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{{Quest Summary
{{Quest Summary
  |   Patch Introduced =  
  |               Level = 180
  |     Related Quests =
  |   Recommended Level =  
|            Updated =
  |          Quest Type = Solo
|
  |          Kill Task =  
|          Live Image =  Live.jpg
  |         Starts With = [[Virindi Delegate (Emotions Unbound)|Virindi Delegate]]
|  Live Image Caption =  
  |          Starts At = [[Obsidian Plains]] at 61.6S, 63.3W
  |          Quest Type = Solo/Group
  |               Route = [[Mansion]] to [[Dangerous Portal Device]] to [[Center of the Obsidian Plains]]
  |          Kill Task = False
  |       Repeat Timer = 20 Hours
  |     Start Location = 63.1S, 65.5W
  |   Time to Complete =  
|               Timer = 13 Days
  |          Contracts = [[Contract for Visitors]]
|    Time to Complete = 30 minutes
|  Level Restrictions = 180+
|  Level Suggestions = 180+
  |          Contracts =  
  |       Item Rewards = [[Lightning Cloud]], [[Legendary Token]]
  |   Luminance Reward = 15,000
  |       Max XP Reward = 100,000,000
|              Titles = none
  |          Hub Quest =  
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = False
|        Link Images = True
|  Link Lore & Dialog = True
|          Link Notes = False
}}
}}
== Quest Overview ==
== Overview ==
Help the Vision of Horror investigate strange power surges emanating from the Obsidian Plains.
Help the [[Virindi Delegate (Emotions Unbound)|Virindi Delegate]] investigate strange power surges emanating from the [[Obsidian Plains]].


== Walk Through ==
== Walkthrough & Notes ==
# (optional) Talk to the Vision of Horror located up on the rim of the Obsidian Crater (61.6S, 63.3W)
# Head west to the [[Rynthid Crystal Access Device]] at 63.1S, 65.5W. It is surrounded by 3 dungeons.
#* '''Route: Use a Dangerous Portal Device at a mansion to get to the center of the Obsidian Plains'''
 
# Head west to the [[Rynthid Crystal Access Device]] at 63.1S, 65.5W. It is surrounded by 3 dungeons, all are lvl 180+ and cannot be tied/summoned.
=== Part 1: Splinter Dungeons ===
# You will need to enter the Seed of Anger, Seed of Misery, and Seed of Hatred and reach the Disciple at the end, and kill it for a shard.
==== Splinter of Anger ====
# '''Seed of Anger Dungeon:''' This dungeon is very linear. You will proceed through 4 number of rooms with portal doors. To open them, simply hit the lever in the alcove nearby.
# You will proceed through 4 number of rooms with portal doors. To open them, simply hit the lever in the alcove nearby.
# After the 4th lever room, you will come to the final room containing [[Virindi Confer]] (lvl 240), high level hollow minions, and the [[Disciple of Anger]] (lvl 265). Kill the disciple and loot a [[Splinter of Anger]] from the floor (9 spawn). Once you have a splinter, take the exit portal back to the surface
# After the 4th lever room, you will come to the final room containing [[Virindi Confer]], high level hollow minions, and the [[Disciple of Anger]]. Kill the disciple and loot a {{Icon Link Small|Splinter of Anger}} from the floor (9 spawn). Once you have a splinter, take the exit portal back to the surface
# '''Seed of Misery Dungeon:''' This dungeon is also linear, and has a number of large rooms with virindi and lightning pillars in them. Do not fight in the rooms, simply run through the large rooms, and follow the hall. The hall appears to split after each room, but in fact one route dead ends shortly.
 
