Janthef's Release: Difference between revisions
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{{Quest Summary | {{Quest Summary | ||
| | | Level = 180 | ||
| Recommended Level = | |||
| | | Quest Type = Solo | ||
| Kill Task = | |||
| Starts With = [[Nekshla]] | |||
| Starts At = [[Encampment near Neftet]] at 22.2S, 6.2E | |||
| Quest Type = Solo | | Route = | ||
| Kill Task = | | Repeat Timer = 20 Hours | ||
| | |||
| Timer = | |||
| Time to Complete = | | Time to Complete = | ||
| Contracts = [[Contract for Escape]] | |||
| Contracts | |||
}} | }} | ||
== | == Overview == | ||
== | == Walkthrough & Notes == | ||
# Speak to [[Nekshla]] at 22.2S 6.2E | # Speak to [[Nekshla]] at [[Encampment near Neftet]] (22.2S, 6.2E). | ||
# Enter the [[Desert Dwelling]] portal at 21.0S 7.6E. | # Enter the [[Desert Dwelling]] portal at 21.0S 7.6E. | ||
# The dungeon is filled with statues that | # The dungeon is filled with traps. In the bigger rooms are statues that rotate and cast high-damage void volleys. The hallways have alcoves which cast blade trap spells. | ||
# The dungeon is linear, follow the path, being wary of the | # The drop is not safe, be healed and ready before entering the portal. The safe locations are against the walls in the hallways, away from the alcoves. | ||
# The dungeon is linear, follow the path, being wary of the traps. It is recommended that you hug the walls and wait at safe spots. There are [[Ensorcelled Weapon]]s throughout the dungeon, but only 1 at a time. | |||
# When you reach [[Janthef]], talk to him, and he will summon a group of [[Ensorcelled Weapon]]s. Kill them and loot the key and use it to open the locked door ahead. | # When you reach [[Janthef]], talk to him, and he will summon a group of [[Ensorcelled Weapon]]s. Kill them and loot the key and use it to open the locked door ahead. | ||
# Follow the path once more. When you find [[Janthef]] again, he will summon more weapons, | # Follow the path once more. When you find [[Janthef]] again, he will summon more weapons. When one of the weapons is killed (you won't know which one), a [[Whirlwind Golem]] will spawn (weak to cold, similar to [[Dust Golem]], watch for wave spells). The golem drops the next key. | ||
# When you reach a split in the dungeon, the left path has | # When you reach a split in the dungeon, the left path has more traps and leads to a [[Chorizite Chest|chorizite chest]], the right path leads to the end of the dungeon. | ||
# At the end is [[Janthef]] along with | # On the left path, there are bludgeon vuln traps just before and after multiple bludgeon spell traps which cross the hallway. Move carefully down the hallway to avoid the spells. | ||
# At the end of the right path is [[Janthef (Creature)]] along with 3 [[Whirlwind Golem]]s. You can drag them into the side room one at a time for safety. | |||
# Kill Janthef and the [[Spirit of Janthef]] will spawn right next to where he died. Talk to the spirit for your rewards. | |||
# The exit portal is a hot drop into Neftet and is not recommended. | |||
== Maps == | == Dungeons & Maps == | ||
{{Dungeon Table | {{Dungeon Table | ||
| Table Rows = | | Table Rows = | ||
{{Dungeon Maps | {{Dungeon Maps | ||
| Dungeon = | | Dungeon = Desert Dwelling | ||
| Coordinates = | | Coordinates = 21.0S, 7.6E | ||
| Wiki Map File = | | Wiki Map File = | ||
}} | }} | ||
}} | }} | ||
== | == Rewards == | ||
{{ | {{Rewards Table | ||
| | | Quest Task = | ||
| Item Reward = | |||
{{ | * {{Icon Link|Legendary Key}} (2 uses) | ||
| Max XP Reward = 321,876,548 | Percent of Level = | Level Cap = | |||
}} | | Luminance Reward = 20,000 | ||
| Title Reward = | |||
| | |||
| | |||
| | |||
| Title = | |||
}} | }} | ||
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Click image for full size version. | Click image for full size version. | ||
<gallery widths=200px heights=200px perrow=4> | <gallery widths=200px heights=200px perrow=4> | ||
File:Nekshla Live.jpg|Nekshla | |||
</gallery> | </gallery> | ||
== | == Dialog == | ||
{{Quest Dialog| | |||
=== Opening Dialog === | |||
:Nekshla tells you, "Changes sweep across our landscape, friend. Unnatural changes." | |||
:Nekshla tells you, "The oldest and wisest of our kind have felt these rifts, yet they are unable to explain their cause." | |||
:Nekshla tells you, "Deep in the center of the nearby city is the source; the elders are able to discern that much." | |||
:Nekshla tells you, "You would be providing a great service to our kind by scouring the ancient city." | |||
:Nekshla tells you, "Although we have little information to provide you, the elders are most certain something is amiss within the city." | |||
:Nekshla tells you, "Good fortune my friend." | |||
=== Rewards Dialog === | |||
}} | |||
== | == Update History == | ||
* | {{Update History| | ||
[[Balance of Power]] | |||
* Quest introduced. | |||
[[The Quest for Freedom]] | |||
* Repeat timer changed from 13 days to 20 hours. | |||
}} |
Revision as of 05:49, 13 March 2014
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Janthef's Release | |
---|---|
Level: | 180 |
Type: | Solo |
Starts With: | Nekshla |
Starts At: | Encampment near Neftet at 22.2S, 6.2E |
Repeat: | 20 Hours |
Contracts: | Contract for Escape |
Overview
Walkthrough & Notes
- Speak to Nekshla at Encampment near Neftet (22.2S, 6.2E).
- Enter the Desert Dwelling portal at 21.0S 7.6E.
- The dungeon is filled with traps. In the bigger rooms are statues that rotate and cast high-damage void volleys. The hallways have alcoves which cast blade trap spells.
- The drop is not safe, be healed and ready before entering the portal. The safe locations are against the walls in the hallways, away from the alcoves.
- The dungeon is linear, follow the path, being wary of the traps. It is recommended that you hug the walls and wait at safe spots. There are Ensorcelled Weapons throughout the dungeon, but only 1 at a time.
- When you reach Janthef, talk to him, and he will summon a group of Ensorcelled Weapons. Kill them and loot the key and use it to open the locked door ahead.
- Follow the path once more. When you find Janthef again, he will summon more weapons. When one of the weapons is killed (you won't know which one), a Whirlwind Golem will spawn (weak to cold, similar to Dust Golem, watch for wave spells). The golem drops the next key.
- When you reach a split in the dungeon, the left path has more traps and leads to a chorizite chest, the right path leads to the end of the dungeon.
- On the left path, there are bludgeon vuln traps just before and after multiple bludgeon spell traps which cross the hallway. Move carefully down the hallway to avoid the spells.
- At the end of the right path is Janthef (Creature) along with 3 Whirlwind Golems. You can drag them into the side room one at a time for safety.
- Kill Janthef and the Spirit of Janthef will spawn right next to where he died. Talk to the spirit for your rewards.
- The exit portal is a hot drop into Neftet and is not recommended.
Dungeons & Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
---|---|---|---|
Desert Dwelling | 21.0S, 7.6E | -- | -- |
Rewards
Experience: | 321,876,548 (??% up to level ??) |
Luminance: | 20,000 |
Items: | |
|
Images
Click image for full size version.
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Nekshla
Dialog
Update History
|