Unmapped Dungeons: Difference between revisions
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* [[Falatacot Visitor's Alcove]] - 00DA - [[Bur]] ([[:User:Tlosk|Tlosk]], Aug 2008) | * [[Falatacot Visitor's Alcove]] - 00DA - [[Bur]] ([[:User:Tlosk|Tlosk]], Aug 2008) | ||
* [[Massilor's Crypt]] - 472D - 65.4S 43.6W | * [[Massilor's Crypt]] - 472D - 65.4S 43.6W | ||
* [[Moarsmen Priory]] - 00DC - 90.7N 43.0W ( | * [[Moarsmen Priory]] - 00DC - 90.7N 43.0W ([[:User:Tlosk|Tlosk]], Sept 2008) | ||
* [[Northwatch Castle Black Market]] - 9EE5 - 81.5N 25E | * [[Northwatch Castle Black Market]] - 9EE5 - 81.5N 25E | ||
* [[Radiant Blood Stronghold]] - 00B9 - 12.8N, 0.7E | * [[Radiant Blood Stronghold]] - 00B9 - 12.8N, 0.7E |
Revision as of 01:12, 1 October 2008
Unmapped Dungeons
List of dungeons that have not been mapped, include Landblock and coordinates if available. If you are currently working on a map for one these dungeons please edit the page to put your name and date next to the name. Once you have completed a map and posted it, please remove it from the list.
- Ancient Cloister - ???? - 82.5S 96.1E
- Celestial Hand Stronghold - 00B7 - 39.7S 83.6E
- Corrupted Catacombs (Neydisa) - 00E0 - 74.8N 18.4E
- Corrupted Catacombs (Sawato) - 00BA - 23.9S, 54.1E
- Deep Mukkir Nest - 0054 - 81.0N 59.3E (Tlosk, August 2008)
- Eldrytch Web Stronghold - ???? - 26.3N, 49.6E
- Granite Quarry - B070 - 11.8S 39.0E
- Hidden Laboratory - ???? - 67.2N, 27.1W
- Lower Catacomb - 006C - Bur (Tlosk, July 2008)
- Falatacot Visitor's Alcove - 00DA - Bur (Tlosk, Aug 2008)
- Massilor's Crypt - 472D - 65.4S 43.6W
- Moarsmen Priory - 00DC - 90.7N 43.0W (Tlosk, Sept 2008)
- Northwatch Castle Black Market - 9EE5 - 81.5N 25E
- Radiant Blood Stronghold - 00B9 - 12.8N, 0.7E
- South Gate - ??? - 65.0S 63.8W
- Upper Catacombs - 00CE - Bur (Tlosk, July 2008)
- Upper Catacombs Complex - ???? - Bur (Tlosk, July 2008)
- Wight Barrow - ???? - 65.3S 44.6W
- Yanshi Lower Undermine - 0046 - 11.8S 39.0E
- Yanshi Upper Undermine - 0046 - 11.8S 39.0E
Map Conventions
- Name the map with the four digit Landblock, this ensures consistency when a dungeon either has no name, or has multiple names.
- All dungeon areas in the same landblock should appear on a single map.
- Gif files are usually smaller than png files, however low quality gif encoders can produce badly artifacted maps.