==== Splinter of Misery ====
# This dungeon has a number of large rooms with virindi and lightning pillars in them. Do not fight in the rooms, simply run through the large rooms, and follow the hall. The hall appears to split after each room, but in fact one route dead ends shortly.
#* Exit 1st big room to the north, go west
#* Exit 1st big room to the north, go west
#* Exit 2nd big room to the east, go north
#* Exit 2nd big room to the east, go north
#* Exit 3rd big room to the south, go west
#* Exit 3rd big room to the south, go west
#* Exit 4th big room to the south, go east
#* Exit 4th big room to the south, go east
# After the 4th large room is a smaller one with chorzite pillars, more [[Virindi Conver]] and a [[Hollow Servitor]]. Kill the servitor to open the door to the east leading to the final room
# After the 4th large room is a smaller one with [[Chorizite Pillar]]s, more [[Virindi Confer]] and a [[Hollow Servitor]]. Kill the servitor to open the door to the east leading to the final room
# Again in the final room kill the [[Disciple of Misery]] and loot a [[Splinter of Misery]] from the floor. When you have one, take the exit portal to the surface
# Again in the final room kill the [[Disciple of Misery]] and loot a {{Icon Link Small|Splinter of Misery}} from the floor. When you have one, take the exit portal to the surface
# '''Seed of Hatred Dungeon:''' This dungeon splits early on either to the east or to the west. Which way you go does not matter, as the dungeon is linear and the 2 paths meet up later on.
 
==== Splinter of Hatred ====
# This dungeon splits early on either to the east or to the west. Which way you go does not matter, as the dungeon is linear and the 2 paths meet up later on.
# From the drop, head east (or west) through 2 large rooms with more Lightning Pillars and virindi, until you come to the smaller 3rd room, which has a killable door. Killing the door opens the hall to reveal a jump.
# From the drop, head east (or west) through 2 large rooms with more Lightning Pillars and virindi, until you come to the smaller 3rd room, which has a killable door. Killing the door opens the hall to reveal a jump.
#*'''Warning!!:'''Do NOT use a full power jump! You will hit the ceiling above and fall down into the pit. For those with a high jump skill 1/3 should suffice. For those with a lower skill 1/2 will do it. There is no way out of the pit below, and if you are vulned the floor will deal SERIOUS lightning damage!
#* {{Warning}} Do NOT use a full power jump! You will hit the ceiling above and fall down into the pit. For those with a high jump skill 1/3 should suffice. For those with a lower skill 1/2 will do it. There is no way out of the pit below, and if you are vulned the floor will deal SERIOUS lightning damage!
# After making the jump, follow the hall north to a large room. This room has a number of giant pits you must now jump across
# After making the jump, follow the hall north to a large room. This room has a number of giant pits you must now jump across
#* '''Note:''' if you fall, follow the hall back to the start of the dungeon. it is possible to overshoot the jumps!! For high jump skill players (600+) it is recommended not to aim straight across. Instead jump slightly north or south, to give yourself extra landing space.
#* Note: If you fall, follow the hall back to the start of the dungeon. it is possible to overshoot the jumps!! For high jump skill players (600+) it is recommended not to aim straight across. Instead jump slightly north or south, to give yourself extra landing space.
# Make the 2 jumps, then continue south down the hall to the final room with the [[Disciple of Hate]] and his minions. Kill the Disciple and loot a [[Sliver of Hatred]] then take the exit portal.
# Make the 2 jumps, then continue south down the hall to the final room with the [[Disciple of Hatred]] and his minions. Kill the Disciple and loot a {{Icon Link Small|Splinter of Hatred}} then take the exit portal.
# Once you have all 3 slivers, head to the Vision of Horror located up on the rim of the Obsidian Crater (61.6S, 63.3W) to hand them in.
 
