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<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Oh, winter is my favorite time of year... Especially that magical night when good little boys and girls get delivered a gift of sausage by - no, wait, that's not it, I'm thinking of the wrong holiday."</font><br>
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Oh, winter is my favorite time of year... Especially that magical night when good little boys and girls get delivered a gift of sausage by - no, wait, that's not it, I'm thinking of the wrong holiday."</font><br>
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Revision as of 17:22, 9 December 2008

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December 2008

File:Sins of the Fathers Splash Screen Mini.jpg
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Turbine Announcements

Teaser Images

AC Mystics

ACvault

Dereth.info

Maggies

Warcry's CoD

Teaser - Link

On a strangely warm late fall afternoon, Ardry opened the door to his uncle’s cottage and recoiled from the smell and the gust of roiling green vapor that greeted him. It was a sharp, overwhelming reek, redolent of rotten eggs and burned hair. Trying not to gag, he called out to the cabin’s inhabitant.

“Uncle Aliester! What’s going on in here?”

Aliester the Loquacious, pre-eminent Isparian sage of Dereth, came out of his workshop and into the cottage’s front room, trailing a cloud of fumes behind him. The old sage was dressed outlandishly: an oversized heavy leather apron and hood covered his entire body, with thick leather gloves and a mask made of wet cloth wound tightly about his nose and mouth.

“Armmph mph bmph!” he called out excitedly. After a few seconds of Ardry’s uncomprehending stare, Aliester realized his mistake and unwound the thick mask from around his face.

“Sorry, Ardry my boy. I’ve been experimenting with some new formulae, ever since the alchemists’ guild published their findings on new techniques for throwing phials…” His eyes went wide and he crinkled his nose in disgust. “My heavens, is that how it smells in here? I just put this mask on when I started working with the rock sulfur, I hadn’t thought the extra variables I introduced would be quite so pungent. You have my most sincere and fulsome apologies…”

Aliester rushed around the cottage opening windows and lighting candles as Ardry trudged to the table in the middle of the room and set down his pack. The young explorer rummaged among his things and withdrew a pile of heavily marked-up papers and maps and laid them on the table. A moment later he added to the pile a bewildering contraption made of Drudge-gut twine, pyreal rods, finely crafted gears, silver mirrors, and long shards of deep blue crystal.

Aliester returned from his fumigation and exclaimed with delight when he saw the items Ardry had laid out. “Ah, wonderful, my experimental theodolite! Did it function as efficaciously as I had predicted?”

Ardry grimaced. “If by ‘work’, you mean, did it give me numbers that I wrote down at every point on the map you asked me to visit, then yes, it worked. If you are asking whether or not this contraption you rigged together actually gives geomantically accurate readings of nodes and ley lines… Well, you’re going to have to ask someone better trained than me, like that nice girl Hoshino Kei or Prince Borelean or Harlune himself.”

Aliester’s normally cheerful face turned ugly for a moment when Harlune’s name was mentioned. “That pompous and anti-intellectual curmudgeon! He sent me the most unnecessarily rude response when I inquired about the possibility of using Empyrean blood as a medium for certain mana-culturing experiments I had in mind…”

Ardry sighed. “I remember, Uncle. Maybe you’ve forgotten that I was the one who had to disarm the device he’d attached to the note. Or, rather, tried to disarm, only to have it literally blow up in my face.”

“Hmph. Yes, well, suffice it to say, we shall not be employing him as a technical or philosophical consultant on further refinements to the experimental theodolite. We have other resources, among my academic peers as well as your colleagues in the exploratory and military occupations, who would be much more suitable, not to mention more cooperative…”

“I’m quite sure, Uncle. But look…” Ardry picked up the sheaf of notes off the table and waved them under his uncle’s nose. “Did you need these or not? Because I could just as easily have spent the last week at the new monster fight arena, watching someone else suffer for a change. You know, taking that vacation you promised I could go on after—“

“Of course, my boy, and you are certainly free to appropriate the next two or three weeks of the festive season for your leisure time, as I promised you. You have more than earned it, of course.” Aliester eagerly took the papers from Ardry’s hand and spread the maps out on the table. “Please, help yourself to some mulled wine while I examine the notes…” He gestured vaguely at a kettle by the fire.

