(Redirected page to Harbinger)
 
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* Note: There are three versions of this quest. See the [[Guide to Fighting the Harbinger]].
#redirect[[Harbinger]]
** Weakened Harbinger - Original Version of [[The Iron Coast]]. See [[Harbinger Quest#Easy Version|Easy Version]] below
** Essenceless Harbinger - [[Harbinger Quest#Medium Version|Medium Version]], a variation of the quest introduced during [[Shining Runes and Shadowed Hands]] - Also known as "Harbinger Über" - See also [[Prismatic Shadow Armor Quest]]
** Empowered Harbinger - [[Harbinger Quest#Hard Version|Hard Version]], without weakening the [[Harbinger]] - Also known as "Harbinger Extreme".
* The Easy, Medium and Hard Version require you to hand in a [[Harbinger Quest#Harbinger Items|Harbinger Item]] to either [[Issk]] or [[Vincadi]]
 
 
== Hard Version ==
{{Quest Summary
|    Patch Introduced = [[Verdict]]
|      Related Quests = [[Aerbax's Prodigal Harbinger]]
|            Updated = [[The Iron Coast]], [[Into the Darkness]]
|          Live Image = Harbinger Live Scale.jpg
|  Live Image Caption = Harbinger
|          Quest Type = Group
|          Kill Task = False
|      Start Location = [[Yanshi]]
|              Timer = 27 Days
|  Level Restrictions = 60+
|  Level Suggestions = 120+
|        Item Rewards =  [[Pack Harbinger]]<br>[[Harbinger Arm Guard]]<br>[[Finger of the Harbinger]]
|      Max XP Reward = 655 Million xp
|              Titles = Master of the Elements
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = True
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
=== Walk Through ===
* Make sure everyone from your fellow has a [[Harbinger Item]] (see below) before starting.  You must have
 
==== Step 1: The Tunnels ====
# From [[Yanshi]], run to either [[Issk]] @ 12.9S, 46.5E or [[Vincadi]] @ 12.6S 46.7E.
#* '''Note:''' Each NPC offers the same quest, however the lore is different for each.  Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC.
#* '''Tip:''' Soft tie to the surface portal @ 13.0S, 47.3E for convenience.  If you die, you'll want an easy way to get back quickly.
# When your group is ready, everyone should hand their [[Harbinger Item]] to the NPC (either [[Issk]] or [[Vincadi]]) and then use the nearby [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]] portal to begin.
#* '''Note:''' If you are already flagged to enter the dungeon you do not need to turn in an item before doing the quest. You can do the quest then find the item for the skill you want afterward. Also even if you have never done the quest before and you are not flagged to enter you may hand in any Harbinger item (a common one like a [[Wood Heart]]) then after the quest is done find the item for the skill you really want and hand that in then talk to the NPC. You will be rewarded based on the last item you turn in to the NPC before talking to them.
# Once inside, the dungeon is linear to the bottom (keep heading down).  The only obstacles are a series of 4 jumps that must be made.
#* '''Jump 1: Acid Pit''' - Full jump ahead (land on invisible platform)
#* '''Jump 2: Lava Pit''' - Jump into the pit and take the hallway to the North
#* '''Jump 3: Ice Shelf ''' - Shift-jump down onto the platform above the ice shelf, clear the spawn, and wait for your group.
#* '''Jump 4: Ice/Acid Pit Combo''' - Dispell, then shift Jump down onto the ice shelf and '''quicky''' run to the edge and full jump across the acid pit (land on invisible platform).  The ice ''hurts'', so be quick.
#* '''Jump 5: Staging Area''' - Shift jump down and quickly move to the south (near the portals).
# At this point, everyone should rebuff, and when ready, use the [[Harbinger's Lair]] portal to begin the fight.
 
