(New page: From the Staff of the Nomads (Quest) introduced in the Should the Stars Fall event and updated several times since. {|border=1 cellspacing=0 cellpadding=5 width=300 style=backgrou...)
 
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From the [[Staff of the Nomads (Quest)]] introduced in the [[Should the Stars Fall]] event and updated several times since.
{{Intro
| Patch Introduced = [[Should the Stars Fall]] [[Staff of the Nomads/Should the Stars Fall|(See Version)]]
|  Related Quests = [[Staff of the Nomads Quest]]
|          Updated = [[A Perfect Paradox]], [[A Gathering of Colors]], [[Master of Arms]]
}}
{{Melee Weapon
|        Weapon Type = Staff
|      Weapon Skill = Finesse Weapons
|              Name = Staff of the Nomads
|        Icon Image = Staff of the Nomads Icon.png
|        Live Image = Staff of the Nomads Live.jpg
| Live Image Caption = Staff of the Nomads
|
|              Value = 11,508
|            Burden = 580
|        Description = A sturdy wooden staff, worn smooth. It is inscribed, "I found this branch scoured clean by the winds in the High Desert of my birth; a gift rendered unto me by Isishaa, a god of the devouring sands. In eternal debt to his forbearance, I wield this weapon. When he calls, my bones shall fall into his dry embrace as this tree once did."
| Special Properties = [[Biting Strike]]
|
|            Damage = 25.9 - 37
|      Buffed Damage =
|            Element = Fire
|              Speed = Average (40)
|      Buffed Speed =
|    Bonus to Attack = 15
|      Buffed Attack =
|  Bonus to Defense = 15.0
|    Buffed Defense =
|  Bonus to Missile =
|    Bonus to Magic =
|
|          Level Req =
|    Base Weapon Req = 325
|  Buffed Weapon Req =
|        Special Req =
|
|            Spells = [[Finesee Weapon Mastery Other VI]], [[Aura of Blood Drinker Self VI]], [[Endurance Other VI]], [[Magic Resistance Other VI]], [[Warrior's Greater Vigor]], [[Sprint Other VI]], [[Armor Other VI]], [[Coordination Other VI]]
|    Activation Reqs =
|        Spellcraft = 260
|              Mana = 1854
|          Mana Cost = 20
|    Cannot Be Sold = True
}}
== Notes ==
* Originally dropped by [[Anadil of Shakrassekor]].
{{Recipe Table
|        Ingredient 1 = Splintered Staff (Necropolis)
|        Ingredient 2 = Splintered Staff (Lightless Catacombs)
|              Result = Staff of the Nomads
}}
{{event|As you bring the two halves of the staff together, the wood seems to grow together again.}}
* WCID: 23542


{|border=1 cellspacing=0 cellpadding=5 width=300 style=background:#F0F0F0
== Gallery ==
|colspan=2 align=center|'''Staff of the Nomads
<gallery>
|-
File:Staff of the Nomads Live.jpg|Current version
|align=center| Value: 11,508<br>580 Burden Units
File:Staff of the Nomads (Should the Stars Fall) Live.jpg|Should the Stars Fall version
|width=40 align=center| [[Image:Staff of the Nomads Icon.png]]
</gallery>
|-
|colspan=2| A sturdy wooden staff, worn smooth. It is inscribed, "I found this branch scoured clean by the winds in the High Desert of my birth; a gift rendered unto me by Isishaa, a god of the devouring sands. In eternal debt to his forbearance, I wield this weapon. When he calls, my bones shall fall into his dry embrace as this tree once did."
<br><br>Damage: 7 - 10, Bludgeoning
<br>Speed: Average (40)
<br>Uses Staff Skill
<br>Bonus to Attack Skill: +2%
<br>Bonus to Defense Skill: +4.0%
<br><br>Casts the following spells: Staff Mastery Other IV, Endurance Other IV, Magic Resistance Other III, Warrior's Greater Vigor, Sprint Other V, Armor Other III, Coordination Other IV
<br><br>Activation Requirements: Arcane Lore: 180, Staff: 280
<br>Spellcraft: 260
<br>Mana: 854
<br>Mana Cost: 1 point per 30 seconds.


|-
== Update History ==
|}
{{Update History|
[[A Perfect Paradox]]
* Damage type changed from Bludgeoning to Fire.
* Base damage increased from 7 - 10 to 10.5 - 15.
* Attack modifier increased from +2% to +15%.
* Defense modifier increased from +4% to +15%.
* [[Biting Strike]] property added.
* Spells updated.
** Old spells: Staff Mastery Other IV, Endurance Other IV, Magic Resistance Other III, Warrior's Greater Vigor, Sprint Other V, Armor Other III, Coordination Other IV
** New spells: Staff Mastery Other VI, Blood Drinker VI, Endurance Other VI, Magic Resistance Other VI, Warrior's Greater Vigor, Sprint Other VI, Armor Other VI, Coordination Other VI
* Staff: 280 activation requirement changed to Staff: 325 base wield requirement.
* Arcane Lore: 180 activation requirement removed., Staff: 280


== Notes ==
[[A Gathering of Colors]]
* Icon updated.
* Old icon: [[File:Staff of the Nomads (Should the Stars Fall) Icon.png]]


[[Category:Weapon]]
[[Master of Arms]]
[[Category:Staff]]
* Weapon type changed from Staff to Finesse Weapons (Staff).
* Base damage increased from 10.5 - 15 to 25.9 - 37.
* The spell Staff Mastering Other VI updated to Finesse Weapon Mastery Other VI.
* Wield requirement changed from Staff: 325 to Finesse Weapons: 325
}}

Latest revision as of 16:21, 14 December 2017

Staff of the Nomads
Staff of the Nomads

Notes Edit

  1. Use Splintered Staff (Necropolis) on Splintered Staff (Lightless Catacombs) to create Staff of the Nomads.
    • + =

As you bring the two halves of the staff together, the wood seems to grow together again.
  • WCID: 23542

Gallery Edit

Update History Edit

A Perfect Paradox

  • Damage type changed from Bludgeoning to Fire.
  • Base damage increased from 7 - 10 to 10.5 - 15.
  • Attack modifier increased from +2% to +15%.
  • Defense modifier increased from +4% to +15%.
  • Biting Strike property added.
  • Spells updated.
    • Old spells: Staff Mastery Other IV, Endurance Other IV, Magic Resistance Other III, Warrior's Greater Vigor, Sprint Other V, Armor Other III, Coordination Other IV
    • New spells: Staff Mastery Other VI, Blood Drinker VI, Endurance Other VI, Magic Resistance Other VI, Warrior's Greater Vigor, Sprint Other VI, Armor Other VI, Coordination Other VI
  • Staff: 280 activation requirement changed to Staff: 325 base wield requirement.
  • Arcane Lore: 180 activation requirement removed., Staff: 280

A Gathering of Colors

  • Icon updated.
  • Old icon:

Master of Arms

  • Weapon type changed from Staff to Finesse Weapons (Staff).
  • Base damage increased from 10.5 - 15 to 25.9 - 37.
  • The spell Staff Mastering Other VI updated to Finesse Weapon Mastery Other VI.
  • Wield requirement changed from Staff: 325 to Finesse Weapons: 325