|
|
(5 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
| === Description ===
| | #redirect [[Weapon Tinkering]] |
| Lets you improve the properties of weapons.
| |
| | |
| === Skill Costs ===
| |
| '''Train:''' 4<br>
| |
| '''Specialize:''' N/A
| |
| | |
| === Formula ===
| |
| ([[Focus]] + [[Strength]]) / 2
| |
| | |
| === Materials ===
| |
| {| style="text-align:left" border="1" cellpadding="3" cellspacing="0"
| |
| !width="120"|Material
| |
| !Modification
| |
| |-
| |
| |Aquamarine[[#footnote1|*]]
| |
| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.
| |
| |-
| |
| |Black Garnet[[#footnote1|*]]
| |
| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.
| |
| |-
| |
| |Emerald[[#footnote1|*]]
| |
| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks.
| |
| |-
| |
| |Imperial Topaz[[#footnote1|*]]
| |
| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks.
| |
| |-
| |
| |Jet[[#footnote1|*]]
| |
| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks.
| |
| |-
| |
| |Red Garnet[[#footnote1|*]]
| |
| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks.
| |
| |-
| |
| |White Sapphire[[#footnote1|*]]
| |
| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks.
| |
| |-
| |
| |Brass
| |
| |Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.
| |
| |-
| |
| |Granite
| |
| |Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.
| |
| |-
| |
| |Iron
| |
| |Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.
| |
| |-
| |
| |Mahogany
| |
| |Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.
| |
| |-
| |
| |Oak
| |
| |Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.
| |
| |-
| |
| |Velvet
| |
| |Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.
| |
| |-
| |
| |}
| |
| <span id="footnote1">* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.
| |
| </span>
| |
| | |
| [[Category:Skill]]
| |
| [[Category:Tinkering Skill]] | |