==== Step 2: Harbinger ====
 
# When you get inside, someone should debuff Harbinger fully.  Start with UA/Strength and then Imperil, Slash Vuln, Fester, etc...
#* '''Tip:''' If you have low level players in your group, it is a good idea to designate them as fellowship healers.
# Throughout the fight, ''Hands'' will spawn.  Stop attacking Harbinger and team up on each Hand one at a time. Some hands can smite, so the order of attack should be:
## GREEN - [[Hand of Verdancy]]
## BLUE - [[Hand of Enchantment]]
## PURPLE - [[Hand of Artifice]]
## RED - [[Hand of Strife]]
# Once Harbinger's health gets below 50%, ''Essences'' will spawn.  Stop attacking Harbinger and team up on each Wisp one at a time. Some essences can smite, so the order of attack should be:
## GREEN - [[Essence of Verdancy]]
## BLUE - [[Essence of Enchantment]]
## PURPLE - [[Essence of Artifice]]
## RED - [[Essence of Strife]]
# When harbinger dies, loot a [[Harbinger Arm Token]] from the ground and then take the surface portal that spawns.
 
'''Note:''' If you die, portal recall and run back to the [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]], near [[Issk]] or [[Vincadi]].  When you click to enter the portal it will ask you if you want to return to Harbinger's Lair. Click '''YES'''.
 
=== Items ===
* {{Icon|Harbinger Arm Token}} [[Harbinger Arm Token]]
* {{Icon|Pack Harbinger}} [[Pack Harbinger]]
* {{Icon|Harbinger Arm Guard}} [[Harbinger Arm Guard]]
* {{Icon|Finger of the Harbinger}} [[Finger of the Harbinger]]
 
== Title Rewards ==
{{Title Rewards Table
| Table Rows =
{{Title
| Title = Master of the Elements
|  Task = Complete Harbinger Hard
}}
}}
 
=== Lore & Dialog ===
<font color=green>You give Vincadi Bloodthirsty Monouga Idol.<br></font>
<font color=darkgoldenrod>Vincadi tells you, "You have chosen to enhance your understanding of Weapon Tinkering."<br></font>
<font color=darkgoldenrod>Vincadi tells you, "If you are not already aware of the fundamentals of this skill you will earn nothing. You have been warned. Now enter the Harbinger's Lair so that we might one day reach our goal."<br></font>
 
 
<font color=green>"It cannot be. I am the well of world blood given consciousness, your blades should not matter. They will not stop me. I will not fall to darkness. I will not listen to her sweet song. They both mean to imprison me for their own purposes. No! I shall return, I have tasted freedom, I shall rise again!"<br></font>
 
 
<font color=darkgoldenrod>Vincadi tells you, "You have done well to earn your reward."<br></font>
<font color=green>Your base Weapon Tinkering skill is now 526 and has reached its upper limit!<br></font>
 
 
<font color=green>You give Ciandra, Arcanum Alchemist Harbinger Arm Token.<br></font>
<font color=darkgoldenrod>Ciandra, Arcanum Alchemist tells you, "Ah, excellent, an arm from the Harbinger! Oh, just look at the glow it has! That's thaumic residue from the absorbtion of the Essences! This is so exciting, I can't wait to begin testing this! Here take this as a reward for helping to keep the Harbinger in check. Return it to me if you would prefer a different reward."<br></font>
<font color=green>Ciandra, Arcanum Alchemist gives you Harbinger Arm Guard.<br></font>
 
== Notes ==
* ??
 
 
----
 
== Medium Version ==
 
{{Quest Summary
|    Patch Introduced = [[Shining Runes and Shadowed Hands]]
|      Related Quests = [[Prismatic Shadow Armor Quest]]
|            Updated = [[The Price of Loyalty]], [[Dark Materials]]
|
|          Live Image =  Live.jpg
|  Live Image Caption =
|          Quest Type = Group
|          Kill Task = False
|      Start Location = [[Old Yanshi]]
|              Timer = 27 Days
|  Level Restrictions = 60+
|  Level Suggestions = 100+
|        Item Rewards = [[Prismatic Oil]]
|      Max XP Reward = 350 Million (1 point in Skill)
|              Titles = Harbinger's Bane
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = False
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
 
== Quest Overview ==
The medium one is where you first kill the Essences to weaken the Harbinger.<br>
Introduced in [[Shining Runes and Shadowed Hands]], the Essences were outdoor creature spawns, located near the Essences which were used to obtain level 7 Spells.<br>
The Essences were moved into a separate dungeon, the [[Essence Chamber]], during the [[Price of Loyalty]] event. Also, the [[Reflection of the Harbinger]] became part of the Easy version (See below), rather than the Medium one.<br>
''unconfirmed'': Handing the [[Harbinger Arm Token]] from this version to [[Ciandra]] (also?) gives [[Prismatic Oil]] and other rewards.
 
