Leather Salvage: Difference between revisions
>Arkalor's Bot m (Text replace - "{{Crafting" to "{{Item | Category 1 = | Category 2 = ") |
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{{Item | {{Item | ||
| Name = Leather Salvage (100) | | Name = Leather Salvage (100) | ||
| Icon Image = Leather Salvage Icon.png | | Icon Image = Leather Salvage Icon.png | ||
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| Burden = 100 | | Burden = 100 | ||
| Description = A strip of leather material salvaged from old items. <br><br>Workmanship: Variable<br><br>Salvaged from ?? items | | Description = A strip of leather material salvaged from old items. <br><br>Workmanship: Variable<br><br>Salvaged from ?? items | ||
| | | Additional = Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target. | ||
| Special Properties = [[Bonded]] | | Special Properties = [[Bonded]] | ||
| Cannot Be Sold = | | Cannot Be Sold = |
Latest revision as of 06:12, 9 December 2014
Introduced: | Repercussions | Related Quests: | Salvaging | Updated: | A Swelling Tide, Master of Design |
- Value: Variable
- Burden: 100
- Properties: Bonded
- Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.
- A strip of leather material salvaged from old items.
Workmanship: Variable
Salvaged from ?? items
Notes Edit
- Does not stack.
- In Master of Design the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
- Does not require any skill to apply.
- Renders an item Retained
- Salvaged Leather got a use during the A Swelling Tide event