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| __TOC__
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| === Unfinished Business ===
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| ==== Discussion ====
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| {{Post
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| | Text = None of the themed markers for this update have been found - if there is a theme this time. Last month we had 5 themed and 5 not. Looking at the list of unused titles added in Shifting Tactics, the following could be themes to look for:
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| # Daredevil - Hard to reach places that require difficult jumps or are surrounded by creatures. Or evil/shadowy places, focusing on the "devil"
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| # Spelunker - underground in caves/dungeons
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| # Party Goer - Festival grounds/festival stones/casinos/chess/mini games
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| # Crater Crasher - crater sites - old shadow spire locations, the major volcanos, OP, all the craters in the south direlands
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| --[[User:An Adventurer|An Adventurer]] 13:59, 11 February 2009 (CST)
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| | Text = Update: I was able to locate the slaughterhouse and saadia's retreat locations using the MakeMeAMap program. I do not see any other landscape locations using this method. Now, last month, 3 of the locations evaded detection from cell.dat cracks - perhaps turbine has found out what caused this and is able to reproduce it. Or perhaps it merely happened again by coincidence. | | | Text = The Markers are now sorted by the patch they were introduced. I did a grouping by location and a first attempt to find a more efficient route to grab m all (found here: [[User:Sanddh/Sandbox#Dereth Exploration Markers Efficient Route]]), and would like to put it on this page so others can work on it. The article is already very very long, anyone got any ideas how to integrate the two ways of presenting all the Markers? --[[User:Sanddh|Sanddh]] 02:48, November 20, 2009 (CET) |
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| My thoughts are that this month the theme is underground - that is, dungeons. I would guess there is still 1 landscape marker, but it is not being picked up by the mapping program. I have an idea on what dungeons to check. The location near Plateau village is where one buys the key used in the Inner Dungeon near Plateau. And another location is outside Saadia's Retreat. Both the Inner Dungeon and Saadia's Retreat are dungeons from the Explorer/Walking Boots quest. It may be a good idea to check the 20 alloy piece dungeons. --[[User:An Adventurer|An Adventurer]] 15:54, 11 February 2009 (CST)<br><br>edit: I updated the [[Undead Mechanic (Quest)]] with a location map + dungeon map links --[[User:An Adventurer|An Adventurer]] 16:23, 11 February 2009 (CST)
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| | Text = I just finished my check of the alloy dungeons. After thoroughly exploring all 20 dungeons I did not find any explorer markers. The good news is I have all the alloy pieces and can finish the guide for the undead mechanic quest. The bad news is I am unsure of where to check next. --[[User:An Adventurer|An Adventurer]] 21:22, 13 February 2009 (CST) | | | Text = I suggest that we place your guide at [[Dereth Exploration/Markers by Efficiency]] or some other appropriate title, and we move the current listing to [[Dereth Exploration/Markers by Month]]. Then we place links to both in the walk through --[[User:An Adventurer|An Adventurer]] 16:08, November 20, 2009 (UTC) |
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| | Text = I found the 6th marker, and it did not belong to a set. I would guess that the remaining 4 do not belong to a set either. I'm going to stop searching by theme now. --[[User:An Adventurer|An Adventurer]] 19:37, 14 February 2009 (CST)
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| | Text = With the 7th Marker, can't help but notice we got 3 Markers very well hidden on towers/structures/forts (can't be seen from outside), 3 directly near dungeons, and 1 near portals (the SE Dire Crater one). Can't see a theme to neither the tower structures nor the dungeons, but going to check Towers & forts, if I find the time. The tusker one is btw the first one not on the mainland, which means not just mainland POIs are candidates for Markers... sigh. And there's lots of Towers & dungeons in Dereth...
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| --[[User:Sanddh|Sanddh]] 1:37, 16 February 2009 (CET)
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| | Text = I can see a lot of patterns that apply to 2 or 3 of them, but each new marker found adds new patterns or breaks old ones. I would say that most of the patterns are not intentional, and it is just the human brain doing what it does best. But here at the patterns I see:
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| * 3 or 4 are just outside of themed dungeons. Saadia's Reatreat - Walking Boots dungeon. Brood Hive - Olthoi Armor dungeon. Izji Qo's temple - falatacot temple quest dungeon. Tusker Gauntlet - it is not a theme like tusker tusks, but there is the general theme of tusker hunting dungeons on those isles.
