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=== Spell Stacking/Overrides ===
=== Spell Stacking/Overrides ===
* '''2''' - Infected Caress (+22) overrides Discipline (+30) on [[Barbed Crop]]. (1/09)
 
Spells with greater difficulty override spells with lesser difficulty.  When two spells have the same difficulty, the last one cast overrides the previous one.
 
* '''2''' - Infected Caress (damage +22, diff 300) overrides Discipline (damage +30, diff 300) on [[Barbed Crop]]. (1/09)
* Incantation of Impenetrability (AL +240, diff 400) overrides Gourd Guard (AL +300, diff 320) on [[Pumpkin Shield]]. (2009/02)
* Incantation of Impenetrability (AL +240, diff 400) overrides Gourd Guard (AL +300, diff 320) on [[Pumpkin Shield]]. (2009/02)
* Incantation of Armor Self/Other (armor +250, diff 400) overrides Scarab's Shell (Armor +260, diff 330) from [[Protective Drudge Charm]]. (2009/02)
* Incantation of Armor Self/Other (armor +250, diff 400) overrides Scarab's Shell (Armor +260, diff 330) from [[Protective Drudge Charm]]. (2009/02)
These ones are untested, but expected because the difficulty of Spectral Life Magic Mastery and Spectral War Magic Mastery is 290.  To test, use the rare gem first, followed by the Spectral gem.
* Spectral Axe Mastery (Axe +150, diff 300) overrides Prodigal Axe Mastery (Axe +250, diff 300).
* Spectral Bow Mastery (Bow +150, diff 300) overrides Prodigal Bow Mastery (Bow +250, diff 300).
* Spectral Crossbow Mastery (Crossbow +150, diff 300) overrides Prodigal Crossbow Mastery (Crossbow +250, diff 300).
* Spectral Dagger Mastery (Dagger +150, diff 300) overrides Prodigal Dagger Mastery (Dagger +250, diff 300).
* Spectral Mace Mastery (Mace +150, diff 300) overrides Prodigal Mace Mastery (Mace +250, diff 300).
* Spectral Spear Mastery (Spear +150, diff 300) overrides Prodigal Spear Mastery (Spear +250, diff 300).
* Spectral Staff Mastery (Staff +150, diff 300) overrides Prodigal Staff Mastery (Staff +250, diff 300).
* Spectral Sword Mastery (Sword +150, diff 300) overrides Prodigal Sword Mastery (Sword +250, diff 300).
* Spectral Thrown Weapon Mastery (Thrown Weapon +150, diff 300) overrides Prodigal Thrown Weapon Mastery (Thrown Weapon +250, diff 300).
* Spectral Unarmed Combat Mastery (Unarmed Combat +150, diff 300) overrides Prodigal Unarmed Combat Mastery (Unarmed Combat +250, diff 300).


=== VIII Scroll Creation ===
=== VIII Scroll Creation ===

Revision as of 01:10, 17 February 2009

See also Typos, Graphical Errors

Comprehensive list of bugs that are currently in game. Rate severity from 1 (minor bug with little to no negative impact) to 5 (severely impairs gameplay). Remove when fixed, please include a brief description of the fix in the comment section when deleting. Try to be as concise as possible in the bug's description. For bug fixes that aren't put into the dev notes, it's helpful to know when a bug has last been checked for a fix, put the month and year in parentheses at the end if you've recently checked a bug and confirmed it's still in game.

Combat

  • 5 - When switching to combat mode right after wielding a missle weapon (bow/crossbow/tw/grenades) the normal animation occurs of pulling the string/loading the xbow, however once in combat mode the ammunition counter (in the lower left corner of the peace/combat button) is blank (instead of showing how many arrows you have) and either the red attack bar will fill and never fire or you make a melee charge and run up to the targeted creature instead of firing a missile. (2/09)
  • 4 - Attacks on a creature in an outdoor space when inside a building or anytime coordinates are not showing (radar range shrinks) causes all agro friendly creatures in the landblock to come. For example, attacking a skeleton in Graveyard inside a bunker causes all skeletons in Graveyard to run to the attacker. (2/09)

Creatures

Quests

Spells

Armor Attribute Sets

  • 3 - Adept's Set: Casts Artifex's Item Aptitude twice (surpassing itself) when equipped. It should cast a creature buff. (11/08)

Spell Stacking/Overrides

Spells with greater difficulty override spells with lesser difficulty. When two spells have the same difficulty, the last one cast overrides the previous one.

  • 2 - Infected Caress (damage +22, diff 300) overrides Discipline (damage +30, diff 300) on Barbed Crop. (1/09)
  • Incantation of Impenetrability (AL +240, diff 400) overrides Gourd Guard (AL +300, diff 320) on Pumpkin Shield. (2009/02)
  • Incantation of Armor Self/Other (armor +250, diff 400) overrides Scarab's Shell (Armor +260, diff 330) from Protective Drudge Charm. (2009/02)

These ones are untested, but expected because the difficulty of Spectral Life Magic Mastery and Spectral War Magic Mastery is 290. To test, use the rare gem first, followed by the Spectral gem.

  • Spectral Axe Mastery (Axe +150, diff 300) overrides Prodigal Axe Mastery (Axe +250, diff 300).
  • Spectral Bow Mastery (Bow +150, diff 300) overrides Prodigal Bow Mastery (Bow +250, diff 300).
  • Spectral Crossbow Mastery (Crossbow +150, diff 300) overrides Prodigal Crossbow Mastery (Crossbow +250, diff 300).
  • Spectral Dagger Mastery (Dagger +150, diff 300) overrides Prodigal Dagger Mastery (Dagger +250, diff 300).
  • Spectral Mace Mastery (Mace +150, diff 300) overrides Prodigal Mace Mastery (Mace +250, diff 300).
  • Spectral Spear Mastery (Spear +150, diff 300) overrides Prodigal Spear Mastery (Spear +250, diff 300).
  • Spectral Staff Mastery (Staff +150, diff 300) overrides Prodigal Staff Mastery (Staff +250, diff 300).
  • Spectral Sword Mastery (Sword +150, diff 300) overrides Prodigal Sword Mastery (Sword +250, diff 300).
  • Spectral Thrown Weapon Mastery (Thrown Weapon +150, diff 300) overrides Prodigal Thrown Weapon Mastery (Thrown Weapon +250, diff 300).
  • Spectral Unarmed Combat Mastery (Unarmed Combat +150, diff 300) overrides Prodigal Unarmed Combat Mastery (Unarmed Combat +250, diff 300).

VIII Scroll Creation

User Interface (UI)

Chat

  • 4 - All channels except allegiance frequently fail to open correctly when logging in. (2/09)

Launcher

  • 1 - An infinite loop in attempting to access the AC web page will cause the launcher to become unresponsive if there is no internet connection active. (1/09)

Annoyances

Not technically bugs or errors, perhaps "working as intended," but issues that many players would like to see changed or improved.

  • 3 - When crafting items that are 100% chance of success, you still have to click Yes/No.
  • 4 - NPC tries to give you X, but your main pack is full, causing you to lose the item. Perhaps change to abort the entire exchange/interaction anytime this error occurs?
  • 3 - No way to turn off or move the messages that appear in large text in the top middle of the 3D screen. The information is almost never useful (You put item into main pack. etc) and is very disruptive to players that use low screen resolutions and a large chat panel. Ideally they could be turned off all together, or at least allow an option to move them to the chat area.