#*Note: Each Sliver carries a 3,000 lum and 25,000,000 XP reward, as well as 5 legendary tokens so equip any XP trinkets before handing them in
=== Part 2: Rynthid Access Dungeon ===
# The Vision of Horror will hand back a “Focused” version of each splinter. Take these back to the [[Rynthid Crystal Access Device]] at 63.1S, 65.5W. Hand any 1 of the crystals to the device to be portalled (it will take all 3 when you hand 1 in).
# Once you have all 3 Splinters, head to the [[Virindi Delegate (Emotions Unbound)|Virindi Delegate]] located up on the rim of the Obsidian Crater (61.6S, 63.3W) to hand them in for the first 3 rewards.
# In here you will be completing a series of puzzles. If you die you CANNOT get back inside until your timer is up, and you have gotten a new set of slivers!
# In addition to your rewards, the Virindi Delegate will also give you {{Icon Link Small|Focused Splinter of Anger}}, {{Icon Link Small|Focused Splinter of Misery}} and {{Icon Link Small|Focused Splinter of Hatred}}. Take the focused splinters back to the [[Rynthid Crystal Access Device]] at 63.1S, 65.5W and give one (it will take all 3 Focused Splinters) to the device to be portalled into the next dungeon.
# Head north through the 2 rooms with lightning pillars (be sure to dispel before running!). In the 3rd room, there will be lightning storms all over the ceiling shooting streaks at you. Run across this room as well but beware!! Throughout the rooms are traps to take all your stamina, and give you 300% burden! After exiting the room with the lightning storm, head through the hallways with the lightning traps but STOP before entering the 4th large room!
# In here you will be completing a series of puzzles.
#* Note: If you die run back and use the Crystal Access Device again at 63.1S, 65.5W to be portalled back to the 1st puzzle room.
# Head north through the 2 rooms with lightning pillars (be sure to dispel before running!). In the 3rd room, there will be lightning storms all over the ceiling shooting streaks at you. Run across this room as well but beware!! Throughout the rooms are traps to take all your stamina, and give you 300% burden by casting [[Weight of Eternity]] on you! After exiting the room with the lightning storm, head through the hallways with the lightning traps but STOP before entering the 4th large room!
# This 4th large room (with red lightning coursing over the ground) is the final trial.
# This 4th large room (with red lightning coursing over the ground) is the final trial.
#*Note: If you fail this puzzle, you will be portalled to a small room leading to the start of the dungeon and need to run back.  
#* Note: If you fail this puzzle, you will be portalled to a small room leading to the start of the dungeon and need to run back.  
# In this room, you must walk ONLY where the lightning goes (it does not hurt). You can move even if no lightning is visible, as long as you don’t stray from where it is/will be. Take your time and go SLOW. There is NO direct path to the south east exit. You will traverse the entire room on your way there. I went east, then south, then all the way west, then south, then east on my way to the door.
# In this room, you must walk ONLY where the lightning goes (it does not hurt). You can even move if ther is no lightning visible, as long as you don’t stray off of the lightnings path. Take your time and go SLOW. There is NO direct path to the south east exit. You will traverse the entire room on your way there. I went east, then south, then all the way west, then south, then east on my way to the door.
#*Note: There is also a [[Chorizite Chest]] in this room in the opposite corner to the exit hallway.
#* Note: Do not try and jump. There is an invisible ceiling and you will simply be portalled back to the start of the dungeon.
#* Note: Do not try and jump. There is an invisible ceiling and you will simply be portalled back to the start of the dungeon.
# After crossing the room, sprint over and talk to the Mysterious Portal (be careful of the 2 pillars in the room as well). It will reward you with a [[Lightning Cloud]] before portalling you out of the room.
# After crossing the room, sprint over and talk to the [[Mysterious Portal (Seed of Power)|Mysterious Portal]] (be careful of the 2 pillars in the room as well). It will reward you with a [[Lightning Cloud]] before portalling you out of the room and dropped at (81.7S, 62.9W) near [[Candeth Keep]].
# Return once more to the Vision of Horror located up on the rim of the Obsidian Crater (61.6S, 63.3W) for an additional 6,000 luminance, 5 legendary tokens, and 50,000,000XP
# Return once more to the [[Virindi Delegate (Emotions Unbound)|Virindi Delegate]] located up on the rim of the Obsidian Crater your final rewards.
#* Note: The [[Lightning Cloud]] can be attached to a roof hook on a house, OR it can be held in your hand!
 