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| * 5 are near points from last month. Slaughterhouse is near the teth mountain. Plateau is near Lake Lithanen. Brood hive is near the olthoi north cliff. Saadia's is near the Lin mountain. Tusker gauntlet is near Dryreach. In fact, Izji Qo's temple is also not far from Teth. The only one from this month that isn't near an old one is the SE dires crater - it is pretty far away from withered beach.
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| * 2 are in towers - slaughterhouse and plateau.
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| * All the markers are in outer areas - there are none in the central area of dereth.
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| But like I said, each new one found makes coming up with a theme more difficult. The Crater ruined the nearby old markers idea. Tusker ruined the mainland only, and the dungeon markers belonging to a set of themed dungeons.
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| --[[User:An Adventurer|An Adventurer]] 15:31, 16 February 2009 (CST)
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| | Text = On Feb 25th NoWorries posted the following clue for the two markers that remain unfound:
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| :Both remaining markers are near portals
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| :Both markers come very close to making equilateral triangles with other markers
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| :Both of these triangles would share an already found marker to make these triangles, yet one of the remaining markers is currently on snow and one is not. And at both markers you can see water.
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| --[[User:An Adventurer|An Adventurer]] 16:35, 25 February 2009 (CST)
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| }}
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| ==== Unfinished Business Checked Locations ====
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| '''Locations based on NoWorries clue:'''
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| :(format = Location - (Coords) [if needed] - ''body of water'')
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| * Amperehelion Vault - ''Black Hills swamp''
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| * Burun Cavern - ''Blackmire''
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| * Cave (18.4N, 58.1E) - ''Lake Blessed''
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| * Cells of the Black Book - ''Blackmire''
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| * Grievous Vault - ''Uziz oasis''
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| * Hidden Entrance - ''Blackmire''
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| * Isle of Ruin Western locations - ''Sea as body of water''
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| ** Coral Caves
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| ** Dark Design
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| ** Feeding Tubes
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| ** Forgotted Chasm
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| ** Insatiable Vault
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| ** Moarsmen Temple
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| ** Undead Temple
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| ** Viamontian Royal Prison
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| * Lost Coastal Archive - ''Sea''
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| * Marae Lassel Locations - ''Sea/river as body of water''
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| ** Ahurenga area portals/dungeons
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| ** Bluespire area portals/dungeons
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| ** Martine's Holding
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| ** Moarsmen Temple
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| ** Tumerok Cavern (Tanae's spear quest)
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| ** Olthoi Arcade
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| * Pheraion's Sanctum - ''Black Hills swamp''
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| * Swamp Gardens - ''Blackmire''
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| * Swamp Temple - ''Blackmire''
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| * Tainted Grotto - ''Blackmire''
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| * Tusker Shrine (20-40) - ''river prosper headwaters''
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| * Undergound City (Exterior) - ''Lake Blessed''
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| * Uziz - ''Uziz oasis''
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| * Watery Grotto - ''Blackmire''
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| '''Towns:'''
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| * Ayan Baqur
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| * Bandit Castle
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| * Beach Fort
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| * Candeth Keep
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| * Cragstone
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| * Crater Village
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| * Kor-Gusha
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| * Mayoi
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| * Qalaba'r
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| * Sanamar & Royal Hall
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| * Sawato
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| * Timaru
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| * Tou-Tou
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| * Mountain Retreat
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| * New Yanshi
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| * Old Yanshi
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| * Wai Jhou
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| * Zaikhal
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|
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| '''POIs:'''
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| * '''Misc POIs:'''
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| ** Abandoned Arena, outside (ruins at Colosseum)
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| ** Abandoned Observatory (Near Candeth Keep)
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| ** Advocate/Sentinel statues - Cragstone
