No edit summary
Line 2: Line 2:
{{righttoc}}
{{righttoc}}


The in game time and date can be viewed at the top of the [[Map Panel]]. Some areas such as [[Graveyard]] have spawns and NPCs that change depending on the time of day. In real world time, day and night in Dereth are 1 hour of real time each.
The in game time and date can be viewed at the top of the [[Map Panel]]. Some areas such as [[Graveyard]] have spawns and NPCs that change depending on the time of day.  


== Hours of the Day ==
There are 16 time periods in a day. There are 7 days in a week. There are 12 months in 1 year. It is not clear how a month is calculated. It may be that 1 month is 4 weeks, or 1 month is 30 days, for example.
Derethian ([[Old Roulean]]) days are divided into the following time periods:
 
<br>
In real world time, each in game day lasts 2 hours and 7 minutes.{{Specific Citation Needed}} Therefore, each individual time period lasts approximately 8 minutes. And each in game week lasts 14 hours and 49 minutes.
In real world time in [[Dereth]] each Day lasts a total 2 Hours <i>(120 minutes)</i> and each individual timeframe (for example Midsong) listed below lasts 7.5 minutes.
 
In lore, the system of time keeping used on Dereth is originally the system used by the old Isparian empire of Roulea. Roulea had spanned much of Ispar, and both the Old Roulean language and system of time had been used by traders on Ispar as a common form of communication. When Isparians of various heritage groups found themselves on Dereth, this language and system of time became the standard for everyone.<ref name=ZogblasterArchiveTheLandOfDereth>[[Zogblaster Archive]]: [[Zogblaster Archive/The Land of Dereth|The Land of Dereth]]</ref><ref name=TimeOfDayAndMonthsOfTheYear>[[Microsoft Zone Archive]]: [[Microsoft Zone Archive/Asheron's Call Handbook/Time of Day and Months of the Year|Time of Day and Months of the Year]]
</ref>
 
== Times of the Day ==
{|class=wikitable
{|class=wikitable
!colspan=2|Day - <i>(60 Minutes)</i>
!Roulean Time
!Real World Time
!Sunrise/Sunset<ref name=ZogblasterArchiveTheLandOfDereth /><ref name=TimeOfDayAndMonthsOfTheYear />
!Region Data<ref name=RegionData>Portal.dat: 13-Regoin [http://ac.yotesfan.com/13-Region/ http://ac.yotesfan.com/13-Region/]</ref>
!Graveyard
|-
|Darktide
|12:00 AM to 1:30 AM
|rowspan=4 align=center|Night
|rowspan=4 align=center|Night
|rowspan=4 align=center|Night
|-
|Darktide-and-Half
|1:30 AM to 3:00 AM
|-
|Foredawn
|3:00 AM to 4:30 AM
|-
|Foredawn-and-Half
|4:30 AM to 6:00 AM
|-
|-
|Morntide
|Dawnsong
|6:00 AM to 7:30 AM
|6:00 AM to 7:30 AM
|rowspan=10 align=center|Day
|rowspan=10 align=center|Day
|rowspan=8 align=center|Day
|-
|-
|Morntide-and-Half
|Dawnsong-and-Half
|7:30 AM to 9:00 AM
|7:30 AM to 9:00 AM
|-
|-
|Midsong
|Morntide
|9:00 AM to 10:30 AM
|9:00 AM to 10:30 AM
|-
|-
|Midsong-and-Half
|Morntide-and-Half
|10:30 AM to 12:00 PM
|10:30 AM to 12:00 PM
|-
|-
|Warmtide
|Midsong
|12:00 PM to 1:30 PM
|12:00 PM to 1:30 PM
|-
|-
|Warmtide-and-Half
|Midsong-and-Half
|1:30 PM to 3:00 PM
|1:30 PM to 3:00 PM
|-
|-
|Evensong
|Warmtide
|3:00 PM to 4:30 PM
|3:00 PM to 4:30 PM
|-
|-
|Evensong-and-Half
|Warmtide-and-Half
|4:30 PM to 6:00 PM
|4:30 PM to 6:00 PM
|-
|-
!colspan=2|Night - <i>(60 Minutes)</i>
|Evensong
|-
|Gloaming
|6:00 PM to 7:30 PM
|6:00 PM to 7:30 PM
|rowspan=4 align=center|Night
|-
|-
|Gloaming-and-Half
|Evensong-and-Half
|7:30 PM to 9:00 PM
|7:30 PM to 9:00 PM
|-
|-
|Darktide
|Gloaming
|9:00 PM to 10:30 PM
|9:00 PM to 10:30 PM
|rowspan=2 align=center|Night
|rowspan=2 align=center|Night
|-
|-
|Darktide-and-Half
|Gloaming-and-Half
|10:30 PM to 12:00 AM
|10:30 PM to 12:00 AM
|-
|Foredawn
|12:00 AM to 1:30 AM
|-
|Foredawn-and-Half
|1:30 AM to 3:00 AM
|-
|Dawnsong
|3:00 AM to 4:30 AM
|-
|Dawnsong-and-Half
|4:30 AM to 6:00 AM
|-
|-
|}
|}


== Days of the Week ==
== Days of the Week ==
In real world time in [[Dereth]] each Day lasts a total of 2 Hours <i>(120 Minutes)</i> and each Week lasts a total 12 hours <i>(720 Minutes)</i>.
{|class=wikitable
{|class=wikitable
!Day
!Day
Line 82: Line 96:


