User:An Adventurer/Sandbox 3: Difference between revisions
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== Neutral == | == Neutral == | ||
The following dailog has come from a character that has not started Gelidite Library Quest. | The following dailog has come from a character that has not started Gelidite Library Quest. | ||
/myquests command output: | |||
:''none'' | |||
{{Dialog| | {{Dialog| | ||
;Agent of the Arcanum Opening Dialog | ;Agent of the Arcanum Opening Dialog | ||
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== Saved Nuhmudira == | == Saved Nuhmudira == | ||
The following dialog has come from a character that pulled the skull lever (and only pulled the skull lever, all other parts of Gelidite Library Quest were bypassed). | The following dialog has come from a character that pulled the skull lever (and only pulled the skull lever, all other parts of Gelidite Library Quest were bypassed). | ||
/myquests command output: | |||
:sacrificednuhmudira - 1 solves (1598749503)"Player gave their life for Nuhmudira." 1 0 | |||
{{Dialog| | {{Dialog| | ||
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== Damned Nuhmudira == | == Damned Nuhmudira == | ||
The following dialog has come from a character that pulled the plain lever (and only pulled the plain lever, all other parts of Gelidite Library Quest were bypassed). | The following dialog has come from a character that pulled the plain lever (and only pulled the plain lever, all other parts of Gelidite Library Quest were bypassed). | ||
/myquests command output: | |||
:abandonednuhmudira - 1 solves (1598750716)"Player left Nuhmudira to her fate." 1 0 | |||
{{Dialog| | {{Dialog| |
Revision as of 15:30, 1 September 2020
Documenting dialog from the Nuhmudira line of quests. Only the quests in bold are known to be connected.
Persuasion - March 2002
Betrayal - April 2002
Hidden Vein - May 2002
The Hall of the Tusker King - December 2002
The Slumbering Giant - January 2003
Reign of Terror - October 2003
Visions in the Darkness - November 2003
On Bended Knee - November 2004
All dialog comes from ACE server with 16 PY data.
Neutral
The following dailog has come from a character that has not started Gelidite Library Quest.
/myquests command output:
- none
- Agent of the Arcanum Opening Dialog
- The Agent bows their head low and speaks softly.
- Agent of the Arcanum tells you, "Although Nuhmudira has returned to us, we have learned that there is still a way to show your support for her. Outside of Stonehold there is a portal to the dungeon where she was once imprisoned. There you can choose to sacrifice yourself for her or to abandon her to her fate. It is odd that the magic has yet to dissipate."
- Agent of the Arcanum tells you, "If you require writs we will accept any of the items on this list in exchange for a writ. Once you possess a Writ of Refuge, and have satisfied the other requirements for purchasing a home, seek out one of the homestead areas that
- we have built. If you would rather, you can enjoy living in one of the new dwelling areas that have been established for a more communal living arrangement."
- Agent of the Arcanum gives you Agent of Arcanum List.
- Kai Mallan Opening Dialog
- Kai Mallan, Sho Enchanter tells you, "How did you come to me? You have overstayed your welcome here. Return to your precious cities! My master cares not for those that will let her evil go unpunished."
- Balthazar Opening Dialog
- Balthazar, Royal Guardian snaps to attention and salutes you.
- Balthazar, Royal Guardian tells you, "Hail, fellow Isparian. I have been sent here to ensure that none venture into this hold. It is overrun by a horde of Sclavus -- they have stolen some of the items that were collected here by Nuhmudira, the Arcanum and their Agents. These Sclavus are of a potent and singular mind, it seems, and all attempts to root them from their positions have met with great casualties."
- Balthazar, Royal Guardian tells you, "Our High Queen has organized a unit of her elite forces and established a foothold within the first rooms of this storehouse. If you are brave enough, you may assist us in restoring the stolen items. However ..."
- Balthazar, Royal Guardian sighs.
- Balthazar, Royal Guardian tells you, "I do not know you, Isparian. And I fear that trust is in short supply these days. I must ask you to prove yourself before I can accept your assistance. If you journey to Stonehold and there choose to support Nuhmudira with the sacrifice of your own life essence, then I will know that you are truly on our side."
Saved Nuhmudira
The following dialog has come from a character that pulled the skull lever (and only pulled the skull lever, all other parts of Gelidite Library Quest were bypassed).
/myquests command output:
- sacrificednuhmudira - 1 solves (1598749503)"Player gave their life for Nuhmudira." 1 0
- Agent of the Arcanum Opening Dialog
- Agent of the Arcanum smiles at you gently.
- Agent of the Arcanum tells you, "You have done much to help us. Your sacrifice and actions assisted Nuhmudira in her darkest hour and we thank you for those efforts."
