Marksman's Robe (Upgraded): Difference between revisions
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{{Armor | {{Armor | ||
| Armor Type = | | Armor Type = Robes | ||
| Armor Type 2 = | | Armor Type 2 = | ||
| Name = Marksman's Robe | | Name = Marksman's Robe |
Latest revision as of 13:14, 3 February 2014
Introduced: | Who Watches the Virindi? | Related Quests: | Armor Upgrade Kit, Marksman's Robe |
- Value: 6,000
- Burden: 450
- Covers Head, Chest, Abdomen, Upper Arms, Lower Arms, Upper Legs, Lower Legs, Feet
- Armor Level: 150 (650)
- Slashing: Below Average (60)
- Piercing: Poor (30)
- Bludgeoning: Below Average (60)
- Fire: Below Average (60)
- Cold: Average (165)
- Acid: Below Average (60)
- Electric: Average (165)
- Nether: Average (150) (650)
- Spells: Empyrean Aegis, Bowman's Boon, Chucker's Boon, Crossbowman's Boon, Epic Quickness, Epic Coordination
- Properties: Dyeable
- Wield requires level 150
- Activation requires Arcane Lore: 200
- Spellcraft: 300
- Mana: 3600
- Mana Cost: 1 point per 100 seconds.
Notes Edit
- Created by applying an Armor Upgrade Kit to an original Marksman's Robe
- The kit allows you to easily enhance the piece of armor.
- Dyed variations:
Dyed Marksman's Robe | ||||
---|---|---|---|---|
Lapyan (Light Blue) |
Colban (Dark Blue) |
Verdalim (Green) |
Minalim (Mint Green) |
Relanim (Purple) |
Thananim (Black) |
Hennacin (Red) |
Argenory (White) |
Berimphur (Yellow) |
Fail-Dyed |