>Arkalor's Bot
m (Text replace - "{{Crafting" to "{{Item | Category 1 = | Category 2 = ")
 
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{{Item
{{Item
|        Category 1 =
|        Category 2 =
  |              Name = Leather Salvage (100)
  |              Name = Leather Salvage (100)
  |        Icon Image = Leather Salvage Icon.png
  |        Icon Image = Leather Salvage Icon.png
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  |            Burden = 100
  |            Burden = 100
  |        Description = A strip of leather material salvaged from old items. <br><br>Workmanship: Variable<br><br>Salvaged from ?? items
  |        Description = A strip of leather material salvaged from old items. <br><br>Workmanship: Variable<br><br>Salvaged from ?? items
  |   Description Two = Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.
  |         Additional = Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.
  | Special Properties = [[Bonded]]
  | Special Properties = [[Bonded]]
  |    Cannot Be Sold =  
  |    Cannot Be Sold =  

Latest revision as of 06:12, 9 December 2014

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide, Master of Design
Leather Salvage (100)
  • Value: Variable
  • Burden: 100
  • Properties: Bonded
  • Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.
  • A strip of leather material salvaged from old items.

    Workmanship: Variable

    Salvaged from ?? items

Notes Edit

  • Does not stack.
  • In Master of Design the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
  • Does not require any skill to apply.
  • Renders an item Retained
  • Salvaged Leather got a use during the A Swelling Tide event