Armor (Spell): Difference between revisions
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|Armor VII ||align=center| +225 ||align=center| 60 minutes | |Armor VII ||align=center| +225 ||align=center| 60 minutes | ||
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|Armor VIII ||align=center| +250 ||align=center| 90 minutes | |||
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|Scarab's Shell* ||align=center| +260 ||align=center| N/A | |Scarab's Shell* ||align=center| +260 ||align=center| N/A | ||
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|Armor | | [[Frozen Armor]] ||align=center| +260 ||align=center| N/A | ||
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| [[Harbinger Blood Infusion (Spell)|Harbinger Blood Infusion]] ||align=center| +300 ||align=center| 15 minutes | |||
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<nowiki>*</nowiki>bugged. | <nowiki>*</nowiki>bugged. | ||
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'''Scarab's Shell | '''Scarab's Shell | ||
* Increases the target's natural armor by 260 points. | * Increases the target's natural armor by 260 points. | ||
'''Harbinger Blood Infusion | |||
* The Harbinger's blood suffuses your being increasing your natural armor by 300 points. | |||
|} | |} | ||
== Spell Components & Information == | == Spell Components & Information == | ||
{|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 | {|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 |
Revision as of 06:30, 20 January 2009
Armor spells increase the natural armor of the caster or target. Armor Self VII is named Executor's Blessing. Armor Other VII is named Executor's Boon.
Spell Effects & Stacking
*bugged. |
Force Armor
Frozen Armor
Scarab's Shell
Harbinger Blood Infusion
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