m (→‎Walk Through: scent gland link)
Line 31: Line 31:
'''2. Coruscating Olthoi Scent Gland'''
'''2. Coruscating Olthoi Scent Gland'''


Everyone going will need to pick up at least one gland, they drop randomly on higher level paradox olthoi (evicerators, warriors, nobles, slashers, rippers, sentinels, etc). These are found in the valley and burrows around 44.5N 55E.  
Everyone going will need to pick up at least one [[Coruscating Olthoi Scent Gland | gland]], they drop randomly on higher level paradox olthoi (evicerators, warriors, nobles, slashers, rippers, sentinels, etc). These are found in the valley and burrows around 44.5N 55E.  


'''3. Kill Ward Guardian'''
'''3. Kill Ward Guardian'''

Revision as of 17:58, 22 February 2008

Quest Summary
Quest type Large Group
XP Reward ---
XP Cap ---
Item Reward Paradox-touched Olthoi Shield
Paradox-touched Olthoi Atlatl
Paradox-touched Olthoi Axe
Paradox-touched Olthoi Spear
Paradox-touched Olthoi Katar
Paradox-touched Olthoi Sword
Title Reward Paradox-touched Queenslayer (1 per Queen Kill)
Starting location ---
Timer ---
Level Restrictions 120+
Level Suggestions 150+
Introduced in: ---

Walk Through

1. Convenience Ties

To get to the valley for the first time, take the Far Claw Villas portal (32.9N 59.4E) in Arwic. There are no portals in the paradox olthoi valley, but you can tie to the surface portal of Olthoi Tunnels at 48N 53E for quick access to the valley. Tying to Black Death Catacombs 60N 71.1E for the second part of the quest beforehand is also helpful (take the Jeweled Thorn Estates portal (32.9N 59.4E) in Arwic). There is also a lifestone just north of the valley at 48.3N 57.4E.

2. Coruscating Olthoi Scent Gland

Everyone going will need to pick up at least one gland, they drop randomly on higher level paradox olthoi (evicerators, warriors, nobles, slashers, rippers, sentinels, etc). These are found in the valley and burrows around 44.5N 55E.

3. Kill Ward Guardian

Go inside the burrow of the Paradox-touched Olthoi Ward Guardian. This is the westernmost burrow at the back of the valley. Stick right until you come to a 4-way intersection, go SE. When you come to a large room, stick right until you leave the large room then go straight NE. After you've passed the first intersection there is only one way to go all the way to the final room where you kill the Ward Guardian. The Guardian is hollow and does mainly pierce and acid damage. Its death activates the Deeper Catacombs (Paradox) portal for six hours. (When bringing a large group into a burrow it is extremely helpful to go south of the tent, the cliff side dips down very low and you can jump down there. Have someone with high melee jump down first and pull the large groups of olthoi away from the burrow entrance, then the group can enter unimpeded. Don't start fighting until you have gone down several turns into the burrow.)

4. Deeper Catacombs

From the drop in Black Death Catacombs, travel down the first long ramp, in the large room go to the south side of the room and take the south passage where you'll find the Deeper Catacombs (Paradox) portal. At the bottom in the Egg room is an olthoi style door, everyone hands the gland to door and is portaled to the Sealed Olthoi Passage. Mark the time, you have two hours of access (if you die before reaching the queen, double click the olthoi door instead of handing another gland to be portaled inside again). Eggs can be given to an NPC in the tent for xp.

5. Sealed Olthoi Passage

From the drop, go left at the first intersection then stick right until you come to a square room, take the NE passage. You'll eventually come to a large room, go east then south in the room, take the passage down. Stick to the right wall and you'll come to a bridge over an acid floor, follow the bridge to the other side of the room (if anyone falls into the acid, there's a tunnel back up on the west side). At the Y intersection go right, there will be several 3 way choices that follow, go straight through the middle of all of them. When you come to the jump pit you can rebuff there or jump down (the drop is semi-safe) don't attack anything or move off platform until ready to attack the queen.

6. Paradox-touched Olthoi Queen

You land on a small ledge facing a large acid filled room with the Queen at the far side of the room. The queen can be dragged up onto the ledge to avoid fighting in the acid. Dedicated healers are very helpful, the queen can cast creature, life and item debuffs (takes buffs off weapons/wands). She also casts Canker, a level VIII undispellable acid vuln, it's recommended to stop fighting until the 1 minute vuln drops. She is true hollow so armor high in natural AL to pierce or acid primarily, slash and fire secondarily is very helpful. Mages by far do the most damage using war magic, although she is susceptible to life bolts/rings also. She frequently dispels vulns casts on her. She drops one head and about 12 Carapace Shards.

Anyone that dies can return quickly by going to a burrow east of the valley at 44.5N 57.3E. There is a portal inside behind a closed door that returns you immediately to the queen chamber (if it's been less than two hours since you handed a gland). The door is opened by using a Olthoi Cistern lever item in the far right corner of the queen room (someone will have to leave the ledge and run over to use the lever when someone is at the door waiting to get in). The queen respawns quickly so it is important that anyone that dies shortly before her death gets back quickly to loot a carapace (she spawns near the lever making it dangerous to use again if she has respawned).

7. Rewards

Return to the valley Tent at 43.8N 54.9E and give the Carapace to Wintermaine for a token. The token can be given to Wintermaine for xp, or given to one of the NPCs in a rubble strewn side passage in the northermost burrow inside the valley. The NPCs hold the reward they give (the one holding the black shield gives a shield). The queen's head also goes to Wintermaine for xp and a title (Paradox-touched Queenslayer).

Lore

Items