>Arkalor's Bot
m (Text replace - "{{Crafting" to "{{Item | Category 1 = | Category 2 = ")
 
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{{Item
{{Item
|        Category 1 =
|        Category 2 =
  |              Name = Bronze Salvage (100)
  |              Name = Bronze Salvage (100)
  |        Icon Image = Bronze Salvage Icon.png
  |        Icon Image = Bronze Salvage Icon.png
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  |            Burden = 100
  |            Burden = 100
  |        Description = A bar of bronze material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
  |        Description = A bar of bronze material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
  |   Description Two = Apply this material to treasure-generated armor to increase the armor's protection against slashing by 0.2.
  |         Additional = Apply this material to treasure-generated armor to increase the armor's protection against slashing by 0.2.
  | Special Properties = [[Bonded]]
  | Special Properties = [[Bonded]]
  |    Cannot Be Sold =  
  |    Cannot Be Sold =  

Latest revision as of 06:12, 9 December 2014

Introduced:  Repercussions Related Quests:  Salvaging Updated:  Festivus, Master of Design
Bronze Salvage (100)
  • Value: Variable
  • Burden: 100
  • Properties: Bonded
  • Apply this material to treasure-generated armor to increase the armor's protection against slashing by 0.2.
  • A bar of bronze material salvaged from old items.

    Workmanship: Variable

    Salvaged from ?? items

Notes Edit

  • Does not stack.
  • In Master of Design the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
  • Uses Armor Tinkering skill to apply.
  • Salvaged Bronze got a use during the Repercussions event. It now increases the armor protection by 0.2 instead of 0.1