Silifi of Crimson Night: Difference between revisions
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** Axe: 280+ skill activation req. removed. | ** Axe: 280+ skill activation req. removed. | ||
** [[Biting Strike]] property changed to [[Crushing Blow]]. | ** [[Biting Strike]] property changed to [[Crushing Blow]]. | ||
Revision as of 21:42, 12 April 2014
Introduced: | Come What Follows | Related Quests: | Silifi of Crimson Night Quest | Updated: | Master of Arms |
- Value: 11,900
- Burden: 950
- Skill: Heavy Weapons (Axe)
- Damage: 30 - 60 (41 - 82), Electrical
- Speed: Slow (50)
- Bonus to Attack Skill: +20%
- Bonus to Melee Defense: +15.0% (32.0%)
- Spells: (Varies depending on rubies)
- Properties: Attuned, Bonded, Crushing Blow, Resistance Cleaving: Electrical, Ivoryable
- Wield requires base Heavy Weapons 370
- Activation requires Arcane Lore: 110
- Spellcraft: 170.
- Mana: 900.
- Mana Cost: 1 point per 20 seconds.
- The Silifi of Crimson Stars, its blade repaired using the spine of a Plate Armoredillo. It is fitted with rubies (Varies depending on rubies).
Notes
- An upgrade from the Silifi of Crimson Stars, introduced in the Thorns of the Hopeslayer event.
- The buffed (green) stats are based on an axe that has the The Ruby Mahwan and The Ruby Al-Khur gems fitted.
- In Master of Arms, the following changes were made to the axe:
- Base wield requirement changed from Axe: 325+ to Heavy Weapons: 370+.
- Axe: 280+ skill activation req. removed.
- Biting Strike property changed to Crushing Blow.