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| ** Aerlinthe: Inner and outer coastline, Lighthouses, Undead Town, Tent, etc. Not crater & inner island structures
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| ** <b><font color=red>(Theme:Crater Crasher)</font></b> Aerlinthe: all 7 craters/calderas
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| ** <b><font color=red>(Theme:Daredevil)</font></b> Altars of Bael'Zharon: Old Talisman
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| ** Anadil's Tomb (D Note portal)
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| ** Baishi Fort & Tower
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| ** Black Hill
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| ** <b><font color=red>(Theme:Crater Crasher)</font></b> Caulcano (center of Caul)
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| ** Chalicmere Castle
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| ** Chapel Blackspire
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| ** <b><font color=red>(Theme:Crater Crasher)</font></b> Cragstone fallen shadow spire (both sections)
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| ** Destroyed settlement, 19.8N, 3.2W (NW of Zaikhal)
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| ** Direland Rats Cave
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| ** Direlands Desert Edge portal drop
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| ** Drudge Tower near AB (47, 86) with SSK chest
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| ** Eastham Beach POIs - 2 beach houses, dock, campfire, lumberjack camp, archmage building, twin portal bunker
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| ** <b><font color=red>(Theme:Party Goer)</font></b> Festival Grounds: Yanshi
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| ** <b><font color=red>(Theme:Party Goer)</font></b> Festival Stones: Yanshi
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| ** <b><font color=red>(Theme:Crater Crasher)</font></b> Gaerlan's Fallen Citadel (exterior of crater only)
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| ** Hilltop Tower (hilltop portal drop)
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| ** Ithaenc Cathedral
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| ** Leikotha's Crypt
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| ** Menhir Rings Marescent Plateau (all 5)
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| ** <b><font color=red>(Theme:Crater Crasher)</font></b> Mount Lethe (outside area)
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| ** Northern Camp, 85N, 28.5E (LS, stone platform, tent)
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| ** North Road Outpost, 71.9N, 38E
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| ** Renegade Camp, 17.1N, 4.8W (NW of Zaikhal)
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| ** Riverbend Tower
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| ** <b><font color=red>(Themes:Crater Crasher, Daredevil)</font></b> Shadow March (blackened lands north of Teth)
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| ** <b><font color=red>(Themes:Crater Crasher, Daredevil)</font></b> Shadowspire Craters: Eastham, Cragstone, Arwic (3), Heartland, North Dires
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| ** Small Black Hill
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| ** Tumerok Fort, 10.5N, 68.8W (near teth)
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| ** Undead Gharu'ndim Village, 19.8N, 3.2W (NW of Zaikhal)
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| ** Undead Mechanic
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| ** Viamontian Camp, 5.9N, 69.1W (near teth)
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| ** Wilderness Fortress, 23.5N, 7.7W (NW of Zaikhal)
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| ** Wilderness Fortress, 22.5N, 10.5W (NW of Zaikhal)
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| ** Wilderness Fortress, 34.9N, 17.8W (NW of Zaikhal)
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| ** Wildernes Peddler, SW inner sea coast (73.4S, 36.1W)
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|
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| * '''Al-Jalima Area POIs:'''
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| ** A Mysterious Cave (Exterior)
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| ** Abandoned Tent (7.3N, 7.7E)
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| ** Basket and Pot Collection (9.3N, 5.7E)
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| ** Burial Temple (Exterior)
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| ** Desert Path Markers (series of standing stones)
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| ** Forbidden Crypts (Exterior)
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| ** Lonely Archmage
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| ** Lonely Weaponsmith
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| ** Monouga House (8.9N, 4.3E)
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| ** Monuga House (10.3N, 6.0E)
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| ** Petroglyph (6.9N, 2.9E)
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| ** Shadow Armor Smith/LS (7.1N, 3.0E)
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| ** Skeleton Villa (6.7N, 6.7E)
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| ** Tazal al-Ashfai (Mage Academy NPC)
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| ** Three Standing Stones (8.3N, 9.0E)
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| ** Two Standing Stones (7.1N, 4.1E)
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| ** Toppled Column (5.8N, 4.8E)
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| ** Wisp Stones (6.6N, 5.0E)
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|
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| * '''A'mun Desert area POIs:'''
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| ** Halls of Metos (Exterior)
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| ** Mu-Miyah temple (5.0S, 1.7E)
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| ** Peddler Tent (4.8S, 2.9W)
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|
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| * '''Esper Mountain Range/Northwestern Dereth area POIs:'''
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| ** Banderling Fortress (Camping Mastery Chest Fort)
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| ** Banderling Camp (Fire Spear - near camping mastery fort)
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| ** Crater Caldera
