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|[[File:Moarsman City Faraway Updated.jpg|thumb|350px|Moarsman City]]
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=== Description ===
=== Description ===
Also known as '''Nyr'leha''', to access Moarsman City, you must complete the [[Lord Test]].  Once you become a [[Lord]] in your [[society]], you can use the portal Statue at 87.9S, 55.9W, or the statue at 87.9S, 54.5W near the [[The Pit of Heretics|Moarsman Gateway Temple]] southeast of [[Candeth Keep]] to be portaled to the island (same statue used during the Society Lord Test).  
Also known as '''Nyr'leha''', to access Moarsman City, you must complete the [[Lord Test]].  Once you become a [[Lord]] in your [[society]], you can use the portal Statue at 87.9S, 55.9W, or the statue at 87.9S, 54.5W near the [[The Pit of Heretics|Moarsman Gateway Temple]] southeast of [[Candeth Keep]] to be portaled to the island (same statue used during the Society Lord Test).  
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=== Images ===
=== Images ===
<gallery widths=200px heights=200px perrow=3>
<gallery widths=400px heights=250px perrow=3>
File:Moarsman City Faraway Updated.jpg|Moarsman City
File:Moarsman City Live.jpg|Moarsman City
File:Live.jpg|Caption
</gallery>
</gallery>




[[Category:Geographic Areas]]
[[Category:Geographic Areas]]

Latest revision as of 23:46, 16 January 2015

Introduced:  Ancient Powers Related Quests:  See Below Updated:  See Below

Description Edit

Also known as Nyr'leha, to access Moarsman City, you must complete the Lord Test. Once you become a Lord in your society, you can use the portal Statue at 87.9S, 55.9W, or the statue at 87.9S, 54.5W near the Moarsman Gateway Temple southeast of Candeth Keep to be portaled to the island (same statue used during the Society Lord Test).

There are no tiable portals nearby, however there is a lifestone not too far away at 88.1S, 60.9W.

Statue teleports you with Gateway to Nyr'leha.

Warning Edit

Check the In-game Time before you use the statues that portal you to the City. There is a bug with them in which if you use the statues at the wrong time of the day they will portal you to The Pit of Heretics instead of the Moarsman City.

Statue teleports you with The Pit of Heretics.

The rule is:

Dawnsong through Warmtide and a half - use the EAST statue
Evensong through Foredawn and a half - use the WEST statue

The time when this is a concern is the transitions between day (dawnsong and foredawn) and night (warmtide and evensong). During this time one statue may still be spawned during the wrong time and if used will teleport you to the Pit. During the middle of the day/night the wrong statue will have disappeared leaving only the correct statue to use. Be careful which statue you use during the transitions. Its possible that the wrong statue may still be spawned while the correct statue won't be up yet in which case you will have to wait.

Updates to the Island Edit

  • In the What Once was Lost event, the creatures on the island got a significant experience boost. Also the island is no longer flat and devoid any distinguishing features. The terrain is now rugged with many palm tress and pools of water dot the landscape.
  • In the Picking up the Pieces event, a special rare spawn boss was added to the island called the High Priestess of T'thuun. Unlike the previous rare spawns on the island she can replace any landscape spawn rather than only appearing in one place. Her spawn is not tied to the time of day either. She drops a Mana Forge Key directly on her loot and has an increased chance of dropping a Pristine Mana Shard.

Related Quests Edit

Kill Tasks Edit

NPCs Edit

NPC Name Location Type Details
Devon the Collector 91.2S, 52.2W Collector Blight-encrusted Black Corals
Fort Commander (Eldrytch Web) 91.4S 53.8W Quest Palm Fort, Supply Saboteur
Chun Hei 91.4S 53.8W Quest Forgotten Tunnels of Nyr'leha
Fort Commander (Radiant Blood) 93.6S 51.8W Quest Palm Fort, Supply Saboteur
Myung Hee 93.6S 51.8W Quest Forgotten Tunnels of Nyr'leha
Fort Commander (Celestial Hand) 92.1S 50.3W Quest Palm Fort, Supply Saboteur
Jin Kyong 92.1S 50.3W Quest Forgotten Tunnels of Nyr'leha


Items Edit

Shattered Mana Forge Key

Landscape Items

Blight-encrusted Black Coral

Points of Interest Edit

Society Forts Edit

Artifact Collection Edit

Coral Towers Edit

  • Black Coral Tower - 93.5S, 49.5W
  • Blue Coral Tower - 92.8S, 51.3W
  • Green Coral Tower - 91.8S, 53.6W
  • Red Coral Tower - 93.5S, 55.2W
  • White Coral Tower - 92.7S, 57.6W

Spawning Pools Edit

  • 91.9S 51.9W
  • 92.3S 49.7W
  • 93.7S 52.7W
  • 92.9S 54.5W

Forgotten Tunnels Edit

  • 92.9S, 56.4W
  • 93.1S, 56.9W
  • 93.6S, 56.6W

Dungeons Edit

Dungeon Coordinates Wiki Map ACmaps Quests
Acolyte's Chamber 92.8S, 52.6W -- -- High Priest of T'thuun Kill Task
Chamber of the High Priest's First 93.0S, 52.6W -- -- High Priest of T'thuun Kill Task
Chamber of the High Priest's Second 93.0S, 53.0W -- -- High Priest of T'thuun Kill Task
Chamber of the High Priest's Third 92.6S, 52.6W -- -- High Priest of T'thuun Kill Task
Forgotten Tunnels 92.9S, 56.4W
93.1S, 56.9W
93.6S, 56.6W
8B02.png -- Forgotten Tunnels of Nyr'leha
Temple of Tthuun 92.8S, 52.6W 00DF.gif -- High Priest of T'thuun Kill Task

Creatures Edit

  • Note that Tch'Keryk the Emissary and Moarsman Blight-caller are random, rare spawns like Lady Tairla Mhoire in the Graveyard. You just have to be lucky in order to find one. The rare spawns are tied to the time of the day as well. Unlike Lady Mhoire the rare spawns can appear at both nighttime and daytime. However, they will disappear as time of day turns from Warmtide to Evensong or Foredawn to Dawnsong just like the Lady does when it turns to Dawnsong.

Blighted Moarsman

Golem

Human

Misc. Creature Class

Moarsman

Sclavus

Shallows Shark

Slithis

Rare Creatures Edit

Human

Images Edit