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| === Description ===
| | #REDIRECT[[Attributes#Health]] |
| Starting health is determined by base [[Endurance]] at creation. Health can be raised directly as well as indirectly by raising [[Endurance]]. Health regains slowly over time, faster if crouching, even faster if laying down. [[Augmentations]] can double and triple the rate of regeneration when laying down. Health can be restored with [[Life Magic]], with [[Healing Kits]] and [[Healing (Skill)]], and with various [[:Category:Potion|Potions]] and some [[:Category:Food|Foods]]. Maximum unbuffed health is 341 and the current theoretical maximum is 652.7(?).
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| === Formula ===
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| [[Endurance]] / 2
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| === Spell Stacking ===
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| * [[Spell Stacking]] and override information for spells that affect Health can be found at [[Endurance (Spell)]], [[Frailty (Spell)]], and [[Health (Spell)]].
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| [[Category:Attribute]]
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| [[Category:Game Concept]]
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