== Maps ==
== Dungeons & Maps ==
{{Dungeon Table
{{Dungeon Table
  | Table Rows =  
  | Table Rows =  
{{Dungeon Maps
{{Dungeon Maps
  |        Dungeon =  
  |        Dungeon = Seed of Anger
  |    Coordinates =  
  |    Coordinates = 63.1S, 65.5W
  |  Wiki Map File =  
  |  Wiki Map File =  
|      ACmaps ID =
| Other Site Name =
| Other Site Link =
}}
}}
{{Dungeon Maps
|        Dungeon = Seed of Misery
|    Coordinates = 63.1S, 65.5W
|  Wiki Map File =
}}
}}
 
{{Dungeon Maps
== Items ==
  |         Dungeon = Seed of Hatred
{{Item Table|Caption=Quest Items|??}}
  |    Coordinates = 63.1S, 65.5W
 
  |   Wiki Map File =  
{{Item Table|Caption=Rewards|??}}
 
== Experience Rewards ==
{{Quest Experience Table
  | Repeat Differs = True
  |    Table Rows =
{{Quest Task
|            Description =
|                  Max XP =
|        Percent of Level =
|              Level Cap =
|          Repeat Max XP =
| Repeat Percent of Level =  
  |       Repeat Level Cap =  
}}
}}
}}
{{Dungeon Maps
 
  |         Dungeon = Rynthid Crystal Access
{{Quest Experience Table
  |    Coordinates = 63.1S, 65.5W
  | Repeat Differs = False
  |   Wiki Map File =  
  |    Table Rows =
{{Quest Task
|      Description =
|          Max XP =
| Percent of Level =  
  |       Level Cap =  
}}
}}
}}
}}


== Title Rewards ==
== Rewards ==
{{Title Rewards Table
{{Rewards Table
  | Table Rows =
  |       Quest Task = Give splinters to [[Virindi Delegate (Emotions Unbound)|Virindi Delegate]]
{{Title
  |     Item Reward =  
  | Title =  
* {{Icon Link|Aged Legendary Key}} (x3)
| Task =
* {{Icon Link|Trade Note (250,000)}} (x3)
}}
  |   Max XP Reward = 25,000,000 (x3)| Percent of Level = Fixed Level Cap =  
 
  | Luminance Reward = 3,000 (x3)
{{Title
  |     Title Reward =  
  | Title =  
Task =  
}}
 
{{Title
  | Title =  
  | Task =  
}}
}}
{{Rewards Table
|      Quest Task = Use Mysterious Portal and speak with [[Virindi Delegate (Emotions Unbound)|Virindi Delegate]]
|      Item Reward =
* {{Icon Link|Lightning Cloud}}
* {{Icon Link|Aged Legendary Key}}
* {{Icon Link|Trade Note (250,000)}} (x4)
|    Max XP Reward = 50,000,000 | Percent of Level = Fixed |  Level Cap =
| Luminance Reward = 6,000
|    Title Reward =
}}
}}


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Click image for full size version.
Click image for full size version.
<gallery widths=200px heights=200px perrow=3>
<gallery widths=200px heights=200px perrow=3>
File:Live.jpg|Caption
File:Virindi Delegate (Emotions Unbound) Live.jpg|Virindi Delegate
File:Live.jpg|Caption
File:Rynthid Crystal Access Device Live.jpg|Rynthid Crystal Access Device
File:Mysterious Portal (Seed of Power) Live.jpg|Mysterious Portal
</gallery>
</gallery>


== Lore & Dialog ==
== Dialog ==
<font color=darkgoldenrod>Vision of Horror tells you, "Greetings. The Council was wise in their banishment of the Curator of Torment, but a worthy ally was lost due to the Curator's trickery and deception."</font><br>
{{Quest Dialog|
<font color=darkgoldenrod> Vision of Horror tells you, "It is unfortunate that our discovery was presented to the Council too late to save the Reaver from an unjustified fate. We must not let the loss be in vain."</font><br>
=== Opening Dialog ===
<font color=darkgoldenrod> Vision of Horror tells you, "A region inside of the Obsidian Plains is boiling with a powerful energy unlike anything Dereth has seen before. The Council is deeply concerned and requests your assistance once again."</font><br>
:Virindi Delegate tells you, "Greetings. With the Curator banished to the furthest regions of portalspace, this land will be free of that demented and twisted vision of enlightenment."
<font color=darkgoldenrod> Vision of Horror tells you, "Journey nearby, to the center of the Obsidian Plains and find the cause. There is no time to lose, you must make haste."</font><br>
:Virindi Delegate tells you, "The Council is extremely concerned about a powerful energy rippling through the Obsidian Plains region of the Direlands, the force of which is unlike anything Dereth has seen before."
:Virindi Delegate tells you, "Venture nearby into the center of the Obsidian Plains and discover what the cause is. Time is of the essence, we must hurry."
 