== Walk Through ==
 
* Make sure everyone from your fellow has a [[Harbinger Quest#Harbinger Item|Harbinger Item]] (see below) before starting.
 
==== Step 1: The Tunnels ====
# From [[Yanshi]], run to either [[Issk]] @ 12.9S, 46.5E or [[Vincadi]] @ 12.6S 46.7E.
#* '''Note:''' Each NPC offers the same quest, however the lore is different for each.  Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC.
#* '''Tip:''' Soft tie to the surface portal @ 13.0S, 47.3E for convenience.  If you die, you'll want an easy way to get back quickly.
# When your group is ready, everyone should hand their [[Harbinger Item]] to the NPC (either [[Issk]] or [[Vincadi]]) and then use the nearby [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]] portal to begin.
# Once inside, the dungeon is linear to the bottom (keep heading down).  The only obstacles are a series of 4 jumps that must be made.
#* '''Jump 1: Acid Pit''' - Full jump ahead (land on invisible platform)
#* '''Jump 2: Lava Pit''' - Jump into the pit and take the hallway to the North
#* '''Jump 3: Ice Shelf ''' - Shift-jump down onto the platform above the ice shelf, clear the spawn, and wait for your group.
#* '''Jump 4: Ice/Acid Pit Combo''' - Dispell, then shift Jump down onto the ice shelf and '''quicky''' run to the edge and full jump across the acid pit (land on invisible platform).  The ice ''hurts'', so be quick.
#* '''Jump 5: Staging Area''' - Shift jump down and quickly move to the south (near the portals).
# Take the [[Essence Chamber]] Portal
# Kill each of the 4 Essences, the [[Essence of Strife]], [[Essence of Enchantment]], [[Essence of Artifice]] and the [[Essence of Verdancy]]
# Each will drop multiple Crystallized Essences
# After all 4 are killed, a portal will spawn to the [[Harbinger]]
# Kill the [[Harbinger]], loot a [[Harbinger Arm Token]], and take portal which spawns after he dies
# Talk to [[Issk]] or [[Vincadi]] for 1 point in the skill
# Hand the [[Harbinger Arm Token]] to the [[Emissary of Asheron]] for the title "Harbinger's Bane"
# Combine the Crystallized Essences with 4 [[Decanter of Essence]]
# Hand the 4 Decanter of Essence of Artifice, Strife, Verdancy and Enchantment to [[Ciandra]] to receive [[Prismatic Oil]]
# You can apply the Oil to a [[Diamond Shield]], a [[Helm of the Elements]], or use it in the [[Prismatic Shadow Armor Quest]] to upgrade [[Shadow Armor]]
# <font color=red>'''IMPORTANT NOTE'''</font> All Harbinger quests SHARE a Timer.
 
== Maps ==
{{Dungeon Table
| Table Rows =
{{Dungeon Maps
|        Dungeon = Tunnels to the Harbinger (Issk)
|    Coordinates = 12.9S 46.5E
|  Wiki Map File =
|      ACmaps ID =
| Other Site Name =
| Other Site Link =
}}
{{Dungeon Maps
|        Dungeon = Tunnels to the Harbinger (Vincadi)
|    Coordinates = 12.6S 46.7E
|  Wiki Map File =
|      ACmaps ID =
| Other Site Name =
| Other Site Link =
}}
}}
 