== Months of the Year ==
== Months of the Year ==
Derethian ([[Old Roulean]]) Years are divided into the following periods:
{|class=wikitable
{|class=wikitable
!colspan=2|Winter
!colspan=2|Winter
Line 132: Line 144:


== Portal Years ==
== Portal Years ==
Portal Year (P.Y., PY) is the system of year numbering used by [[Isparian]]s on [[Dereth]]. 0 P.Y. is marked with the death of [[The One Queen]]. The game opened up in Leafcull, 10 P.Y. (November 1999). Therefore, the "zero year" is established at 1989.
Portal Year (P.Y., PY) is the system of year numbering used by [[Isparian]]s on [[Dereth]]. 0 P.Y. is marked with the death of [[The One Queen]]. The game opened up in Leafcull, 10 P.Y. (November 1999).
<br><br>Note that the portal year (and the months and dates) displayed on the in-game calendar is incorrect. The original concept was that a full year (in terms of months) would pass in a single real world month. This may be in part because the developers wanted short Derethian days, so players who can only play in the evening aren't always playing in a dark game world, for example. Thus, each month of real world time is a full year in the incorrect in-game calender.
 
<br><br>However, in lore terms one year in the real world and one year in Dereth are equal. For example, there are only four seasons per real world year instead of per real world month. Isparians age at the same rate as humans on earth. And most importantly, whenever the PY is referenced in lore, it is writen in the correct year (For example 1999 = PY 10, 2008 = PY 19). The calendar panel has not been corrected since it is a minor issue, and fixing it would likely interfere with the day/night system. For the correct Portal Years and Roulean months as they correspond to the patches and real world dates, see [[Patches]].
Note that the portal year (and the months and dates) displayed on the in-game calendar is incorrect. For more information, see [[Continuity/In-Game Calendar|Continuity: In-Game Calendar]]. To convert between real world months/years and Portal Years, see [[Patches]].


== Related Articles ==
== Related Articles ==
* [[Zogblaster Archive/The Land of Dereth]]
* [[Zogblaster Archive/The Land of Dereth|The Land of Dereth]]
* [[Microsoft Zone Archive/Asheron's Call Handbook/Time of Day and Months of the Year|Time of Day and Months of the Year]]
* [[Microsoft Zone Archive/Asheron's Call Handbook/Time of Day and Months of the Year|Time of Day and Months of the Year]]
 
* [[Portal Year Era]]
* [[Continuity/In-Game Calendar|Continuity: In-Game Calendar]]
== References ==
<references />
[[Category:Game Mechanic]]
[[Category:Game Mechanic]]
[[Category:Lore]]
[[Category:Lore]]

Revision as of 14:31, 9 June 2020

Related topics: Game Mechanics

The in game time and date can be viewed at the top of the Map Panel. Some areas such as Graveyard have spawns and NPCs that change depending on the time of day.

There are 16 time periods in a day. There are 7 days in a week. There are 12 months in 1 year. It is not clear how a month is calculated. It may be that 1 month is 4 weeks, or 1 month is 30 days, for example.

In real world time, each in game day lasts 2 hours and 7 minutes.[Citation Needed] Therefore, each individual time period lasts approximately 8 minutes. And each in game week lasts 14 hours and 49 minutes.

In lore, the system of time keeping used on Dereth is originally the system used by the old Isparian empire of Roulea. Roulea had spanned much of Ispar, and both the Old Roulean language and system of time had been used by traders on Ispar as a common form of communication. When Isparians of various heritage groups found themselves on Dereth, this language and system of time became the standard for everyone.[1][2]

Times of the Day

Roulean Time Real World Time Sunrise/Sunset[1][2] Region Data[3] Graveyard
Darktide 12:00 AM to 1:30 AM Night Night Night
Darktide-and-Half 1:30 AM to 3:00 AM
Foredawn 3:00 AM to 4:30 AM
Foredawn-and-Half 4:30 AM to 6:00 AM
Dawnsong 6:00 AM to 7:30 AM Day Day Day
Dawnsong-and-Half 7:30 AM to 9:00 AM
Morntide 9:00 AM to 10:30 AM
Morntide-and-Half 10:30 AM to 12:00 PM
Midsong 12:00 PM to 1:30 PM
Midsong-and-Half 1:30 PM to 3:00 PM
Warmtide 3:00 PM to 4:30 PM
Warmtide-and-Half 4:30 PM to 6:00 PM
Evensong 6:00 PM to 7:30 PM Night
Evensong-and-Half 7:30 PM to 9:00 PM
Gloaming 9:00 PM to 10:30 PM Night Night
Gloaming-and-Half 10:30 PM to 12:00 AM

Days of the Week

Day
FirstDay
StarDay
EarthDay
MoonsDay
ElderDay
Freeday

Months of the Year

Winter
Snowreap January
Coldeve February
Wintersebb March
Spring
Morningthaw April
Solclaim May
Seedsow June
Summer
Leafdawning July
Verdantine August
Thistledown September
Autumn
Harvestgain October
Leafcull November
Frostfell December

Portal Years

Portal Year (P.Y., PY) is the system of year numbering used by Isparians on Dereth. 0 P.Y. is marked with the death of The One Queen. The game opened up in Leafcull, 10 P.Y. (November 1999).

Note that the portal year (and the months and dates) displayed on the in-game calendar is incorrect. For more information, see Continuity: In-Game Calendar. To convert between real world months/years and Portal Years, see Patches.

Related Articles

References