- Agent of the Arcanum tells you, "If you have not yet done so, seek out Balthazar outside of Lin. He will instruct you on how you may further aid us."
- Agent of the Arcanum tells you, "Housing continues to be provided through a joint effort of the Arcanum and the High Queen. Writs are required for these domiciles. Once you possess a Writ of Refuge, seek out a Covenant Stone and determine what else is needed to purchase your homestead. Also of note are new dwellings that have been opened that offer a more communal living arrangement."
- Agent of the Arcanum tells you, "Here is a list items we will accept in exchange for writs."
- Agent of the Arcanum gives you Agent of Arcanum List.
- Agent of the Arcanum salutes you.
- Kai Mallan Opening Dialog
- Kai Mallan, Sho Enchanter tells you, "How did you come to me? You have overstayed your welcome here. Return to your precious cities! My master cares not for those that will let her evil go unpunished."
- Balthazar Opening Dialog
- Balthazar, Royal Guardian tells you, "Ah ... You have helped the captured Nuhmudira. You are a very noble person."
- Balthazar, Royal Guardian snaps to attention, and salutes you.
- Balthazar, Royal Guardian tells you, "I have been sent here to ensure that none venture into this hold. It is overrun by a horde of Sclavus -- they have stolen some of the items that were collected here by Nuhmudira, the Arcanum and their Agents. These Sclavus are of a potent and singular mind, it seems, and all attempts to root them from their positions have met with great casualties."
- Balthazar, Royal Guardian tells you, "Our High Queen has organized a unit of her elite forces and established a foothold within the first rooms of this storehouse. If you are brave enough, you may assist us in restoring the stolen items. In return, you may claim one of the special items that was stored within. Speak to the guards inside the storehouse to learn more."
- Balthazar, Royal Guardian looks you over speculatively.
- Balthazar, Royal Guardian tells you, "With your skill you might be able to ... Yes, yes I think you can. When the Sclavus overran this building they were pursued by a variety of creatures that they upset along their migration here. Here is a list of the creatures."
- Balthazar, Royal Guardian gives you A List of Raiding Creatures.
- Balthazar, Royal Guardian tells you, "Each of these creatures may have escaped with some of the relics that were stored in this facility. Hunt them, and see if you can't find any of the ... odd relics. If you do find anything out of the ordinary, return it to me, and I will reward you with an elixir which will make the item you claim from the storehouse more powerful."
Damned Nuhmudira
The following dialog has come from a character that pulled the plain lever (and only pulled the plain lever, all other parts of Gelidite Library Quest were bypassed).
/myquests command output:
- abandonednuhmudira - 1 solves (1598750716)"Player left Nuhmudira to her fate." 1 0
- Agent of the Arcanum Opening Dialog
- Agent of the Arcanum shakes their head at you condemningly.
- Agent of the Arcanum tells you, "You are still a cur unworthy of trust. I am only too grateful to the wisdom and compassion of others. With their help, and theirs alone was Nuhmudira freed."
- Agent of the Arcanum gives you Agent of Arcanum List.
- Agent of the Arcanum tells you, "You are fortunate that she has pity within her heart enough to grant you the trappings that you need to obtain housing. If you give me any of these items listed here, then I will grudgingly give you a Writ of Refuge."
- Kai Mallan Opening Dialog
- Kai Mallan, Sho Enchanter tells you, "Greetings. Thank you for showing the wisdom to let the witch suffer her fate. Her transgression against her fellow man is at an end. My teacher has completed the reward for those that show this witch what she deserves."
- Kai Mallan, Sho Enchanter waves his hand in the air, an odd gesture, but one he seems to find amusing.
- Kai Mallan, Sho Enchanter tells you, "He has constructed a place for you to train yourselves quickly. Mind you, you cannot stay there. Here, take this."
- Kai Mallan, Sho Enchanter gives you Kai's Reward Gem.
- Kai Mallan, Sho Enchanter tells you, "Each time that you speak to me I will give you another gem just like that one. When you give me that gem back, I will give you the means to the training grounds that my master has prepared."
- Kai Mallan, Sho Enchanter wipes his brow as if sweating. A pained look spreads over his face for a moment, then dissipates.
- Kai Mallan, Sho Enchanter tells you, "But though I will give you as many gems as you wish, I will only grant you access to the place three times per week."
- Balthazar Opening Dialog
- Balthazar, Royal Guardian spits at your feet.
- Balthazar, Royal Guardian tells you, "How dare you speak to me? You who think yourself above a woman who was willing to sacrifice all, her sanity, her body, her life for all of us. You make me sick. Leave my presence for I will have nothing more to do with you."