== Items ==
{{Item Table|Caption=Quest Items|Crystallized Essence of Artifice|Crystallized Essence of Enchantment|Crystallized Essence of Strife|Crystallized Essence of Verdancy|Harbinger Arm Token|Decanter of Essence of Artifice|Decanter of Essence of Enchantment|Decanter of Essence of Strife|Decanter of Essence of Verdancy|Prismatic Oil}}
 
{{Item Table|Caption=Rewards|Greater Helm Of The Elements|Prismatic Diamond Shield}}
 
== Experience Rewards ==
 
{{Quest Experience Table
| Repeat Differs = False
|    Table Rows =
{{Quest Task
|      Description =
|          Max XP =
| Percent of Level =
|        Level Cap =
}}
}}
 
== Title Rewards ==
{{Title Rewards Table
| Table Rows =
{{Title
| Title = Harbinger's Bane
|  Task = Hand [[Harbinger Arm Token]] of the "medium version" to the [[Emissary of Asheron]]
}}
}}
 
== Images ==
<gallery widths=200px heights=200px perrow=3>
File: Essence of Strife Outdoors Live.jpg|Fighting the Essence of Strife during its introduction in [[Shining Runes and Shadowed Hands]]
File: Live.jpg|
</gallery>
 
== Lore & Dialog ==
<font color=green>You apply the oil to the surface of the shield. The oil hardens into a hard prismatic crystalline shell. A soft glow surrounds the shield and storms become visible in the prismatic coating.</font>
 
== Notes ==
* ??
 
 
----
 
== Easy Version ==
 
{{Quest Summary
|    Patch Introduced = [[Verdict]]
|      Related Quests =
|            Updated = [[The Iron Coast]], [[Shining Runes and Shadowed Hands]], [[Dark Materials]]
|
|          Live Image = Reflection of the Harbinger Live.jpg
|  Live Image Caption = Reflection of the Harbinger
|          Quest Type = Group
|          Kill Task = False
|      Start Location = [[Old Yanshi]]
|              Timer = 27 Days
|  Level Restrictions = 60+
|  Level Suggestions = 100+
|        Item Rewards = [[Royal Coat of Arms Stamp]]
|      Max XP Reward = 350 Million (1 point in Skill)
|              Titles = Champion of Dereth
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = False
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
 
== Quest Overview ==
The easy one is where you hand the [[Decanter of Nullified Essence]] to the [[Stone of Yanshi]] to do the original version of the quest, which was introduced during the [[The Iron Coast]] event.
 
== Walk Through ==
# Buy a [[Decanter of Nullified Essence]] from [[Beldin the Gem Dealer]] for 27p
# Everyone hand their Decanter to the [[Stone of Yanshi]]
# Different creatures will spawn, first a wave of [[Elemental]]s, next [[Child of Acid]], [[Child of Fire]], [[Child of Frost]] and [[Child of Lightning]], then [[Caustic Knight]], [[Galvanic Knight]]s, [[Incendiary Knight]]s and [[Glacial Knight]]s
# Then the [[Reflection of the Harbinger]] will spawn
# Kill it, it drops a [[Reflective Shard]]
# Hand your item to [[Issk]] or [[Vincadi]].
# Take the portal, you will find yourself in the original dungeon
# Creatures in here are slightly less difficult
# Jumps are slightly different
# There is NO portal to the [[Harbinger]], if you die, you have to start over
# Best is to keep a few healers on top
# With the [[Harbinger]], a few [[Elemental]]s will spawn
# No Essences, or Children
# Kill the [[Harbinger]], loot a [[Harbinger Arm Token]], and take portal which spawns after he dies
# Talk to [[Issk]] or [[Vincadi]] for 1 point in the skill
# Hand the [[Harbinger Arm Token]] to the [[Emissary of Asheron]] for the title "Champion of Dereth" and the [[Royal Coat of Arms Stamp]]
# <font color=green>[OPTIONAL]</font> Hand the [[Reflective Shard]] to [[Ciandra]] for 7,500,000xps
# <font color=red>'''IMPORTANT NOTE'''</font> Both Harbinger quests SHARE a Timer.
 
