Landblock Template: Difference between revisions
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You can determine your landblock location at anytime by typing the /loc [[Commands|command]]. Ignore the 0x, the next 4 alphanumeric characters are the [[Hexadecimal]] code for the landblock you are currently in (the next four indicate where you are within the landblock). | You can determine your landblock location at anytime by typing the /loc [[Commands|command]]. Ignore the 0x, the next 4 alphanumeric characters are the [[Hexadecimal]] code for the landblock you are currently in (the next four indicate where you are within the landblock). | ||
Each dungeon location should have a landblock entry. Make a redirect entry for landblocks with a unique destination. For landblocks with multiple destinations (more than one dungeon), instead of a redirect make links to all the dungeons in that landblock. Code for both are given below. | |||
== Unique Destination == | == Unique Destination == | ||
<pre> | <section begin=Landblock /><pre> | ||
#Redirect [[Dungeon Name]] | #Redirect [[Dungeon Name]] [[Category:Landblock]] | ||
</pre><section end=Landblock /> | |||
Note: The category has to be on the same line as the redirect (the parsing engine ignores anything after the first line on redirect pages). | |||
== Multiple Destinations == | == Multiple Destinations == | ||
<section begin=Landblock /> | |||
<pre> | |||
* [[Dungeon 1]] | * [[Dungeon 1]] | ||
* [[Dungeon 2]] | * [[Dungeon 2]] | ||
Line 21: | Line 22: | ||
[[Category:Landblock]] | [[Category:Landblock]] | ||
</pre> | [[Category:Disambiguation]] | ||
</pre><section end=Landblock /> | |||
[[Category:Page | [[Category:Page Templates]] |
Latest revision as of 02:12, 9 April 2014
Dereth is divided into a grid of 256x256 areas of land called Landblocks. Dereth is two-dimensional in the sense that there are no landblocks above or below this grid. Dungeons are located on "empty" landblocks that are otherwise inaccessible to players. Most are in the Inner Sea.
By convention dungeon maps are named after the landblock where it is located. This has three primary benefits, the first is providing a non-arbitrary name for the map even when the dungeon has no identifiable name in game. The second is allowing 3rd party programs to look up available maps based on the player's current location. The last is avoiding wasted effort duplicating a map if players call the same location by different names.
You can determine your landblock location at anytime by typing the /loc command. Ignore the 0x, the next 4 alphanumeric characters are the Hexadecimal code for the landblock you are currently in (the next four indicate where you are within the landblock).
Each dungeon location should have a landblock entry. Make a redirect entry for landblocks with a unique destination. For landblocks with multiple destinations (more than one dungeon), instead of a redirect make links to all the dungeons in that landblock. Code for both are given below.
Unique Destination Edit
<section begin=Landblock />
#Redirect [[Dungeon Name]] [[Category:Landblock]]
<section end=Landblock />
Note: The category has to be on the same line as the redirect (the parsing engine ignores anything after the first line on redirect pages).
Multiple Destinations Edit
<section begin=Landblock />
* [[Dungeon 1]] * [[Dungeon 2]] * [[Dungeon 3]] [[Category:Landblock]] [[Category:Disambiguation]]
<section end=Landblock />