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| ** Crater Caves dungeon (Exterior)
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| ** Master Mage: Celdiseth
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| ** Northern Outpost, 75.5N, 10.5E + nearby lake
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| ** Northern Point Outpost, 93.7N, 7.7E
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| ** Paul & Babe
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| ** Portal Space Dungeon (Exterior)/Aun Camp
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| ** Roaming Bowyer North Beach Camp, 86N, 27.7W
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|
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| * '''Heartland/[[Plains of Gaerwel]] area POIs:'''
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| ** Adventurer's Haven
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| ** Desert Ridge Border portal drop tower
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| ** Drudge Barn near Crag (24.2N, 45.2E)
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| ** Drudge House near Crag (22.8N, 45.7E)
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| ** Dungeon Nye Exterior
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| ** Empty Castle (17.8N, 39.2E)
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| ** Enchanter's Hideout (SoCS NPC building)
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| ** Fort Witshire
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| ** Heartland Portal Drop
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| ** Grilhud the Hermit
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| ** Merchant Hut (8.9N, 43.3E)
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| ** Nuhmudira's Mansion
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|
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| * '''Tiofor Woods area POIs:'''
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| ** Banderling/mosswart meeting (33.7N, 13.5E)
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| ** Banderling Tower (38.2N, 7.1E)
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| ** Banderling Tower (31.6N, 16.7E)
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| ** Empyrean/Shadow Temple (Power Station)
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| ** Giant Flower (59.5N, 1.7E)
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| ** Hidden Portal Valley (54.3N, 4.1W)
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| ** Hidden Undead Valley (55.0N, 3.4W)
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| ** Log Cabin/Peddler (31.2N, 19.8E)
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| ** Lumberjack camp (33.2N, 24.0E)
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| ** Mite Bunker (41.4N, 19.8W)
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| ** Rat/Lich Rocks (52.4N, 1.3E)
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| ** Tiofor Woods Shadowspire crater
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| ** Tumerok Tree Fort
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| ** Undead Temple (51.9N, 0.6E)
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| ** Wilderness Archmage/LS (37.7N, 1.2W)
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| ** Wilderness Archmage/LS/Bandit Castle Portal (46.0N, 8.0W)
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| ** Wilderness Tower/LS/Holt Portal (52.1N, 3.1E)
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| ** Wood Golem Gathering/LS (41.1N, 18.7W)
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|
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| * '''Samsur Area POIs:'''
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| ** Crater/Oasis (0.7S, 22.0E)
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| ** Desert Mines (Exterior)
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| ** Dungeon Binar (Exterior)
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| ** Eastern Area POIs - All POIs in the 3 tower/desert mine area
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|
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| * '''Southern Osteth Plains are POIs:'''
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| ** Ayn Tyan Battle field (aka hill of bones)
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| ** Ayn Tyan Watchtower (42.5S, 54.0E)
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| ** Banderling Fort (4.93S, 45.6E)
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| ** Camp Site (53.1S, 37.8E)
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| ** Desert's Edge Archmage/tower/LS (31.5S, 37.1E)
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| ** Dungeon of Tatters/Ancient Town
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| ** Empyrean Home/LS (36.1S, 44.3E)
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| ** Former Essence of Artifice Location (38.3S, 34.4E)
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| ** Sho Building/LS (51.3S, 40.3E)
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| ** Skeleton Fort (45.2S, 39.1E)
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| ** "Strange Hill" (44.7S, 40.1E)
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| ** Tower of the Given Heart (35.1S, 33.6E)
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|
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| * '''Yushad Ridge area POIs'''
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|
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| * '''Zaikhal Area POIs:'''
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| ** Drudge Camp (17.2N, 1.8E)
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| ** Halls of the Helm (Exterior) - including stones and armoredillos
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| ** LS (15.8N, 2.1E)
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| ** Row of Pillars (south of Suntik Plateau)
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| ** Standing Stones (16.0N, 1.8E)
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| ** Stone Column (17.7N, 1.8E)
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| ** Suntik Village/Plateau
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|
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|
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| '''Dungeons:'''
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| * A Cave (Eastham)
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| * Adventurer's Haven
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| * Banderling Ruin (outside only) - near obsidian span
