>Arkalor's Bot
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== Walkthrough & Notes ==
== Walkthrough & Notes ==
# Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]].
# Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]].
# Kill it and loot the {{Icon Link Small|Habitat Portal Gem}}.
# Kill it and loot the {{Itemlink|Habitat Portal Gem}}.
# Inside the dungeon there are three [[Virindi Observer]]s in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
# Inside the dungeon there are three [[Virindi Observer]]s in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
# There are two [[Habitat Cache]]s, each contains a {{Icon Link Small|Glittering Blade}} and {{Icon Link Small|Flimsy Hilt}} used to make the {{Icon Link Small|Virindi Scalpel}}. A check against dagger skill is made and if it fails the parts are destroyed.
# There are two [[Habitat Cache]]s, each contains a {{Itemlink|Glittering Blade}} and {{Itemlink|Flimsy Hilt}} used to make the {{Itemlink|Virindi Scalpel}}. A check against dagger skill is made and if it fails the parts are destroyed.


== Dungeons & Maps ==
== Dungeons & Maps ==

Latest revision as of 20:16, 21 November 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Virindi Scalpel Quest
Level: 60
Type: Solo
Starts At: Marescent Plateau
Route: Timaru
Repeat: 20 Hours

Overview Edit

Walkthrough & Notes Edit

  1. Search the Marescent Plateau for a rare random spawn of the Virindi Collector.
  2. Kill it and loot the Habitat Portal Gem.
  3. Inside the dungeon there are three Virindi Observers in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
  4. You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
  5. There are two Habitat Caches, each contains a Glittering Blade and Flimsy Hilt used to make the Virindi Scalpel. A check against dagger skill is made and if it fails the parts are destroyed.

Dungeons & Maps Edit

Dungeon Coordinates Wiki Map ACmaps
Habitat N/A -- 0293

Rewards Edit

Items Edit

Images Edit

Click image for full size version.

Dialog Edit

No quest dialog.

Update History Edit

Dark Majesty (expansion)

  • Quest introduced.

Pillars Made of Sand

Treaties in Stone

The Quest for Freedom

  • Repeat timer changed from 27 days to 20 hours.