Novice Archermancer's Beret: Difference between revisions
CursedAngel (talk | contribs) (Created page with "{{Custom}} {{Armor | Armor Type = Head Armor | Armor Type 2 = | Name = Novice Ranged Warrior's Kabuton | Icon Image = Novice Ranged Warrior's Kabuton.png | | Value = 25,000 | Burden = 533 | Description = Spells Description:<br>~Quickness Self VI: Increases the caster's Quickness by 35 points.<br>~Impregnability Self VI: Increases the caster's Missile Defense by 35 points.<br>~Moderate Quickness...") |
CursedAngel (talk | contribs) No edit summary |
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| Armor Type = Head Armor | | Armor Type = Head Armor | ||
| Armor Type 2 = | | Armor Type 2 = | ||
| Name = Novice | | Name = Novice Archermancer's Beret | ||
| Icon Image = Novice | | Icon Image = Novice Archermancer's Beret.png | ||
| | | | ||
| Value = 25,000 | | Value = 25,000 | ||
| Burden = | | Burden = 23 | ||
| Description = Spells Description:<br>~Quickness Self VI: Increases the caster's Quickness by 35 points.<br>~ | | Description = Spells Description:<br>~Quickness Self VI: Increases the caster's Quickness by 35 points.<br>~Invulnerability Self VI: Increases the caster's Melee Defense by 35 points.<br>~War Magic Mastery Self VI: Increases the caster's War Magic skill by 35 points.<br>Moderate Quickness: Increases the target's Quickness by 10 points. Additional spells can be layered over this.<br>~Moderate Invulnerability: Increases the target's Melee Defense skill by 10 points. Additional spells can be layered over this.<br>~Moderate War Magic Aptitude: Increases the target's War Magic skill by 10 points. Additional spells can be layered over this. | ||
| Special Properties = [[Bonded]], [[Dyeable]] | | Special Properties = [[Bonded]], [[Dyeable]] | ||
| | | | ||
| Covers = Head | | Covers = Head | ||
| Armor Level = 300 | | Armor Level = 300 | ||
| Slashing = Above Average ( | | Slashing = Above Average (360) | ||
| Piercing = Average ( | | Piercing = Average (358) | ||
| Bludgeoning = Average (300) | | Bludgeoning = Average (300) | ||
| Fire = | | Fire = Average (240) | ||
| Cold = | | Cold = Average (240) | ||
| Acid = | | Acid = Average (240) | ||
| Electric = | | Electric = Average (240) | ||
| Nether = Average (300) | | Nether = Average (300) | ||
| | | | ||
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| Level Req = 50 | | Level Req = 50 | ||
| Special Req = | | Special Req = | ||
| Spells = [[Quickness Self VI]], [[ | | Spells = [[Quickness Self VI]], [[War Magic Mastery Self VI]], [[Moderate Quickness]], [[Moderate Invulnerability]], [[Moderate War Magic Aptitude]] | ||
| Activation Reqs = Arcane Lore: 180 | | Activation Reqs = Arcane Lore: 180 | ||
| Spellcraft = 150 | | Spellcraft = 150 |
Latest revision as of 04:19, 27 June 2024
Custom Content This page is for custom content on Sundering. |
- Value: 25,000
- Burden: 23
- Covers Head
- Armor Level: 300
- Slashing: Above Average (360)
- Piercing: Average (358)
- Bludgeoning: Average (300)
- Fire: Average (240)
- Cold: Average (240)
- Acid: Average (240)
- Electric: Average (240)
- Nether: Average (300)
- Spells: Quickness Self VI, War Magic Mastery Self VI, Moderate Quickness, Moderate Invulnerability, Moderate War Magic Aptitude
- Properties: Bonded, Dyeable
- Wield requires level 50
- Activation requires Arcane Lore: 180
- Spellcraft: 150
- Mana: 2000
- Mana Cost: 1 point per 40 seconds.
- Spells Description:
~Quickness Self VI: Increases the caster's Quickness by 35 points.
~Invulnerability Self VI: Increases the caster's Melee Defense by 35 points.
~War Magic Mastery Self VI: Increases the caster's War Magic skill by 35 points.
Moderate Quickness: Increases the target's Quickness by 10 points. Additional spells can be layered over this.
~Moderate Invulnerability: Increases the target's Melee Defense skill by 10 points. Additional spells can be layered over this.
~Moderate War Magic Aptitude: Increases the target's War Magic skill by 10 points. Additional spells can be layered over this.