=== Rewards Dialog ===
:You allow Virindi Delegate to examine your Splinter of Misery.
:You hand over 1 of your Splinter of Miserys.
:Virindi Delegate tells you, "This is as the Council feared. Raw emotion being channeled into the Curator's lackeys."
:Virindi Delegate tells you, "Channeling pure misery into a Virindi would have created a being determined to spread agony to all the creatures of this land."
:A purple light quickly flashes from behind the Virindi Delegate's mask.
:Virindi Delegate tells you, "The power within the splinter has been focused within this fragment. We must find a way to use this newly contained energy to scrub the land clean of the Curator's twisted visions."
:You've earned 25,000,000 experience.
:You've earned 3,000 Luminance.
:Virindi Delegate gives you 5 Legendary Tokens.
:Virindi Delegate gives you Focused Splinter of Misery.
<br>
:You allow Virindi Delegate to examine your Splinter of Hatred.
:You hand over 1 of your Splinter of Hatreds.
:Virindi Delegate tells you, "This is just as the Council feared. Raw emotion being channeled into the Curator's lackeys."
:Virindi Delegate tells you, "The chaos that a being infused with pure hatred could cause is unimaginable."
:A red light quickly flashes from behind the Virindi Delegate's mask.
:Virindi Delegate tells you, "The power within the splinter has been focused within this fragment. We should be able to use this energy to further our cause and remove all signs that the Curator of Torment ever corrupted Dereth."
:You've earned 25,000,000 experience.
:You've earned 3,000 Luminance.
:Virindi Delegate gives you 5 Legendary Tokens.
:Virindi Delegate gives you Focused Splinter of Hatred.
:You inform the Vision of Horror of your discovery within the Obsidian Plains.
:Virindi Delegate tells you, "This is disturbing news. These beings you described, if they are allowed to reach Dereth, chaos and destruction will sweep across the land like a plague. I will deliver this latest information to the Council."
<br>
:You allow Virindi Delegate to examine your Splinter of Anger.
:You hand over 1 of your Splinter of Angers.
:Virindi Delegate tells you, "Vision of Horror tells you, "This is as the Council feared. Raw emotion being channeled into the Curator's lackeys."
:Virindi Delegate tells you, "The potential for disaster with an entity fueled by pure anger is unthinkable."
:A red light quickly flashes from behind the Virindi Delegate's mask.
:Virindi Delegate tells you, "The power within the splinter has been focused within this fragment. Use this splinter to eliminate any remnant of the Curator of Torment's existence on Dereth."
:You've earned 25,000,000 experience.
:You've earned 3,000 Luminance.
:Virindi Delegate gives you Aged Legendary Key.
:Virindi Delegate gives you Focused Splinter of Anger.
:Virindi Delegate gives you Trade Note (250,000).
:Vision of Horror tells you, "The power harnessed within the three crystals appear to be connected. It is almost as if they are...communicating with each other."
:Vision of Horror tells you, "It is imperative that we discover a way to use these focused energies to destroy whatever the Curator was planning. Never have I observed the Council express such concern."
<br>
<br>
<font color=green>You hand over 1 of your Splinter of Hatreds.</font><br>
:You inform the Virindi Delegate of your discovery within the Obsidian Plains.
<font color=darkgoldenrod>Vision of Horror tells you, "This is just as the Council feared. Raw emotion being channeled into the Curator's lackeys."</font><br>
:Virindi Delegate tells you, "This is disturbing news. These beings you described, if they are allowed to reach Dereth, chaos and destruction will sweep across the land like a plague. I will deliver this latest information to the Council."
<font color=darkgoldenrod>Vision of Horror tells you, "The chaos that a being infused with pure hatred could cause is unimaginable."</font><br>
:You've earned 50,000,000 experience.
<font color=green>A red light quickly flashes from behind the Vision of Horror's mask.</font><br>
:You've earned 6,000 Luminance.
<font color=darkgoldenrod>Vision of Horror tells you, "The power within the splinter has been focused within this fragment. We should be able to use this energy to further our cause and remove all signs that the Curator of Torment ever corrupted Dereth."</font><br>
:Virindi Delegate gives you Aged Legendary Key.
<font color=green>You've earned 25,000,000 experience.</font><br>
:Virindi Delegate gives you 4 Trade Notes (250,000).
<font color=green>You've earned 3,000 Luminance.</font><br>
 
