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Introduced in [[Bridging the Vast Divide]]
{{Related|Northern Catacombs|Southern Catacombs}}


{|border=1 width=300 cellpadding=3
{{Dungeon Summary
!colspan=2| Dungeon Summary
|   Patch Introduced = [[Bridging the Vast Divide]]
|-
|     Related Quests = Guruk [[Quests#Kill Tasks|Kill Tasks]], [[Bur Mushroom Collection]]
!Location
|           Updated =
| From [[Kor-Gursha]]
|      Wiki Map File = 00D3.jpg
|-
|     ACmaps.com ID =
!Restrictions
|        Coordinates = 67.4N 30.5E
| none, but under 80+ is not advised. Requires Quest flag.
|         Landblock = 00D3
|-
|        Dereth Map = {{Map Point|67.4|N|30.5|E|Marker=Dungeon}}
!Related Quests
|      Nearest Town = Kor-Gursha
| Guruk [[Quests#Kill Tasks|Kill Tasks]]
|        Nearest LS =
|-
|              Route = From [[Kor-Gursha]], go East from the Hunter Kill Tasks NPCs into a corridor and go straight.
!Map
| Level Restrictions = Any
| [[http://ac.warcry.com/media/images/maps/Eastern%20Catacombs.jpg AC Warcry - Eastern Catacombs]]
|            Tieable =
|-
|         Recallable =
!Route
|        Summonable =
| [[Rithwic]] >> Glystaene Cottages settlement portal (8.8N 60.9E) >> Run uphill from 64.1N 29.6E and enter [[Bur]] (be flagged) at 67.4N 30.5E >> Run N to [[Kor-Gursha]] >> go East from the Hunter Kill Tasks NPCs into a corridor and go straight.
|  Lifestone if Log =
|-
|         Quest Flag = Flagged for Bur
!Gives Access to
}}
|[[Swamp Cavern]] (no level restrict) <br> [[Steamy Guruk Caverns]] (81-120)
== Notes ==
|-
All 3 "Catacomb" dungeons in [[Bur]], also [[Northern Catacombs]], Eastern Catacombs and [[Southern Catacombs]] have the same layout and have a portal down down below where different incarnations of the Falatacot Matriarch spawn for the <br>
|}
[[Northern Catacombs]] leads to [[Humid Guruk Caverns]] portal 41-80, Eastern Catacombs to [[Steamy Guruk Caverns]] portal 81-120, [[Southern Catacombs]] to [[Deep Guruk Caverns]] 120+, the last one with [[Bosh Bosh]] and [[Matriarch Vik'Liri Di]].<br>
In addition, the Eastern Catacombs have a portal to [[Swamp Cavern]] for more Kill Tasks. The Southern Catacombs have a portal to the [[Upper Catacombs]] disguised as a [[Rock South Catacombs|Rock]], which gives access to different quests such as [[Kaurik's Ghost Messenger]] and (speak to [[Scout Leader Tmauruk]] in [[Kor-Gursha]] to get flagged for this.




== General ==
=== Navigating ===
All 3 "Catacomb" dungeons in [[Bur]], also [[Northern Catacombs]], [[Eastern Catacombs]] and [[Southern Catacombs]] have the same layout and have a portal down down below where different incarnations of the Falatacot Matriarch spawn for the <br>
[[Northern Catacombs]] leads to [[Humid Guruk Caverns]] portal 41-80, [[Eastern Catacombs]] to [[Steamy Guruk Caverns]] portal 81-120, [[Southern Catacombs]] to [[Deep Guruk Caverns]] 120+, the last one with [[Bosh Bosh]] and [[Matriarch Vik'Liri Di]].<br>
In addition, the Eastern Catacombs have a portal to [[Swamp Cavern]] for more Kill Tasks. The Southern Catacombs have a portal to the [[Upper Catacombs]] disguised as a [[Rock South Catacombs | Rock]], which gives access to different quests such as [[Kaurik's Ghost Messenger]] and (speak to [[Scout Leader Tmauruk]] in [[Kor-Gursha]] to get flagged for this.
 
 
== Creatures ==
 
'''[[Burun]]'''
* [[Guruk Basher]]
* [[Guruk Boor]]
* [[Guruk Brute]]
* [[Guruk Crusher]]
* [[Guruk Heavy]]
* [[Guruk Marauder]]
* [[Guruk Miscreant]]
* [[Guruk Plunderer]]
* [[Guruk Smasher]]<br>
'''[[Thrungus]]'''
* [[Enoki Thrungus]]
* [[Truffle Thrungus]]
 
 
 
 
 
=== Navigating ===  
 


The dungeon consists of organically shaped, circling huge rooms, which are connected by twisting corridors. Easy to lose your sense of direction here. However, except a room with a portal and a room to which I refer to as the "10 exit" room, most rooms have only one way in, and one way out. General idea is.. down is good.
The dungeon consists of organically shaped, circling huge rooms, which are connected by twisting corridors. Easy to lose your sense of direction here. However, except a room with a portal and a room to which I refer to as the "10 exit" room, most rooms have only one way in, and one way out. General idea is.. down is good.


