Peerless Sparking Atlan Sword: Difference between revisions
>Arkalor's Bot m (Text replace - "{{Retired Melee Weapon" to "{{Melee Weapon | Retired Weapon = Yes") |
m (clean up and re-categorisation) |
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{{Melee Weapon | {{Melee Weapon | ||
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| Weapon Type = Sword | | Weapon Type = Sword | ||
| Weapon Skill = Heavy Weapons | | Weapon Skill = Heavy Weapons | ||
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* Made by placing a [[Major Sparking Stone]] into a [[Peerless Atlan Sword]]. | * Made by placing a [[Major Sparking Stone]] into a [[Peerless Atlan Sword]]. | ||
* During the [[Master of Arms]] event, the sword was updated: skill was changed to Heavy Weapons (Sword), Damage was increased from 10 - 20 to 32.5 - 65, attack modifier increased from 7% to 10%, melee defense modifier decreased from 7% to 5%, a Heavy Weapons wield requirement of 250 was added and the 250 base Sword activation requirement removed. | * During the [[Master of Arms]] event, the sword was updated: skill was changed to Heavy Weapons (Sword), Damage was increased from 10 - 20 to 32.5 - 65, attack modifier increased from 7% to 10%, melee defense modifier decreased from 7% to 5%, a Heavy Weapons wield requirement of 250 was added and the 250 base Sword activation requirement removed. | ||
[[Category:Retired Melee Weapons]] |
Revision as of 02:02, 21 December 2014
Introduced: | Shadows of the Past | Related Quests: | Atlan Weapons Quest | Updated: | Master of Arms |
- Value: 5,000
- Burden: 450
- Skill: Heavy Weapons (Sword)
- Damage: 32.5 - 65 (38.5 - 77), Lightning
- Speed: Average (35) (Very Fast (0))
- Bonus to Attack Skill: +10% (20%)
- Bonus to Melee Defense: +5% (15%)
- Spells: Defender IV, Endurance Self IV, Blood Drinker IV, Swift Killer IV, Lightning Protection Self IV, Heart Seeker IV
- Properties: Bonded
- Wield requires base Heavy Weapons 250
- This item cannot be sold.
- Spellcraft: 200.
- Mana: 750.
- Mana Cost: 1 point per 30 seconds.
Notes
- Made by placing a Major Sparking Stone into a Peerless Atlan Sword.
- During the Master of Arms event, the sword was updated: skill was changed to Heavy Weapons (Sword), Damage was increased from 10 - 20 to 32.5 - 65, attack modifier increased from 7% to 10%, melee defense modifier decreased from 7% to 5%, a Heavy Weapons wield requirement of 250 was added and the 250 base Sword activation requirement removed.