(New page: {|width=300 border=1 cellspacing=0 cellpadding=3 ! colspan=3|Image:Salvaged Ceramic Icon.png Salvaged Ceramic |- |colspan=3 align="center"|''A tile of ceramic material salvaged from ol...)
 
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{|width=300 border=1 cellspacing=0 cellpadding=3
{{Intro
! colspan=3|[[Image:Salvaged Ceramic Icon.png]] Salvaged Ceramic
| Patch Introduced = [[Repercussions]]
|-
|  Related Quests = [[Salvaging]]
|colspan=3 align="center"|''A tile of ceramic material salvaged from old items. Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.
|          Updated = [[Festivus]]
|-
}}
!Value
{{Crafting
|align="center"| Variable
|              Name = Salvaged Ceramic (100)
|-
|         Icon Image = Salvaged Ceramic Icon.png
!Burden
|        Live Image =  Live.jpg
|align="center"| 100
| Live Image Caption =
|-
|             Value = Variable
!Special Properties
|            Burden = 100
|align="center"| [[Bonded]]
|       Description = A tile of ceramic material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
|-
|    Description Two = Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.
!Notes
| Special Properties = [[Bonded]]
|align="center"| Uses [[Armor Tinkering]] skill to apply.
|     Cannot Be Sold =
|}
}}
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Uses [[Armor Tinkering]] skill to apply.
* Salvaged Ceramic got a use during the [[Repercussions]] event. Since the Festivus event, it increases the armor protection by 0.4 instead of 0.2
 


[[Category:Crafting]]
[[Category:Salvage]]
[[Category:Salvage]]
[[Category:Armor Tinkering]]
[[Category:Armor Tinkering]]

Revision as of 16:23, 16 June 2009

Introduced:  Repercussions Related Quests:  Salvaging Updated:  Festivus

Template:Crafting

Notes

  • Recipes which call for Salvaged Ceramic.
  • Does not stack.
  • Uses Armor Tinkering skill to apply.
  • Salvaged Ceramic got a use during the Repercussions event. Since the Festivus event, it increases the armor protection by 0.4 instead of 0.2