Fletching: Difference between revisions
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whittle + wrapped = 50 heads | whittle + wrapped = 50 heads | ||
Bundle of heads + bundle of shafts = | Bundle of heads + bundle of shafts = 250 arrows | ||
== Recipes == | == Recipes == | ||
Arrow Head type + Bloodseeker Oil = Greater Arrow Heads | |||
Quicksilver = Bloodseeker Oil | |||
Arrow Head type + Elemental Oil = Elemental Arrow Heads | |||
Brimstone = Acid | |||
Turpeth = Fire | |||
Colcothar = Frost | |||
Cobalt = Lightning | |||
Greater Arrow head of any type + Elemental Oil = Greater Arrow Heads | |||
You can't increase the damage of elemental arrows by using a higher damage arrow type like armor piercing. | |||
It's best to use regular arrow heads for this. | |||
Greater Arrow heads + Bloodhunter Oil = Deadly Arrow Heads | |||
Stibnite = Bloodhunter Oil | |||
Greater Elemental Arrow Heads + Bloodhunter Oil = Deadly Elemental Arrow Heads | |||
[[Category:Fletching]] | [[Category:Fletching]] | ||
[[Category:Stub]] | [[Category:Stub]] | ||
[[Category:Ammunition]] | [[Category:Ammunition]] |
Revision as of 01:21, 10 December 2009
See Ammunition
See Alchemy for oil recipes.
whittle + wrapped = 50 heads
Bundle of heads + bundle of shafts = 250 arrows
Recipes
Arrow Head type + Bloodseeker Oil = Greater Arrow Heads
Quicksilver = Bloodseeker Oil
Arrow Head type + Elemental Oil = Elemental Arrow Heads
Brimstone = Acid Turpeth = Fire Colcothar = Frost Cobalt = Lightning
Greater Arrow head of any type + Elemental Oil = Greater Arrow Heads
You can't increase the damage of elemental arrows by using a higher damage arrow type like armor piercing. It's best to use regular arrow heads for this.
Greater Arrow heads + Bloodhunter Oil = Deadly Arrow Heads
Stibnite = Bloodhunter Oil
Greater Elemental Arrow Heads + Bloodhunter Oil = Deadly Elemental Arrow Heads