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That's a good idea, I had figured out earlier how to add conditional columns at the end of nonconditional columns however I was never able to figure out a way to add conditional columns between nonconditional columns without creating problems. The coords would look weird at the end and the more I thought about it I can't think of a situation where it wouldn't be nice to have the coords right there anyways so I just made it a fixed column next to the dungeon name. Leaving the coords blank (or if absent where it's already in use will just display --. The new syntax is at [[Template:Dungeon Table]]. --[[User:Tlosk|Tlosk]] 12:14, 14 April 2009 (CDT)
Do you think it might work better if the left and right wings were clipped off the image [[:Image:Archive Turbine 2008 center image.png]] and it was just the AC badge in the middle and keep it centered? Since our text area is a subsection of the page instead of having the image span the whole page like at the original site. That's what I did with the 2003 image, clipped it as narrow as I could in order to keep it from bleeding off the page too often.--[[User:Tlosk|Tlosk]] 11:53, 10 May 2009 (CDT)


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Revision as of 16:53, 10 May 2009

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Do you think it might work better if the left and right wings were clipped off the image Image:Archive Turbine 2008 center image.png and it was just the AC badge in the middle and keep it centered? Since our text area is a subsection of the page instead of having the image span the whole page like at the original site. That's what I did with the 2003 image, clipped it as narrow as I could in order to keep it from bleeding off the page too often.--Tlosk 11:53, 10 May 2009 (CDT)


The naming of the title screenshots is going to make it harder to make changes. How about naming them Titles/<server>/<character>.jpg, and then we don't need to reupload the others when the order changes? For example, File:Titles/Leafcull/Lothnar.jpg. --Widgeon 06:50, 3 April 2009 (CDT)

Thanks! --Widgeon 07:32, 4 April 2009 (CDT)

Adventurer, please check out what I posted in Talk:Patch_Tree_Template#Old_Patch_Content_.28Numerous_Sections.29 and give me your feedback thanks.--Sanguis 16:47, 27 March 2009 (CDT)



Thanks, I'm done for now, I finished a full backup last night and was cleaning up some case duplicates that aren't used.--Tlosk 14:40, 19 March 2009 (CDT)


Gotcha. I remember when they came out, just haven't done the new summoning quest (aside from when it was a live event), so I wasn't sure. Thanks! --Atarax 14:49, 6 March 2009 (CST)


I'm using a program based upon David Simpson's code available at http://www.ugcs.caltech.edu/~dsimpson/. I started working on it a few months ago, but got distracted. With the current exploration stuff, I decided to look at it again. It's still very much a work in progress -- for example, I just figured out which types of terrain are snow covered right now so that I could generate the snowy map.

Here are some sample maps. All data is fresh from this patch, and it should be nearly complete. The big ones probably are transparent where I don't have current data.

http://homepage.mac.com/nygard/ac/maps/dereth-2009-02-no-snow.png (4.2 MB)

http://homepage.mac.com/nygard/ac/maps/dereth-2009-02-snow.png (4.5 MB)

http://homepage.mac.com/nygard/ac/maps/dereth-2009-02-snow-and-water.png (4.5 MB) -- all (or most) of the water is a bright blue to make it stand out more. I might have missed some swamp water.

http://homepage.mac.com/nygard/ac/maps/point-map-2009-02-no-snow.png (446 k)

http://homepage.mac.com/nygard/ac/maps/point-map-2009-02-snow.jpg (59 k)

http://homepage.mac.com/nygard/ac/maps/point-map-2009-02-snow.png (429 k)

This runs on Mac OS X -- if you have a Mac, I can give you the program. --Widgeon 12:17, 26 February 2009 (CST)


Ok, I've sent you a PM on Turbine's site regarding my mapping program. --Widgeon 19:50, 1 March 2009 (CST)