<font color=green></font>Vision of Horror gives you 5 Legendary Tokens.<br>
=== Other Interactions ===
<font color=green></font>Vision of Horror gives you Focused Splinter of Hatred.<br>
:You give Rynthid Crystal Access Device Focused Splinter of Anger.
<font color=green></font>You inform the Vision of Horror of your discovery within the Obsidian Plains.<br>
:A bright light burns your eyes and blinds you momentarily.
<font color=darkgoldenrod>Vision of Horror tells you, "This is disturbing news. These beings you described, if they are allowed to reach Dereth, chaos and destruction will sweep across the land like a plague. I will deliver this latest information to the Council."</font><br>
:You hand over all of your Focused Splinter of Angers.
:You hand over all of your Focused Splinter of Hatreds.
:You hand over all of your Focused Splinter of Miserys.
}}


== Notes ==
== Update History ==
* ??
{{Update History|
[[Dreams of Torment]]
* Quest introduced.
 
[[Feelings of Dread]]
* [[Vision of Horror (Seed of Power)|Vision of Horror]] NPC replaced with [[Virindi Delegate (Emotions Unbound)|Virindi Delegate]].
 
[[Shattered Masks]]
* [[Legendary Token]] (x5) reward changed to [[Aged Legendary Key]] (x4).
 
[[The Quest for Freedom]]
* Repeat timer changed from 13 days to 20 hours.
}}

Revision as of 03:15, 12 April 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Seed of Power
Level: 180
Type: Solo
Starts With: Virindi Delegate
Starts At: Obsidian Plains at 61.6S, 63.3W
Route: Mansion to Dangerous Portal Device to Center of the Obsidian Plains
Repeat: 20 Hours
Contracts: Contract for Visitors

Overview

Help the Virindi Delegate investigate strange power surges emanating from the Obsidian Plains.

Walkthrough & Notes

  1. Head west to the Rynthid Crystal Access Device at 63.1S, 65.5W. It is surrounded by 3 dungeons.

Part 1: Splinter Dungeons

Splinter of Anger

  1. You will proceed through 4 number of rooms with portal doors. To open them, simply hit the lever in the alcove nearby.
  2. After the 4th lever room, you will come to the final room containing Virindi Confer, high level hollow minions, and the Disciple of Anger. Kill the disciple and loot a Splinter of Anger from the floor (9 spawn). Once you have a splinter, take the exit portal back to the surface

Splinter of Misery

  1. This dungeon has a number of large rooms with virindi and lightning pillars in them. Do not fight in the rooms, simply run through the large rooms, and follow the hall. The hall appears to split after each room, but in fact one route dead ends shortly.
    • Exit 1st big room to the north, go west
    • Exit 2nd big room to the east, go north
    • Exit 3rd big room to the south, go west
    • Exit 4th big room to the south, go east
  2. After the 4th large room is a smaller one with Chorizite Pillars, more Virindi Confer and a Hollow Servitor. Kill the servitor to open the door to the east leading to the final room
  3. Again in the final room kill the Disciple of Misery and loot a Splinter of Misery from the floor. When you have one, take the exit portal to the surface