== Maps ==
{{Dungeon Table
| Table Rows =
{{Dungeon Maps
|        Dungeon = Tunnels to the Harbinger (Issk)
|    Coordinates = 12.9S 46.5E
|  Wiki Map File =
|      ACmaps ID = 6447
| Other Site Name =
| Other Site Link =
}}
{{Dungeon Maps
|        Dungeon = Tunnels to the Harbinger (Vincadi)
|    Coordinates = 12.6S 46.7E
|  Wiki Map File =
|      ACmaps ID = 6446
| Other Site Name =
| Other Site Link =
}}
}}
 
== Items ==
{{Item Table|Caption=Quest Items|Decanter of Nullified Essence|Reflective Shard|Harbinger Arm Token}}
 
{{Item Table|Caption=Rewards|Royal Coat of Arms Stamp}}
 
== Experience Rewards ==
 
{{Quest Experience Table
| Repeat Differs = False
|    Table Rows =
{{Quest Task
|      Description = Hand below mentioned item to either [[Issk]] or [[Vincadi]], loot [[Harbinger Arm Token]], take portal and talk again
|          Max XP = 350 million (1 point in skill)
| Percent of Level =
|        Level Cap =
}}
{{Quest Task
|      Description = Hand [[Reflective Shard]] to [[Ciandra]]
|          Max XP = 7,500,000
| Percent of Level =
|        Level Cap =
}}
}}
 
== Title Rewards ==
{{Title Rewards Table
| Table Rows =
{{Title
| Title = Champion of Dereth
|  Task = Hand [[Harbinger Arm Token]] of the "easy version"to the [[Emissary of Asheron]]
}}
}}
 
== Images ==
<gallery widths=200px heights=200px perrow=3>
File:Harbinger Easy Last Jump Live.jpg|Final Floor before the Harbinger
File:Harbinger Easy Live.jpg|"Original" Harbinger
</gallery>
 
== Lore & Dialog ==
<font color=darkgoldenrod>Beldin the Gem Dealer tells you, "Greetings, the Arcanum has arranged for me to remain in this burnt husk of a town in order to provide a faster means of travel for the people keeping the Harbinger under control. I don't know what I did wrong to get assigned here. Oh well, did you need anything?"<br></font>
 
<font color=darkgoldenrod>Beldin the Gem Dealer tells you, "Thank you. All sales are final. Any problems that you may have with our products should be directed to the Arcanum's Magical Rites and Incantations Department."<br></font>
 
<font color=green>You give Stone of Yanshi Decanter of Nullified Essence.<br>
<font color=darkgoldenrod>Stone of Yanshi tells you, "You pour the Nullified Essence onto the Stone of Yanshi. It crackles and sparks on contact. Steam rises from the rock as it seeps into the stone."<br></font>
The ground shakes and you hear a howl of rage from far beneath.<br></font>
 
<font color=green> < Player Name> lands a killing blow on the Reflection of the Harbinger. It shrieks as it bleeds out. A deep purple field flickers into existence around the Stone of Yanshi. The Nullification Barrier extends deep into the ground.<br></font>
 
<font color=green>You give Emissary of Asheron Harbinger Arm Token.<br>
<font color=darkgoldenrod>Emissary of Asheron tells you, "I award you the title Champion of Dereth. The stamp is a gift from the High Queen. We are indebted to you for your efforts, Champion."<br></font>
Emissary of Asheron gives you Royal Coat of Arms Stamp.<br></font>
 
 
<font color=green>You give Ciandra, Arcanum Alchemist Reflective Shard.<br>
<font color=darkgoldenrod>Ciandra takes the shard and examines its reflective surface with a satisfied look.<br>
Ciandra, Arcanum Alchemist tells you, "I take it the Nullification Barrier held. I knew it would! The Harbinger should be severely weakened as long as the field holds. I would suggest attacking him soon if you haven't already."<br>
Ciandra, Arcanum Alchemist tells you, "Here's a small token of my gratitude. You've really come through for the Arcanum."<br></font>
You've earned 7,500,000 experience.<br></font>
 
== Notes ==
* [[Harbinger Arm Token]] and  [[Royal Coat of Arms Stamp]] added during [[The Iron Coast]] event.
 
