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>An Adventurer
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On this page I will outline ideas I have for custom content.
{{RightToC}}
== Content Guidelines ==


* [[User:An Adventurer/Custom Content/Reintroducing Society and Explorer Equipment|Reintroducing Society and Explorer Equipment]]
=== Armor ===
* [[User:An Adventurer/Custom Content/Rebalancing all Exploration Society Equipment|Rebalancing all Exploration Society Equipment]]
Armor can be broken into 3 major categories:
* [[User:An Adventurer/Custom Content/Re-Mastery of Arms|Re-Mastery of Arms]]
 
* [[User:An Adventurer/Custom Content/Green Mire Warrior's Armaments|Green Mire Warrior's Armaments]]
* Standard armor - average armor level, enchantable
* Hollow Proof armor - high armor level, usually unenchantable, self buffing (covenant armor, olthoi armor)
* Mage armor - low armor level, usually enchantable, and usually includes an enchantment that greatly improves AL (Heiromancer's armor, Perfect Light set, quest robes)
 
The content cache contains some old data about equipment from the [[Vanguard]] test server. In that data:
* Low test armor is AL 150 w/ level 3 item enchantments.
* Mid test armor is AL 225 w/ level 4 item enchantments.
* High test armor is AL 350 w/ level 6 item enchantments.
* Extreme test armor is AL 400 w/ level 7 item enchantments.
* Uber test armor is AL 400 w/ level 7 item enchantments.
 
==== Standard Armor ====
{|class="wikitable"
!Character Level || Body AL || Head/Hand/Foot AL || Shield AL
|-
| 0 - 25 || ? || ? || ?
|-
| 25 - 50 || ? || ? || ?
|-
| 50 - 75 || ? || ? || ?
|-
| 75 - 100 || ? || ? || ?
|-
| 100 - 125 || ? || ? || ?
|-
| 125 - 150 || 440 <span class="buffed">(660)</span><ref>2009/09 - Armor of Darkness</ref> || ? || ?
|-
| 150 - 180 || ? || ? || ?
|-
| 180+ || ? || ? || ?
|}
 
==== Hollow-Proof Armor ====
{|class="wikitable"
!Character Level || Body AL || Head/Hand/Foot AL || Shield AL
|-
| 0 - 25 || ? || ? || ?
|-
| 25 - 50 || ? || ? || ?
|-
| 50 - 75 || ? || ? || ?
|-
| 75 - 100 || ? || ? || ?
|-
| 100 - 125 || ? || ? || ?
|-
| 125 - 150 || ? || ? || ?
|-
| 150 - 180 || ? || ? || ?
|-
| 180+ || ? || ? || ?
|}
 
==== Mage  Armor ====
{|class="wikitable"
!Character Level || Body AL || Head/Hand/Foot AL || Shield AL
|-
| 0 - 25 || ? || ? || ?
|-
| 25 - 50 || ? || ? || ?
|-
| 50 - 75 || ? || ? || ?
|-
| 75 - 100 || ? || ? || ?
|-
| 100 - 125 || ? || ? || ?
|-
| 125 - 150 || 170 <span class="buffed">(670)</span><ref>2008/01 - Empowered Armor of Perfect Light</ref> || ? || ?
|-
| 150 - 180 || ? || ? || ?
|-
| 180+ || ? || ? || ?
|}
 
=== Melee Weapon ===
 
=== Missile Weapon ===
 
=== Magic Caster ===
 
=== Enchantments ===


== Enchantment Guidelines [WIP] ==
The following are guidelines for what level of enchantment should appear on what level quest equipment.
The following are guidelines for what level of enchantment should appear on what level quest equipment.
* Level 1: 0+
* Level 1: 0+
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* Level 7: 80+
* Level 7: 80+
* Level 8: 150+
* Level 8: 150+
* Minor: 25+
* Minor: 25+
* Moderate: 50+
* Moderate: 50+
Line 34: Line 115:


An item may exchange number of enchantments for level of enchantments. For example, a 4 slot coat intended for level 50+ characters may have 4 level 6 enchantments and 1 moderate cantrip. Or it may have 2 level 7 enchantments and a major cantrip.
An item may exchange number of enchantments for level of enchantments. For example, a 4 slot coat intended for level 50+ characters may have 4 level 6 enchantments and 1 moderate cantrip. Or it may have 2 level 7 enchantments and a major cantrip.
== Custom Content Write-ups==
* [[User:An Adventurer/Custom Content/Reintroducing Society and Explorer Equipment|Reintroducing Society and Explorer Equipment]]
* [[User:An Adventurer/Custom Content/Rebalancing all Exploration Society Equipment|Rebalancing all Exploration Society Equipment]]
* [[User:An Adventurer/Custom Content/Re-Mastery of Arms|Re-Mastery of Arms]]
* [[User:An Adventurer/Custom Content/Green Mire Warrior's Armaments|Green Mire Warrior's Armaments]]
== References ==
<references />

Revision as of 16:08, 26 November 2020

Content Guidelines

Armor

Armor can be broken into 3 major categories:

  • Standard armor - average armor level, enchantable
  • Hollow Proof armor - high armor level, usually unenchantable, self buffing (covenant armor, olthoi armor)
  • Mage armor - low armor level, usually enchantable, and usually includes an enchantment that greatly improves AL (Heiromancer's armor, Perfect Light set, quest robes)

The content cache contains some old data about equipment from the Vanguard test server. In that data:

  • Low test armor is AL 150 w/ level 3 item enchantments.
  • Mid test armor is AL 225 w/ level 4 item enchantments.
  • High test armor is AL 350 w/ level 6 item enchantments.
  • Extreme test armor is AL 400 w/ level 7 item enchantments.
  • Uber test armor is AL 400 w/ level 7 item enchantments.

Standard Armor

Character Level Body AL Head/Hand/Foot AL Shield AL
0 - 25 ? ? ?
25 - 50 ? ? ?
50 - 75 ? ? ?
75 - 100 ? ? ?
100 - 125 ? ? ?
125 - 150 440 (660)[1] ? ?
150 - 180 ? ? ?
180+ ? ? ?

Hollow-Proof Armor

Character Level Body AL Head/Hand/Foot AL Shield AL
0 - 25 ? ? ?
25 - 50 ? ? ?
50 - 75 ? ? ?
75 - 100 ? ? ?
100 - 125 ? ? ?
125 - 150 ? ? ?
150 - 180 ? ? ?
180+ ? ? ?

Mage Armor

Character Level Body AL Head/Hand/Foot AL Shield AL
0 - 25 ? ? ?
25 - 50 ? ? ?
50 - 75 ? ? ?
75 - 100 ? ? ?
100 - 125 ? ? ?
125 - 150 170 (670)[2] ? ?
150 - 180 ? ? ?
180+ ? ? ?

Melee Weapon

Missile Weapon

Magic Caster

Enchantments

The following are guidelines for what level of enchantment should appear on what level quest equipment.

  • Level 1: 0+
  • Level 2: 10+
  • Level 3: 20+
  • Level 4: 30+
  • Level 5: 40+
  • Level 6: 50+
  • Level 7: 80+
  • Level 8: 150+
  • Minor: 25+
  • Moderate: 50+
  • Major: 100+
  • Epic: 150+
  • Legendary: 180+

Armor

  • Head armor: 3+ enchantments.
  • Shields: 2+ enchantments.
  • Hand armor: 2+ enchantments.
  • Foot armor: 2+ enchantments.
  • All other armor: 1+ enchantment.
  • Multi-slot armor: 1+ enchantment per slot covered.

Clothing and Jewelry

  • TBD

An item may exchange number of enchantments for level of enchantments. For example, a 4 slot coat intended for level 50+ characters may have 4 level 6 enchantments and 1 moderate cantrip. Or it may have 2 level 7 enchantments and a major cantrip.


Custom Content Write-ups

References

  1. 2009/09 - Armor of Darkness
  2. 2008/01 - Empowered Armor of Perfect Light