Talk:Items: Difference between revisions
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== Generic/store Items == | |||
I'd like to suggest dropping the (store) suffix from these items and their icons, unless it absolutely needs to be there because of naming issues. My main reasoning for this is that it is much easier to use the exact name when creating vendors, when listing on weapon/armor pages, and when just searching for an item. Also, I cannot think of any situation where an item needs the (store) suffix to have a unique name - for example, Mace (Skill) already has a suffix, so Mace can be the generic item. --[[User:An Adventurer|An Adventurer]] 14:56, 7 January 2009 (CST) | |||
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That looks really good, I like the top table best. If you make a cell (column) for the icons by themselves it helps the text align a lot better when the window isn't wide enough to have all the text on one line (instead of wrapping below the icon it forms two lines to the right of the icon, or if the window is very narrow three lines centered on the icon). But yeah, I think having a forced width makes it look a lot cleaner. --[[User:Tlosk|Tlosk]] 07:15, 21 June 2008 (CDT) | That looks really good, I like the top table best. If you make a cell (column) for the icons by themselves it helps the text align a lot better when the window isn't wide enough to have all the text on one line (instead of wrapping below the icon it forms two lines to the right of the icon, or if the window is very narrow three lines centered on the icon). But yeah, I think having a forced width makes it look a lot cleaner. --[[User:Tlosk|Tlosk]] 07:15, 21 June 2008 (CDT) | ||
Revision as of 20:56, 7 January 2009
Generic/store Items
I'd like to suggest dropping the (store) suffix from these items and their icons, unless it absolutely needs to be there because of naming issues. My main reasoning for this is that it is much easier to use the exact name when creating vendors, when listing on weapon/armor pages, and when just searching for an item. Also, I cannot think of any situation where an item needs the (store) suffix to have a unique name - for example, Mace (Skill) already has a suffix, so Mace can be the generic item. --An Adventurer 14:56, 7 January 2009 (CST)
That looks really good, I like the top table best. If you make a cell (column) for the icons by themselves it helps the text align a lot better when the window isn't wide enough to have all the text on one line (instead of wrapping below the icon it forms two lines to the right of the icon, or if the window is very narrow three lines centered on the icon). But yeah, I think having a forced width makes it look a lot cleaner. --Tlosk 07:15, 21 June 2008 (CDT)
messing around with the tables here a bit. Have the current version on top, a new version on the bottom. on the bottom, its all 1 table and there is no forced 150 px per column. What version do you like better?
Head Armor | Hand Armor | Foot Armor | Upper Body Armor |
Lower Body Armor | Robes | Shields | Clothing |
Axes | Maces | Spears | Swords |
Daggers | Staves | Unarmed Weapons | Magic Casters |
Bows | Crossbows | Thrown Weapons | Ammunition |
Necklaces | Bracelets | Rings |
Crafting Items
Alchemy Items | Fletching Items | Cooking Items | Salvage |
Consumables
Healing Kits | Keys and Tools | Portal Gems | Gems, Potions, and Food |
Spell Components | Scrolls | Mana Stones | Rares |
Other Items
Trophies | Housing Decorations | Pack Dolls | Masks and Guises |
Pets | Miscellaneous |