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CHAPTER 2<br />
CHAPTER 2<br />
'''CREATING A CHARACTER'''
'''CREATING A CHARACTER'''
:Setting Heritage, Gender, Appearance, and CLothing
:Setting Heritage, Gender, Appearance, and Clothing
:Naming Your Character and Choosing a Starting Town
:Naming Your Character and Choosing a Starting Town



Revision as of 13:03, 17 July 2015

Related topics: Printed Materials, Articles linked to the Asheron's Call: Sybex Official Strategies and Secrets

Asheron's Call Official Strategies and Secrets was a 344 page strategy guide by Rusel DeMaria, originally released on November 8, 1999. In the acknowledgments, the author credits Chris Pierson, Eri Izawa, Chris L'Etoile, and Justin Quimby as his main sources of information.

Contents

Dedication/Acknowledgments
Introduction

CHAPTER 1
A CONCISE HISTORY OF ASHERON'S CALL

The Catastrophe
The Tale Continues


CHAPTER 2
CREATING A CHARACTER

Setting Heritage, Gender, Appearance, and Clothing
Naming Your Character and Choosing a Starting Town


CHAPTER 3
STARTING OUT IN ASHERON'S CALL

Acquiring Experience
Reading the Interface
Using the Keyboard
Using the Options Panel


CHAPTER 4
ATTRIBUTE, SKILL AND LEVEL ADVANCEMENT

Character Level
Base Level and Exponential Increases


CHAPTER 5
SOCIAL SYSTEMS

Fellowships
Allegiances


CHAPTER 6
TOWN, TRADE, AND TRAVEL BASICS

Visiting Towns
Exploring the Wilderness


CHAPTER 7
ARMOR, SHIELDS, AND WEAPONS

Armor
Shields
Weapons


CHAPTER 8
ITEMS

Item Notes
Basic Foods
Gems and Jewelry
Healing Kits
Potions
Packs
Paper Items
Miscellaneous Items


CHAPTER 9
SKILL CHECKS AND CRAFT SKILLS

Skill Checks
Using Craft Skills


CHAPTER 10
UNDERSTANDING CREATURES

Humanoid Creatures
Animal Creatures
Other Creature Types
Alternative Monster Classifications


CHAPTER 11
ENTERING COMBAT

The Combat Interface
Combat Keyboard Commands
Missile Combat
Combat Tips


CHAPTER 12
USING MAGIC

The Magic Interface
An Introduction to Magic Schools
Skills Associated with Magic
Mana
Starting Spells
Anatomy of a Spell
Targets and Range for Spells
The Magic Economy System: An Introduction
Tips for Mages


CHAPTER 13
DEATH AND RESURRECTION

Consequences of Dying


CHAPTER 14
LOCATIONS

Dungeons
Lifestones
Portals
Portals: Wilderness
Shops and People
Structures
Towns
Wilderness


CHAPTER 15
BASIC QUESTS

Collector Quests
Item Quests
PK and NPK Quests


APPENDIX A
PLAYER KILLERS

Surviving as a PK


APPENDIX B
SPELL TYPES

War Magic
Life Magic
Creature Enchantment
Item Enchantment


APPENDIX C
TOWN MAPS