Guard.<br></font>
 
== Notes ==
* [[Harbinger Arm Token]] and  [[Royal Coat of Arms Stamp]] added during [[The Iron Coast]] event.
 
== Medium Version ==
 
=== Walk Through ===
 
=== Items ===
* {{Icon|Crystallized Essence of Artifice}} [[Crystallized Essence of Artifice]]
* {{Icon|Crystallized Essence of Enchantment}} [[Crystallized Essence of Enchantment]]
* {{Icon|Crystallized Essence of Strife}} [[Crystallized Essence of Strife]]
* {{Icon|Crystallized Essence of Verdancy}} [[Crystallized Essence of Verdancy]]
* {{Icon|}} [[Greater Helm Of The Elements]]
* {{Icon|Prismatic Diamond Shield}} [[Prismatic Diamond Shield]]
 
== Harbinger Items ==
 
{|border=1 cellspacing=0 cellpadding=4 style=background:#F0F0F0 class=sortable
! Skill !! Item !! Skill !! Item
|-
| [[Alchemy (Skill)|Alchemy]] || [[Slasher Reedshark Hide]] || [[Life Magic (Skill)|Life Magic]] || [[Drudge Cabalist Charm]]
|-
| [[Arcane Lore (Skill)|Arcane Lore]] || [[Skull of a Skeletal Hero]] || [[Lockpick (Skill)|Lockpick]] || [[Merciless Monouga Idol]]
|-
| [[Armor Tinkering (Skill)|Armor Tinkering]] || [[Sage Drudge Charm]] || [[Loyalty (Skill)|Loyalty]] || [[Obsidian Heart]]
|-
| [[Assess Creature (Skill)|Assess Creature]] || [[Wood Heart]] || [[Mace (Skill)|Mace]] || [[Primeval Skeleton Shin Bone]]
|-
| [[Assess Person (Skill)|Assess Person]] || [[Ash Gromnie Tooth]] || [[Magic Defense (Skill)|Magic Defense]] || [[Peerless Drudge Charm]]
|-
| [[Axe (Skill)|Axe]] || [[Rendeath Shreth Hide]] || [[Magic Item Tinkering (Skill)|Magic Item Tinkering]] || [[Mystic Drudge Charm]]
|-
| [[Bow (Skill)|Bow]] || [[Drudge Bloodletter Charm]] || [[Mana Conversion (Skill)|Mana Conversion]] || [[Essence of a Phantasm]]
|-
| [[Cooking (Skill)|Cooking]] || [[Banderling Antagonist Scalp]] || [[Melee Defense (Skill)|Melee Defense]] || [[Telumiat Hollow Minion Essence]]
|-
| [[Creature Enchantment (Skill)|Creature Enchantment]] || [[Murk Drudge Charm]] || [[Missile Defense (Skill)|Missile Defense]] || [[Banderling Savage Arm]]
|-
| [[Crossbow (Skill)|Crossbow]] || [[Banderling Predator Scalp]] || [[Run (Skill)|Run]] || [[Iron Heart]]
|-
| [[Dagger (Skill)|Dagger]] || [[Banderling Bone Ring (Trophy)]] || [[Spear (Skill)|Spear]] || [[Gauloth Shreth Hide]]
|-
| [[Deception (Skill)|Deception]] || [[Granite Heart]] || [[Staff (Skill)|Staff]] || [[Gloom Drudge Charm]]
|-
| [[Fletching (Skill)|Fletching]] || [[Banderling Slayer Scalp]] || [[Sword (Skill)|Sword]] || [[Mutilator Head]]
|-
| [[Healing (Skill)|Healing]] || [[Olthoi Head]] || [[Thrown Weapons (Skill)|Thrown Weapons]] || [[Skull of a Dark Master]]
|-
| [[Item Enchantment (Skill)|Item Enchantment]] || [[Insidious Monouga Idol]] || [[Unarmed Combat (Skill)|Unarmed Combat]] || [[Reedshark Reaper Hide]]
|-
| [[Item Tinkering (Skill)|Item Tinkering]] || [[Plate Armoredillo Hide]] || [[War Magic (Skill)|War Magic]] || [[Banderling Aggressor Scalp]]
|-
| [[Jump (Skill)|Jump]] || [[Copper Heart]] || [[Weapon Tinkering (Skill)|Weapon Tinkering]] || [[Bloodthirsty Monouga Idol]]
|-
| [[Leadership (Skill)|Leadership]] || [[Ravener Guts]] || ||
|-
|}
 
'''Note:''' There is currently no item for the [[Salvaging (Skill)|Salvaging]] skill.
 
=== Lore & Dialog ===
<font color=green>You apply the oil to the surface of the shield. The oil hardens into a hard prismatic crystalline shell. A soft glow surrounds the shield and storms become visible in the prismatic coating.</font>
 
[[Category:Quest]]
[[Category:Title Reward]]

Latest revision as of 01:11, 5 November 2013

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