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Revision as of 01:58, 5 October 2012

Introduced:  Throne of Destiny Related Quests:  Rares Updated:  Master of Arms
Desert Wyrm
  • Value: 50,000
  • Burden: 400
  • Skill: Finesse Weapons (Sword)
  • Damage: 22.27 - 28 (?), Slashing/Piercing
  • Speed: Average (40)
  • Bonus to Attack Skill: +18%
  • Bonus to Melee Defense: +18.0%
  • Spells: Epic Flame Ward, Incantation of Swift Killer, Incantation of Heart Seeker, Epic Finesse Weapon Aptitude, Incantation of Blood Drinker, Epic Blood Thirst, Incantation of Defender
  • Properties: Multi-Strike, Pierce Rending, Armor Cleaving
  • Activation requires None
  • Spellcraft: 350.
  • Mana: 2000.
  • Mana Cost: 1 point per 30 seconds.
  • This sword hails from the Jaladhaqa Qalathina of Gharu'n, and is one of that warrior guild's most honored weapons. It is not owned by any one person, but by the guild in general. The sword has become a symbol of one's skill with the sword. To earn the right to hold the blade one must earn it by force of arms. The rules are simple: you must defeat the current owner of the blade in fair and honorable combat without killing him. Those who currently wield this blade command great respect within the guild. The Desert Wyrm was thought lost in the last great battle with Zharalim.

Notes

  • Gives Heroic Destroyer Set bonus spells the higher the Item level.
  • During the Master of Arms event, the skill was changed from Sword to Finesse Weapons and the spells adjusted accordingly. The base damage was upped from ?? to 22.27 - 28.