----
 
== Harbinger Items ==
 
{|border=1 cellspacing=0 cellpadding=4 style=background:#F0F0F0 class=sortable
! Skill !! Item !! Skill !! Item
|-
| [[Alchemy (Skill)|Alchemy]] || [[Slasher Reedshark Hide]] || [[Life Magic (Skill)|Life Magic]] || [[Drudge Cabalist Charm]]
|-
| [[Arcane Lore (Skill)|Arcane Lore]] || [[Skull of a Skeletal Hero]] || [[Lockpick (Skill)|Lockpick]] || [[Merciless Monouga Idol]]
|-
| [[Armor Tinkering (Skill)|Armor Tinkering]] || [[Sage Drudge Charm]] || [[Loyalty (Skill)|Loyalty]] || [[Obsidian Heart]]
|-
| [[Assess Creature (Skill)|Assess Creature]] || [[Wood Heart]] || [[Mace (Skill)|Mace]] || [[Primeval Skeleton Shin Bone]]
|-
| [[Assess Person (Skill)|Assess Person]] || [[Ash Gromnie Tooth]] || [[Magic Defense (Skill)|Magic Defense]] || [[Peerless Drudge Charm]]
|-
| [[Axe (Skill)|Axe]] || [[Rendeath Shreth Hide]] || [[Magic Item Tinkering (Skill)|Magic Item Tinkering]] || [[Mystic Drudge Charm]]
|-
| [[Bow (Skill)|Bow]] || [[Drudge Bloodletter Charm]] || [[Mana Conversion (Skill)|Mana Conversion]] || [[Essence of a Phantasm]]
|-
| [[Cooking (Skill)|Cooking]] || [[Banderling Antagonist Scalp]] || [[Melee Defense (Skill)|Melee Defense]] || [[Telumiat Hollow Minion Essence]]
|-
| [[Creature Enchantment (Skill)|Creature Enchantment]] || [[Murk Drudge Charm]] || [[Missile Defense (Skill)|Missile Defense]] || [[Banderling Savage Arm]]
|-
| [[Crossbow (Skill)|Crossbow]] || [[Banderling Predator Scalp]] || [[Run (Skill)|Run]] || [[Iron Heart]]
|-
| [[Dagger (Skill)|Dagger]] || [[Banderling Bone Ring (Trophy)]] || [[Spear (Skill)|Spear]] || [[Gauloth Shreth Hide]]
|-
| [[Deception (Skill)|Deception]] || [[Granite Heart]] || [[Staff (Skill)|Staff]] || [[Gloom Drudge Charm]]
|-
| [[Fletching (Skill)|Fletching]] || [[Banderling Slayer Scalp]] || [[Sword (Skill)|Sword]] || [[Mutilator Head]]
|-
| [[Healing (Skill)|Healing]] || [[Olthoi Head]] || [[Thrown Weapons (Skill)|Thrown Weapons]] || [[Skull of a Dark Master]]
|-
| [[Item Enchantment (Skill)|Item Enchantment]] || [[Insidious Monouga Idol]] || [[Unarmed Combat (Skill)|Unarmed Combat]] || [[Reaper Reedshark Hide]]
|-
| [[Item Tinkering (Skill)|Item Tinkering]] || [[Plate Armoredillo Hide]] || [[War Magic (Skill)|War Magic]] || [[Banderling Aggressor Scalp]]
|-
| [[Jump (Skill)|Jump]] || [[Copper Heart]] || [[Weapon Tinkering (Skill)|Weapon Tinkering]] || [[Bloodthirsty Monouga Idol]]
|-
| [[Leadership (Skill)|Leadership]] || [[Ravener Guts]] || ||
|-
|}
 
'''Note:''' There is currently no item for the [[Salvaging (Skill)|Salvaging]] skill.
 
 
[[Category:Quest]]
[[Category:Title Reward]]
[[Category:In Progress]]

Latest revision as of 01:11, 5 November 2013

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