While Ardry fixed himself a cup of mulled wine that tasted only faintly of the sulfur-and-burned-hair fumes that had previously filled the room, Aliester compared Ardry’s pages of recorded readings to the spots on the map where they’d been taken. After a few minutes of muttering to himself as he analyzed the data, he shuffled excitedly into his workshop and returned with another pile of papers filled with figures and diagrams. These looked to Ardry’s untrained eye like star charts. He watched his uncle compare and cross-check a few dozen numbers as he sipped his mulled wine.

Finally, Aliester looked up from his work. “It is as we feared,” the elderly sage announced gravely. “The uncharacteristic warmth of the weather is tied into the geomantic anomalies of recent months, which are in turn influenced by the astrological convergence that the council of sages and I have observed… Indeed, if the accuracy of the experimental theodolite can be verified, then the readings you have taken for me would go a long way towards validating the Theory of Geomantic Subterranean Influence and Interior Metaphysical Sympathies that we’ve worked so long and hard to propound…”

“Huh? Layman’s terms, Uncle,” Ardry said. “This has something to do with that Falatacot demon that’s been trying to bust out of its prison, right?”

“Ah, sorry, lad. What I mean to say is that the stars are aligning to make it easier for those terrible Patriarchs to break their master’s ancient bonds… And that because he is so close to freedom, his nearness to the surface and influence on the ley lines is actually affecting our weather.”

“And that means…”

“Well, that means that our traditional winter may never come and the demon’s due to breach the surface any day,” Aliester announced, seeming to surprise himself with his own directness.

“That’s terrible,” Ardry groaned, as he set down his mug of mulled wine. “What can we do about it?”

Aliester gave him a regretful smile. “Well, Ardry, to answer that question, I’d need you to travel to a few more spots and take some more readings…”


Rollout - [<Rollout Link to Turbine> Link]


Release Notes - Link

Hello there and welcome to the December Release Notes. It is the winter once again in Dereth. And of course the town of Frosthaven is once again full of activity. It is however strange that the snow is not coating the ground like it has in previous years...

Lets see what is new in Dereth this month!

  • Live events are coming this month. Stay tuned to the official Asheron’s Call Forums for more details!
  • Monster fights are now up and live! Make sure you go check them out and pick your favorite today!
  • Level eight spell components now can be stacked up to 1000.
  • Dark Isle Mukkir, Ruschk, Remoran and Sleech have had a rebalance. Mukkir Ruschk and Remorans should be friendlier to melee and archer characters now.
  • A Mana Forge Key has been added to the hero token vendor.
  • Presents have been placed around Dereth, with an extra special reward for finding them all.
  • Using our previously introduced rare monster spawn tech, new rare monsters are spawning around Moarsman City and Freebooter Keep.
  • Society armor has had its base Armor Level increased.
  • The drop rate on Horrid Remoran has been readjusted to be more in line with the way we had intended it to be.
  • Xana Bin-Xara in Wai Jhou has had a typo fixed.
  • The Siraluun Feather Bag's description has been changed to reflect the updates that were made to the quest.
  • The Sawato Bandit Mask has been changed to start with 300 mana.
  • A new tier of Grenades have been added to the game.
  • Several more spell fixes have been made to fix issues with some spells overriding other more powerful ones.


So there are just some of the things we have in store for Asheron's Call in December. Please remember that along with everything listed here, there are several new quests and exciting things going into the game for the December event.

Discoveries

Town Crier Rumors

Town Crier tells you, "News! Some particularly rare and vicious beasts have been reported in the vicinity of Freebooter Isle and the Moarsman Island."

Town Crier tells you, "The holiday season is a time for presents and giant well wrapped boxes containing presents."

Town Crier tells you, "There is word from knowledgeable sources that the vile Falatacot Patriarchs serving T'thuun are planning something big..."

Town Crier tells you, "News! The proprietors of the casinos have opened up a new gaming den! Go to Sanamar to see the exciting new game"

Town Crier tells you, "Is winter here yet? I mean, people are giving each other presents, but there's no snow yet... Is it because of the ley lines?"

You Give Town Crier Pyreal.
Town Crier tells you, "Have you heard? Alchemists are now able to create a newer, more powerful set of mana phials for use in combat. Speak with Janier al-Evv in the Arcanum compound near Xarabydun for more information."

You Give Town Crier Pyreal.
Town Crier tells you, "The new entertainment to be found at Sanamar is a monster arena! Place bets on fierce Derethian and non-Derethian wildlife as they fight to the death!"

You Give Town Crier Pyreal.
Town Crier tells you, "A close family friend of mine discovered some giant gift on his way to visit me for the holiday season. I wonder if there are more gifts around Dereth?"

