Meeting Hall: Difference between revisions
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{{Dungeon Summary | {{Dungeon Summary | ||
| Related Quests = None | | Related Quests = None | ||
| Wiki Map File = | | Wiki Map File = | ||
| ACmaps.com ID = | | ACmaps.com ID = | ||
Line 13: | Line 7: | ||
| Dereth Map = | | Dereth Map = | ||
| Nearest Town = | | Nearest Town = | ||
| Nearest LS = | | Nearest LS = Town LS | ||
| Route = See each town | | Route = See each town | ||
| Level Restrictions = Any | | Level Restrictions = Any | ||
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| Quest Flag = | | Quest Flag = | ||
}} | }} | ||
== Notes == | == Notes == | ||
* Meeting Halls were introduced to allow players a location to meet without fear of [[Portal Storm]]s. Both the entrance and exit portals are tiable and summonable. Not all towns have halls. | * Meeting Halls were introduced to allow players a location to meet without fear of [[Portal Storm]]s. Both the entrance and exit portals are tiable and summonable. Not all towns have halls. | ||
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* Meeting Halls are one of the few locations where privies are found. | * Meeting Halls are one of the few locations where privies are found. | ||
* The Meeting Halls also provide a pool which restored Mana, back in the early days of AC a popular place for young mages to do their spell research: | * The Meeting Halls also provide a pool which restored Mana, back in the early days of AC a popular place for young mages to do their spell research: | ||
{{event|You feel tingly as the refreshing waters wash over you, restoring 6 points of mana.}} | |||
* During the [[Ashes and Dust]] event, some Meeting Halls were invaded by the Viamontians (see [[Glenden Wood Invaders]] quest for details). | * During the [[Ashes and Dust]] event, some Meeting Halls were invaded by the Viamontians (see [[Glenden Wood Invaders]] quest for details). | ||
{|class="wikitable mw-collapsible mw-collapsed" | |||
!Meeting Halls by Landblock: | |||
|- | |||
| | |||
* 0120 - [[Baishi]] | |||
* 0121 - [[Cragstone]] | |||
* 0122 - [[Eastham]] | |||
* 0123 - [[Glenden Wood]] | |||
* 0124 - [[Hebian-To]] | |||
* 0128 - [[Lytelthorpe]] | |||
* 0129 - [[Mayoi]] | |||
* 012A - [[Nanto]] | |||
* 012B - [[Qalaba'r]] | |||
* 012C - [[Rithwic]] | |||
* 012E - [[Sawato]] | |||
* 012F - [[Shoushi]] | |||
* 0130 - [[Tou-Tou]] | |||
* 0131 - [[Tufa]] | |||
* 0132 - [[Uziz]] | |||
* 0133 - [[Yanshi]] | |||
* 0134 - [[Yaraq]] | |||
* 0135 - [[Zaikhal]] | |||
|} | |||
=== Locations === | === Locations === | ||
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* [[Al-Jalima]] - 7.5N, 5.7E | * [[Al-Jalima]] - 7.5N, 5.7E | ||
* [[Arwic]] - 33.N, 55.8E | * [[Arwic]] - 33.N, 55.8E | ||
* [[Baishi]] - 49.7S, 61.9E | * 0120 - [[Baishi]] - 49.7S, 61.9E | ||
* [[Cragstone]] - 25.9N, 47.1E | * [[Cragstone]] - 25.9N, 47.1E | ||
* [[Eastham]] - 19.1N, 64.2E | * [[Eastham]] - 19.1N, 64.2E | ||
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Click image for full size version. | Click image for full size version. | ||
<gallery heights=200px widths=200px perrow=3> | <gallery heights=200px widths=200px perrow=3> | ||
File:Meeting Hall.jpg|Samsur Meeting Hall | |||
File:Meeting Hall (Yaraq).jpg|Inside the Yaraq Meeting Hall | File:Meeting Hall (Yaraq).jpg|Inside the Yaraq Meeting Hall | ||
File:Meeting Hall (Yaraq) 2.jpg|Meeting in Session | File:Meeting Hall (Yaraq) 2.jpg|Meeting in Session | ||
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== Update History == | == Update History == | ||
{{Update History| | {{Update History| | ||
[[Shadows of the Past]] | |||
* Dungeon added. | |||
}} | |||
* | |||
[[Category:Location]] | [[Category:Location]] |
Revision as of 11:03, 21 December 2014
Maps NPCs Creatures Items and Objects Portals Images Update History |
Meeting Hall | |
---|---|
Quests | None |
Restrictions | Level: Any Tieable: Yes Recallable: Yes Summonable: Yes |
Coordinates | See Below |
Nearest LS | Town LS |
Route | See each town |
Map Files: | None Available |
Show location on Dereth map
|
Notes
- Meeting Halls were introduced to allow players a location to meet without fear of Portal Storms. Both the entrance and exit portals are tiable and summonable. Not all towns have halls.
- Prior to the introduction of Housing, Meeting Halls were more popular locations for Allegiances to congregate in. Bind Stones are found beside the entrance to each hall allowing monarchs and officers of rank 3 to set town recall points.
- Meeting Halls are one of the few locations where privies are found.
- The Meeting Halls also provide a pool which restored Mana, back in the early days of AC a popular place for young mages to do their spell research:
- You feel tingly as the refreshing waters wash over you, restoring 6 points of mana.
- During the Ashes and Dust event, some Meeting Halls were invaded by the Viamontians (see Glenden Wood Invaders quest for details).
Meeting Halls by Landblock: |
---|
Locations
- Al-Arqas - 31.9S, 14.3E
- Al-Jalima - 7.5N, 5.7E
- Arwic - 33.N, 55.8E
- 0120 - Baishi - 49.7S, 61.9E
- Cragstone - 25.9N, 47.1E
- Eastham - 19.1N, 64.2E
- Glenden Wood - 30.3N, 25.6E
- Hebian-To - 38.9S, 86.6E
- Holtburg - 41.3N, 34.9E
- Khayyaban - 47.6S, 26.4E
- Lin - 54.8S, 73.2E
- Lytelthorpe - 1.1N, 49.1E
- Mayoi - 61.6S, 83.4E
- Nanto - 52.7S, 80.1E
- Qalaba'r - 74.6S, 20.6E
- Rithwic - 10.3N, 57.0E
- Samsur - 2.8S 19.7E
- Sawato - 28.7S, 60.3E
- Tou-Tou - 28.3S, 95.3E
- Tufa - 14.1S, 4.4E
- Uziz - 25.7S, 30.0E
- Yanshi - 12.5S, 42.8E
- Yaraq - 21.4S, 0.6W
- Zaikhal - 13.4S, 0.7E
Maps
NPCs
- None
Creatures
- None
Items and Objects
- Chest - empty
Portals
- Surface - near drop
Images
Click image for full size version.
-
Samsur Meeting Hall
-
Inside the Yaraq Meeting Hall
-
Meeting in Session
-
The privies
-
The Mana Pool
Update History
|