Portal in. Behind you are exit portals, in front you can either go left or right. For the [[Swamp Cavern]] it is easiest to take the left corridor towards the W, and you will exist in the room with the portal.
Portal in. Behind you are exit portals, in front you can either go left or right. For the [[Swamp Cavern]] it is easiest to take the left corridor towards the W, and you will exist in the room with the portal.
Line 72: Line 45:
Go down ramp and in a corridor with pillars, a bit straight is portal to [[Steamy Guruk Caverns]] (81-120). Two exit portals here too.  
Go down ramp and in a corridor with pillars, a bit straight is portal to [[Steamy Guruk Caverns]] (81-120). Two exit portals here too.  


The other exits in the "10 exit room": The E and W one twist till they split off. Go further S (and down) and it twists and you end back in room, go further E or W and you run through 2 rooms, second one has an exit portal. Two of the S exits have single, dead end rooms.
== Maps ==
<div style="overflow:hidden">[[File:00D3.jpg]]
== NPCs ==
* None
== Creatures ==
{{Creature Class|Burun
| Location = Dungeon
| Guruk Basher
| Guruk Boor
| Guruk Brute
| Guruk Crusher
| Guruk Heavy
| Guruk Marauder
| Guruk Miscreant
| Guruk Plunderer
| Guruk Smasher
}}


The other exits in the "10 exit room": The E and W one twist till they split off. Go further S (and down) and it twists and you end back in room, go further E or W and you run through 2 rooms, second one has an exit portal. Two of the S exits have single, dead end rooms.
{{Creature Class|Thrungus
| Location = Dungeon
| Enoki Thrungus
| Truffle Thrungus
}}
 
== Items and Objects ==
* {{Itemlink|Green Glow Mushroom}} - Random spawn
* {{Itemlink|Red Glow Mushroom}} - Random spawn
 
== Portals ==
* [[Swamp Cavern]] (no level restrict)
* [[Steamy Guruk Caverns]] (81-120)
* [[Kor-Gursha]]


[[Category:Dungeon]]
== Images ==
Click image for full size version.
<gallery heights=200px widths=200px perrow=3>
File:Image.jpg|Caption
File:Image.jpg|Caption
</gallery>

Latest revision as of 01:01, 8 December 2014

Related topics: Northern Catacombs, Southern Catacombs


Maps     NPCs     Creatures     Items and Objects     Portals     Images     Update History
Eastern Catacombs
Quests Guruk Kill Tasks, Bur Mushroom Collection
Restrictions Level: Any
Quest Flagged
Tieable: No
Recallable: No
Summonable: No
Coordinates 67.4N 30.5E
near Kor-Gursha
Nearest LS ??
Route From Kor-Gursha, go East from the Hunter Kill Tasks NPCs into a corridor and go straight.
Map Files: Wiki Map
Show location on Dereth map

Map Dereth Point

00D3

Notes Edit

All 3 "Catacomb" dungeons in Bur, also Northern Catacombs, Eastern Catacombs and Southern Catacombs have the same layout and have a portal down down below where different incarnations of the Falatacot Matriarch spawn for the
Northern Catacombs leads to Humid Guruk Caverns portal 41-80, Eastern Catacombs to Steamy Guruk Caverns portal 81-120, Southern Catacombs to Deep Guruk Caverns 120+, the last one with Bosh Bosh and Matriarch Vik'Liri Di.
In addition, the Eastern Catacombs have a portal to Swamp Cavern for more Kill Tasks. The Southern Catacombs have a portal to the Upper Catacombs disguised as a Rock, which gives access to different quests such as Kaurik's Ghost Messenger and (speak to Scout Leader Tmauruk in Kor-Gursha to get flagged for this.


Navigating Edit

The dungeon consists of organically shaped, circling huge rooms, which are connected by twisting corridors. Easy to lose your sense of direction here. However, except a room with a portal and a room to which I refer to as the "10 exit" room, most rooms have only one way in, and one way out. General idea is.. down is good.

Portal in. Behind you are exit portals, in front you can either go left or right. For the Swamp Cavern it is easiest to take the left corridor towards the W, and you will exist in the room with the portal. If you want to go on to Steamy Guruk Caverns, it doesn't matter which way, since the dungeon is symmetrical, but to keep it easy, go right first.

Run through the corridor, till you exit from the N into the first room. Hug the left wall, soon to your left (W) is the next corridor. It twists, and you exit from the W into the next room. Hug left again, and soon to the S is the next corridor. It twists, and you exit in a room where you see a portal exit. If you want to go on, go further down. Do not take the corridor on the other side of the portal, or you will indeed run in a circle.

Run half a circle N, till you see 3 trees. Opposite these trees are 2 corridors going S and down. It doesn't matter which one you take. The corridor goes down and up again, and you exit in the next circular room from the N. Run S in half a circle, take one of the 2 N going corridors.

You'll be in a corridor with pillars, which winds first N, then to the E. At a certain moment, you see a ramp to the S. This will turn quickly till you face N again, and exit in a huge circular room again, with a total of 10 exits.

Run half a circle again, till you see one of the 2 exits N, close to 2 exits S. Go down, and you'll be in a room with a ramp in the middle.

Go down ramp and in a corridor with pillars, a bit straight is portal to Steamy Guruk Caverns (81-120). Two exit portals here too.

The other exits in the "10 exit room": The E and W one twist till they split off. Go further S (and down) and it twists and you end back in room, go further E or W and you run through 2 rooms, second one has an exit portal. Two of the S exits have single, dead end rooms.

Maps Edit