You Give Town Crier Pyreal.
Town Crier tells you, "Word is that the societies have taken particular interest in the powerful and elusive new creatures stalking Freebooter Isle and Moarsman Island. They may have set their recruits to hunting them. If you do belong to a society, wink wink nudge nudge, you may want to see about the rewards."

You Give Town Crier Pyreal.
Town Crier tells you, "Activity has picked up in the snowfolk village of Frosthaven again, even though the first winter snow has not yet arrived. Everything's out of sorts in Dereth! Won't someone fix the ley lines?"

You Give Town Crier Pyreal.
Town Crier tells you, "Scholars have commented that the movement of stars and the resonance of the ley lines points to some kind of major convergence of powers... Will the servants of T'thuun do something disastrous? We must all be vigilant..."


Ulgrim Rumors

Ulgrim the Unpleasant tells you, "Ayup, some kind of reckoning with that primitive demon is coming. Can't you feel the tension in the air? Can't you hear the thrum of power coursing through the ley lines of Dereth? Can't you taste the stink of catastrophic magic, building in the dark corners of the world? Can't you smell the stink of dirty socks?"

Ulgrim the Unpleasant tells you, "I, for one, welcome the new global warming that's come along with the higgledy-piggledy in the ley lines. Let T'thuun and his gang of redheaded stepchildren keep widdling into the mana pool, as long as it keeps my robe from freezing to the ground again. Of course, if they start messing with the stout supply, then I'll have to go and kick some tentacle butt."

Ulgrim the Unpleasant tells you, "I'd go to Sanamar myself to bet on some of those monster fights, but there's a dangerous stout oversupply that is threatening the economic foundations of this town, and someone's got to suck a few up for the team."

Ulgrim the Unpleasant tells you, "Oh, so the alchemists have made even more powerful throwing phials, eh? Am I the only one who thinks it's a very bad idea to have even more destructive phials in the hands of people who aren't properly trained in the art of thrown weapons?"

Ulgrim the Unpleasant tells you, "The only giant gift box I want would be full of ale!"


You give Ulgrim the Unpleasant Stout.
Ulgrim the Unpleasant tells you, "Easy guys, I drink my stout just like the rest of you - one sip at a time. Except, once my mug's empty, I make gold gromnies."

You give Ulgrim the Unpleasant Stout.
Ulgrim the Unpleasant tells you, "I found a nicely packaged little gift box the other day. I was tempted to open it, but I resisted the temptation. The last time I opened up a strange gift that some stranger had left for me, I ended up on this godforsaken world."
Ulgrim the Unpleasant tells you, "No, wait, that's how I ended up naked and penniless in Canfield with a big bruise on my forehead. I ended up here because I drunkenly stumbled into a portal, thinking it was a clever new kind of outhouse."

You give Ulgrim the Unpleasant Stout.
Ulgrim the Unpleasant tells you, "I went out to Snowhaven the other day. I magnanimously tried to share some stout with one of the snowmen out there, but he just kind of melted into a puddle of stouty goo. Those snowfolk, just can't hold their liquor."

You give Ulgrim the Unpleasant Stout.
Ulgrim the Unpleasant tells you, "It's a time for giving and I hear someone has left giant gift boxes around Dereth. Mine was full of ale."
Ulgrim the Unpleasant tells you, "Of course it only lasted me a day."

You give Ulgrim the Unpleasant Stout.
Ulgrim the Unpleasant tells you, "New, more powerful throwing phials? Bad idea. It's hazardous enough with the phials people already carry around. Ever seen a bar fight when some phial-flinging macehead falls on his drunken behind? I've gotten very practiced at using my mug to cover my pretty face, when the shards of glass go flying."

You give Ulgrim the Unpleasant Stout.
Ulgrim the Unpleasant tells you, "Oh ho, so there are supposed to be rare monsters stalking the societies' private hunting reserves, eh? You know what that is? It's a scam to keep people from wanting to visit there! Just like how I tell everyone how terrible Berkholt's stout is, so there'll be more for me."
Ulgrim the Unpleasant tells you, "Oops. Berkholt didn't hear that, did he?"

You give Ulgrim the Unpleasant Stout.
Ulgrim the Unpleasant tells you, "Oh, winter is my favorite time of year... Especially that magical night when good little boys and girls get delivered a gift of sausage by - no, wait, that's not it, I'm thinking of the wrong holiday."



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