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Dizah ibn Nadqab tells you, "Offer me any trade note worth 5000 pyreals and I'll give you access to the dungeon. In return, you can keep anything you find in there. I can use the trade note to further my investigation in this site."<br>
Dizah ibn Nadqab tells you, "Offer me any trade note worth 5000 pyreals and I'll give you access to the dungeon. In return, you can keep anything you find in there. I can use the trade note to further my investigation in this site."<br>
Dizah ibn Nadqab tells you, "From what I was able to uncover so far, I believe this area was once a place used by powerful Gharu'ndim War Mages. Any relics you find may be difficult for you to use. Yet, perhaps you will be able to understand what I could not. You can't go down there if you're not level 20, in fact I wouldn't go down there if I were you. Just forget the whole thing, you're better off that way."</font>
Dizah ibn Nadqab tells you, "From what I was able to uncover so far, I believe this area was once a place used by powerful Gharu'ndim War Mages. Any relics you find may be difficult for you to use. Yet, perhaps you will be able to understand what I could not. You can't go down there if you're not level 20, in fact I wouldn't go down there if I were you. Just forget the whole thing, you're better off that way."</font>
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<font color=green>You give Dizah ibn Nadqab Trade Note (5,000).<br></font>
<font color=darkgoldenrod>Dizah ibn Nadqab tells you, "I take this with gratitude. I'll open the door for you, but be warned, this is a risky venture. If you should fail, you will return to this place outside of the sealed tower...And I give no refunds."<br></font>
<font color=grey>Dizah ibn Nadqab says, "Oh, if you find something of interest I might be able to identify it for you."<br>
Dizah ibn Nadqab says, "You should hurry. I'll close the door for you in a minute."<br></font>
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Revision as of 13:21, 14 June 2009

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Impious Staff Quest
Level: ??
Type: Solo/Group
Starts At: ??
Repeat: ??

Quest Overview

Before you start the quest, bring a L-Note.
Lockpick helps getting you through the doors in the Impious Temple and Colier Mine faster.
Lockpick is also required in the Mite Maze.

Walk Through

Impious Temple

  1. Talk to Dizah ibn Nadqab at Four Towers near Zaikhal at 12.4N, 2.3E.
  1. Hand her the L Note to get access to the tower with the portal.
  2. Go in the Impious Temple
  3. Collect 4 Keys:
    1. The Inferus Key can be found on the body of a Skeleton Warrior in the SE part. Portal Recall.
    2. The Mortuus Key can be found on the body of a Skeleton Warrior in the NW part. Portal Recall.
    3. The Occasus Key can be found on the body of a Skeleton Captain in the SW part. Portal Recall.
    4. The Superna Key can be found on the body of a Skeleton Warrior in the NE part. Portal Recall.
  4. optional: grab Dizah's Journal from the bottom of the first part of the dungeon (go down one level), lore reasons only
  5. Head NW, left, and up and N to the lever part
  6. In the big room, go into the corridor to the SE, and pull the 2 levers in the smaller room (See map)
  7. Go back to the big room, head NW through the now open door
  8. Pull the levers in the 2 rooms to the left and go back into the corridor and to the N, then E.
  9. Use Superna Key for the first room to the left, pull lever
  10. Use Inferus Key for the second room to the left, pull lever
  11. Back to the corridor and continue through the 2 now open doors
  12. Use Mortuus Key to open the next door, and Occasus Key for the one behind that
  13. Kill the High Priest and loot the Broken Staff off his corpse. Hand Dizah the Staff, and she will tell you to talk to Harlune the Misanthrope in the Mite Maze

Mite Maze, part 1

  1. Head to Mite Maze.
  2. Hand the Broken Staff to Roderick, who replaces Harlune the Misanthrope, (lockpick required)
  3. He will give you a Smelting Pot

Colier Mines

  1. Head to the Colier Village. Take the Colier View Hill Settlement portal at 26.2N, 46.3E in Cragstone
  2. Before entering the dungeon, find 2 keys:
    1. Get the Small Rusty Key from a Banderling Raider in a house at 56.7N, 39.6E
    2. Get the Cell Key from a Drudge Prowler in a house at 56.5N, 38.0E
  3. Enter the Colier Mines (entrance in the basement of the house at .. ..
  4. Use the first key to open the door directly at drop.
  5. Head N (See map) till you find the second locked door
  6. Go left, and get the The Baron's key (See Map) from one of the Undead Miners. You can also grab the Scratched Key for the Baron's Amulet (See Baron's Amulet of Life Giving Quest)
  7. Back to the door, go right now, and straight at first intersection.
  8. Through a series of rooms, in the fourth room, to the S, is a locked door. Open with Baron's Key
  9. Straight and N until you see a Wheelbarrow in a small room
  10. Double click the Wheelbarrow to obtain Iron Ore

Getting the Staff

  1. Hand the Smelting Pot and the Iron Ore to someone trained in Alchemy (no skill check)
  2. Use Smelting Pot on Iron Ore to create Slag.
    • + =
  3. Bring the Slag back to Roderick in Mite Maze
  4. Hand him the Slag to receive the Impious Staff


Maps

Dungeon Coordinates Wiki Map ACmaps
Impious Temple 12.2N, 2.4E -- 015E
Mite Maze 41.1N, 57.3E -- 01F8
Colier Mine 56.8N, 38.3E -- 01AE

Items

Quest Items

Inferus KeyFile:Mortus Key Icon.png Mortus Key Occasus Key Superna KeyFile:Dizah's Journal Icon.png Dizah's Journal Broken Staff Iron Ore Smelting Pot Slag

Rewards

Impious Staff

Experience Rewards

Images

Lore & Dialog

Dizah ibn Nadqab tells you, "While excavating this site, I inadvertently awakened the undead that rest here. I was able to escape the dungeon with my life, but before doing so I found a large audience chamber with treasure."
Dizah ibn Nadqab tells you, "Offer me any trade note worth 5000 pyreals and I'll give you access to the dungeon. In return, you can keep anything you find in there. I can use the trade note to further my investigation in this site."
Dizah ibn Nadqab tells you, "From what I was able to uncover so far, I believe this area was once a place used by powerful Gharu'ndim War Mages. Any relics you find may be difficult for you to use. Yet, perhaps you will be able to understand what I could not. You can't go down there if you're not level 20, in fact I wouldn't go down there if I were you. Just forget the whole thing, you're better off that way."


You give Dizah ibn Nadqab Trade Note (5,000).
Dizah ibn Nadqab tells you, "I take this with gratitude. I'll open the door for you, but be warned, this is a risky venture. If you should fail, you will return to this place outside of the sealed tower...And I give no refunds."
Dizah ibn Nadqab says, "Oh, if you find something of interest I might be able to identify it for you."
Dizah ibn Nadqab says, "You should hurry. I'll close the door for you in a minute."


Notes

  • ??