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| * Bone Lair
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| * Crater Caves
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| * Crypt of Ashen Tears
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| * Daiklos Dungeon (outside only)
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| * Dungeon Nye
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| * Dungeon of Tatters
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| * Eastham Sewer
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| * Empyrean Garrison
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| * Enkindled Souls
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| * Filo's Doom
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| * Glenden Wood Dungeon
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| * Halls of the Helm (outside only)
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| * Hunter's Leap (outside only)
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| * Inner Dungeon
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| * Lakeside Lair
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| * Lost Garden Ruins
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| * Mount Naipenset
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| * Mountain Keep
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| * Nuhmudira's Dungeon
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| * Old Mine
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| * Phyntos Menace
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| * Saadia's Retreat
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| * Seaside Lair
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| * Simple Tower
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| * Small Ice Cave
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| * Smuggler's Hideaway
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| * Thieve's Den
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| * Tomb of the Dead
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| * Trothyr's Rest
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| ---- | | ---- |
| | | [[Dereth Exploration Archives]] |
| === Shifting Tactics ===
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| ==== Discussion ====
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| Update: I've ran a Cell.dat converter and MakeMeAMap, and I do not see any new changes on the landscape - this is after I had already visited the 7 locations. I know its "cheating", but I think the ACVault staff did the same thing - that would explain why they had the first 7 listed so quickly but have made no progress since then. Regardless, I do not think there are any more markers left to be found on the surface - I think the remaining 3 are underground. One thing I am unsure of, though, is if the inside of bunkers, houses, and such are located within the same landblock as their outside structure. If not, the 3 remaining markers could be inside landscape POIs --[[User:An Adventurer|An Adventurer]] 15:12, 13 January 2009 (CST)
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| : scratch that, I just tried the same thing on a fresh copy of this month's cell.dat from my laptop, and I do not see any landscape changes on that one either. So the remaining two can be outside. --[[User:An Adventurer|An Adventurer]] 15:54, 13 January 2009 (CST)
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| The NPC talks about themes, I guess this month's theme is mountain climbing. The question is, how many markers are themed.. since there are 5 mountain climb markers found, and 4, well, I can't really see a theme in it? Been running around between Baishi and Q'al, haven't found anything, but well, Alinco doesn't pick them up, GoArrow's find-function only when you are really near, and they are harder to spot than the gift boxes of last patch. So I do wonder how 8 of them popped up relatively quickly on AC Vault? And how was the 9th found? Please help a by now rather frustrated explorer :) -- [[User:Sanddh|Sanddh]] 14:30, 14 January 2009 (CET)
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| : The ninth marker was found by a player on Leafcull, who announced it on general chat and then I added it to the wiki. Another player had been asking if anyone had checked Linvak, so I guess somebody finally did check. --[[User:Widgeon|Widgeon]] 03:10, 15 January 2009 (CST)
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| @Sanddh, they used the graphac/mapac as well. It shows the landblock changes for most of the markers. -- [[User:Quanta|Quanta]] 15:05, 14 January 2009 (EST)
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| : Strange then, that at least the Linvak did not show up that way... or one of the others, if I understand Adventurer right. Since until now, all Markers have been on the surface. And for the second theme, if any, if the Dryreach hadn't been there, I would have thought it being "water", since the Holt, the Lake one and the Obsidian Spawn are all near water. But alas... Dryreach is quite, well.. dry. However, I will give it a try, and my next project will be running along River Prosper from beginning to end I guess..... -- [[User:Sanddh|Sanddh]] 21:25, 14 January 2009 (CET)
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| My guestimation is that there are 5 mountain climber markers and 5 "miscllaneous" markers. I have no justification for this, other than that it's symmetrical. There have been two markers in the north mountains, two in the south, one in the n dires mountains, and the other markers in north/central Osteth. <redacted, don't want to lead people down a possibly incorrect path> -- [[User:Quanta|Quanta]] 12:38, 14 January 2009 (EST)
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| Has anyone searched the southern landbridge? I looked on the isle of tears and in some of the desert mountains... --[[User:Belwyvair|Belwyvair]] 18:29, 14 January 2009 (CST)
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| : Possibly, but I find it interesting that SPD says to look "on, above and below Dereth." Taken literally, this would mean that there are markers either below sea level or in dungeons. So, the remaining marker could fit into the "below" category, or the NPC may just be referring to markers to come in future months. -- [[User:Quanta|Quanta]] 23:45, 14 January 2009 (EST)