Splinter of Hatred

  1. This dungeon splits early on either to the east or to the west. Which way you go does not matter, as the dungeon is linear and the 2 paths meet up later on.
  2. From the drop, head east (or west) through 2 large rooms with more Lightning Pillars and virindi, until you come to the smaller 3rd room, which has a killable door. Killing the door opens the hall to reveal a jump.
    • Warning: Do NOT use a full power jump! You will hit the ceiling above and fall down into the pit. For those with a high jump skill 1/3 should suffice. For those with a lower skill 1/2 will do it. There is no way out of the pit below, and if you are vulned the floor will deal SERIOUS lightning damage!
  3. After making the jump, follow the hall north to a large room. This room has a number of giant pits you must now jump across
    • Note: If you fall, follow the hall back to the start of the dungeon. it is possible to overshoot the jumps!! For high jump skill players (600+) it is recommended not to aim straight across. Instead jump slightly north or south, to give yourself extra landing space.
  4. Make the 2 jumps, then continue south down the hall to the final room with the Disciple of Hatred and his minions. Kill the Disciple and loot a Splinter of Hatred then take the exit portal.

Part 2: Rynthid Access Dungeon

  1. Once you have all 3 Splinters, head to the Virindi Delegate located up on the rim of the Obsidian Crater (61.6S, 63.3W) to hand them in for the first 3 rewards.
  2. In addition to your rewards, the Virindi Delegate will also give you Focused Splinter of Anger, Focused Splinter of Misery and Focused Splinter of Hatred. Take the focused splinters back to the Rynthid Crystal Access Device at 63.1S, 65.5W and give one (it will take all 3 Focused Splinters) to the device to be portalled into the next dungeon.
  3. In here you will be completing a series of puzzles.
    • Note: If you die run back and use the Crystal Access Device again at 63.1S, 65.5W to be portalled back to the 1st puzzle room.
  4. Head north through the 2 rooms with lightning pillars (be sure to dispel before running!). In the 3rd room, there will be lightning storms all over the ceiling shooting streaks at you. Run across this room as well but beware!! Throughout the rooms are traps to take all your stamina, and give you 300% burden by casting Weight of Eternity on you! After exiting the room with the lightning storm, head through the hallways with the lightning traps but STOP before entering the 4th large room!
  5. This 4th large room (with red lightning coursing over the ground) is the final trial.
    • Note: If you fail this puzzle, you will be portalled to a small room leading to the start of the dungeon and need to run back.
  6. In this room, you must walk ONLY where the lightning goes (it does not hurt). You can even move if ther is no lightning visible, as long as you don’t stray off of the lightnings path. Take your time and go SLOW. There is NO direct path to the south east exit. You will traverse the entire room on your way there. I went east, then south, then all the way west, then south, then east on my way to the door.
    • Note: There is also a Chorizite Chest in this room in the opposite corner to the exit hallway.
    • Note: Do not try and jump. There is an invisible ceiling and you will simply be portalled back to the start of the dungeon.
  7. After crossing the room, sprint over and talk to the Mysterious Portal (be careful of the 2 pillars in the room as well). It will reward you with a Lightning Cloud before portalling you out of the room and dropped at (81.7S, 62.9W) near Candeth Keep.
  8. Return once more to the Virindi Delegate located up on the rim of the Obsidian Crater your final rewards.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Seed of Anger 63.1S, 65.5W -- --
Seed of Misery 63.1S, 65.5W -- --
Seed of Hatred 63.1S, 65.5W -- --
Rynthid Crystal Access 63.1S, 65.5W -- --

Rewards

Give splinters to Virindi Delegate
Experience: 25,000,000 (x3) (Fixed)
Luminance: 3,000 (x3)
Items:
Use Mysterious Portal and speak with Virindi Delegate
Experience: 50,000,000 (Fixed)
Luminance: 6,000
Items:

Images

Click image for full size version.

Dialog

Template:Quest Dialog

Update History

Dreams of Torment

  • Quest introduced.

Feelings of Dread

Shattered Masks

The Quest for Freedom

  • Repeat timer changed from 13 days to 20 hours.