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* Use [[Alchemical Throwing Phials]]. These phials mimic the effects of imperil, vulnerability spells, and fester. They require base [[Alchemy]] skill to wield.
* Use [[Alchemical Throwing Phials]]. These phials mimic the effects of imperil, vulnerability spells, and fester. They require base [[Alchemy]] skill to wield.
* Use [[Gearcrafted_Devices#Lenses|Gearcrafted Lenses]]. These lenses mimic the effects of imperl. They require base [[Assess Creature]] skill to wield.
* Use [[Gearcrafted_Devices#Lenses|Gearcrafted Lenses]]. These lenses mimic the effects of imperl. They require base [[Assess Creature]] skill to wield.
* Use [[Princely Runed Weapons]] and [[Royal Runed Weapons]]. These weapon sets have a cast on strike [[Gossamer Flesh]] (Imperil VII) spell. '''Sword users''' also have the similar [[Sword of Soroku]] and '''dagger users''' have the similar [[Assassin's Edge]].
* Use [[Princely Runed Weapons]] and [[Royal Runed Weapons]]. These weapon sets have a cast on strike [[Gossamer Flesh]] (Imperil VII) spell.
* '''Spear users''' only: Use the [[Blessed Spear of the Mosswart Gods]] which has a cast on strike [[Decrepitude's Grasp]] (Fester VII).
* '''Heavy Weapon users''' also have the similar [[Sword of Soroku]] and [[Assassin's Edge]].
* '''Mace users''' only: Use [[Mi Krau-Li's Remastered Jitte]], the [[Club of Surprising Cunning]], or the [[Club of Remarkable Cunning]]. These weapons have cast on strike [[Bludgeoning Vulnerability Other VI]], Bludgeoning Vulnerability Other VI, and [[Tusker's Gift]], respectively.
* '''Heavy Weapon users''' only: Use the [[Blessed Spear of the Mosswart Gods]] which has a cast on strike [[Decrepitude's Grasp]] (Fester VII).
* '''Sword users''' only: Use the [[Enhanced Crystal Sword]] which has a cast on strike [[Piercing Vulnerability Other V]].
* '''Finesse Weapon users''' only: Use [[Mi Krau-Li's Remastered Jitte]], the [[Club of Surprising Cunning]], or the [[Club of Remarkable Cunning]]. These weapons have cast on strike [[Bludgeoning Vulnerability Other VI]], Bludgeoning Vulnerability Other VI, and [[Tusker's Gift]], respectively.
* '''Finesse Weapon users''' only: Use the [[Enhanced Crystal Sword]] which has a cast on strike [[Piercing Vulnerability Other V]].
* Use the [[Enhanced Dark Sorcerer's Phylactery]] which has a built in [[Decrepitude's Grasp]] spell. Note that the orb takes 250 Life Magic to activate - this can be achieved through the use of a [[Life Giver's Crystal]].
* Use the [[Enhanced Dark Sorcerer's Phylactery]] which has a built in [[Decrepitude's Grasp]] spell. Note that the orb takes 250 Life Magic to activate - this can be achieved through the use of a [[Life Giver's Crystal]].
* Note that while the [[Rift Orb (Tenebrous Rift)]] has a built-in Gossamer Flesh spell, the orb itself requires 350 Life Magic to activate, making this not an alternative to life magic.
* Note that while the [[Rift Orb (Tenebrous Rift)]] has a built-in Gossamer Flesh spell, the orb itself requires 350 Life Magic to activate, making this not an alternative to life magic.

Revision as of 15:28, 3 February 2016

Related topics: Life Magic, Item Enchantment Alternatives, Creature Enchantment Alternatives, Character Templates

The Life Magic skill deals in protection and a wide variety of effects based on the secondary attributes of Health, Stamina, and Mana.

Buffing

Life magic buffs can improve the natural armor, protection against the seven damage types, and regeneration of Health, Stamina, and Mana of the caster or target.

Self

Alternatives:

Other

Alternatives:

Debuffing

Life magic debuffs can worsen the natural armor, protection against the seven damage types, and regeneration of Health, Stamina, and Mana of the target.

Alternatives:

No Alternatives:

  • Without life magic, there is no way to mimic the effects of Exhaustion.
  • Without life magic, there is no way to mimic the effects of Mana Depletion.

Secondary Attributes

Life magic can manipulate the Health, Stamina, and Mana of the caster or target in a number of ways:

  • Through the use of Heal and Revitalize the caster can restore points of health or stamina to themselves or their target.
  • Through the use of Harm, Enfeeble, and Mana Drain the caster can remove points of health, stamina, or mana from their target.
  • Through the use of Infuse Health, Infuse Stamina, and Infuse Mana the caster can give a portion of their health, stamina, or mana to their target.
  • Through the use of Drain Health, Drain Stamina, and Drain Mana the caster can steal a portion of their target's health, stamina, or mana and add it to their own.
  • Through the use of six transfer spells, the caster can drain their own health, stamina, or mana, and restore one of the other two.
  • Through the use of Martyr Bolts, the caster can drain a portion of their own health, stamina, or mana, and fire it as a bolt which will drain the target's health, stamina, or mana.

Self Restoration

Alternatives:

Other Restoration

Alternatives:

No Alternatives:

Management

Alternatives:

No Alternatives:

  • Without life magic, no transfer spells are available outside of the two listed on the casters above.

Damage

Alternatives:

No Alternatives:

  • Without life magic, there are no ways to mimic a vast majority of the damaging life magic spells such as drains and martyr bolts.