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| :: Interesting idea, also because the new titles in the patch tree, which unfortunately don't have any further references, indicate this above (Mountain Climber, Sky Diver) and below (Spelunker). But the Mountain Climber Markers give a special message, the other ones do not, so I guess they are "theme-less". Anyone tested other "almost unclimbable" Mountains? Such as Caul, Obsidian Rim, and VoD?-- [[User:Sanddh|Sanddh]] 7:01, 15 January 2009 (CET)
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| ::: Great point. So are we ruling out sky diver and spelunker as future titles, and that the remaining marker is likely part of the mountain climber series? I spent last night running around the Alphus Range (Mt. Alphus, Mt. Syliph, etc) and ran from my house by the yaraq hall of metos up to al-jalima. Then I ran around in the Tiofor Woods which seems to be below sea level. Tonight I will run from Samsur to Uziz to Khayyaban. --[[User:Belwyvair|Belwyvair]] 09:47, 15 January 2009 (CST)
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| Has anyone been able to tie this rumor from Ulgrim to a marker, if not it could be a clue to the last one:
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| Ulgrim the Unpleasant tells you, "Oh yeah, I saw Speedy Sean coming through here, marking targets for his map quest. I'll let you in on a secret, since you were so obliging with this mug of stout. He marked the back of Claude's mask. Yep, you're going to have to scalp that old trickster to finish the task." --[[User:Bjorny|Bjorny]] 22:44, 15 January 2009 (GMT)
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| : Also this one: 17:36:07 Ulgrim the Unpleasant tells you, "The Dereth Explorers Society is marking the island for map-toting adventurers, eh? I've marked parts of Dereth, too. I figure old Berkholt's stout has seen most of this island, one way or the other." --I checked Berkholt out for rumors, and one of the old rumors for the Strange Swamp Temple says "For those of an adventurous mind. I have been asked to explore a new structure found in the Direland Swamps. I am told that it lies somewhere near 41.5s, 49.5w. I will have set an Explorer Society Marker at this location if you wish to follow in my footsteps." --I ran around and to those coords, but just found old quest material. No marker.--[[User:Belwyvair|Belwyvair]] 17:43, 15 January 2009 (CST)
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| ==== Shifting Tactics Checked Locations ====
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| '''Towns:'''
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| * Al-Arqas
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| * Crater Village
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| * Danby's Outpost
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| * Mountain Retreat
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| * Neydisa Castle
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| * Sawato
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| * Tufa
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| * Uziz
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| * Wai Jhou
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| '''POIs:'''
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| * Abandoned Sho Outpost (34.4S,64.7E)
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| * Abandoned Tower and Temples (36.3S,64.9E)
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| * Advocate/Sentinel statues - Cragstone, Hebian-To, Zaihkal
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| * Archmage and LS (37.7N,1.2W)
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| * Asheron's Isle - Asheron's Castle, Bay area, southern mountain.
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| * Banderling Treehouse (43.9N,10.8E)
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| * Bandit Fort (24.7S,52.7E)
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| * Black Hill/Lich Tower (OP)
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| * Brontynn Marshid (10.3S,57.6E)
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| * Cataracts of Sabella
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| * Chapel Blackspire
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| * Cragstone fallen shadow spire (both sections)
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| * Cragstone Waterfall
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| * Crater at 26.1S 51.3E
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| * Crystal Mines Entrance floating platforms
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| * Eastham Beach
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| * Empyrean Pillar (25.9S,49.9E)
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| * Empyrean Power Station (38.6N,9.7E) and nearby Nuhmudira LS and pond area.
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| * Empyrean Ruin (26S,56.2E)
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| * Gelidite Standing Stone - Neydisa
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| * Grearrk Mosswart Emissary (29S,58.2E)
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| * Hill of Panes
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| * Ice Golem Gathering - 63N, 8.1W & 61.5N, 10.2W
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| * Isle Of Tears
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| * Imuth Maer Doquin and Mosswart Tower/Bunker area (11.8S,58.2E)
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| * Mosswart Tower (27.1S,57.7E)
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| * Mt. Lethe and Mt. Lethe Crater
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| * Mt. Alphus and Mt. Syliph
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| * Northern Pass Watchtower (52N,3.1E)
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| * Sleepless Sentinels
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| * Small Black Hill (Near Wai Jhou)
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| * Swamp Rat Bunker (26.2S,57.8E) and nearby LS and archmage
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| * Undead Shrine (51.9N,0.6E)
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| * Undead Shrine (55N,3.5W) and nearby portal crater.
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| * Unfriendly Barkeeper (25.3S,56.6E)
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| * Zombie Camp (24.9S,49.4E)
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| '''Dungeons:'''
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| * Asheron's Sanctum
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| * Lakeside Lair (on Eastham Beach)
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| * Dungeon of Shadows (near Cragstone)
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