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* {{Icon|Salvager's Helm}} [[Salvager's Helm]] - A helmet in the style of an old Heaume that casts Minor Salvaging Aptitude, a +5 cantrip.
* {{Icon|Salvager's Helm}} [[Salvager's Helm]] - A helmet in the style of an old Heaume that casts Minor Salvaging Aptitude, a +5 cantrip.
* [[File:Treasure Icon.png|link=Loot]] [[Loot]] items can be found with [[Salvage (Cantrip)|Salvage Cantrips]].
* [[File:Treasure Icon.png|link=Loot]] [[Loot]] items can be found with [[Salvage (Cantrip)|Salvage Cantrips]].
*  [[File:Treasure Icon.png|link=Loot]] [[Loot]] can be found that are part of the [[Tinker's Set]] - Up to 5 points that stacks with everything if five pieces of armor are worn.
*  [[File:Treasure Icon.png|link=Loot]] [[Loot]] armor can be found that is part of the [[Tinker's Set]] - Up to 5 points that stacks with everything if five pieces of armor are worn (Level 180+).


== Salvage Material ==
== Salvage Material ==

Revision as of 19:04, 13 July 2009

Related topics: Salvaging (Skill), Tinkering

General

Salvaging is the crafting process of destroying loot generated items and obtaining portions of the raw materials in return. Each item has a workmanship, which defines the quality of that item. In conjunction with your salvaging skill, the higher the workmanship, the more salvage you will return per item salvaged. It is good practice to salvage items of similar workmanship together in separate bags. Once you fill up a bag of 100 units, that bag will have a workmanship of its own, which is an average of all the items that were salvaged to create it. In general, high workmanship salvage is highly sought after because of its value in Tinkering. Bag value caps at 400,000p, any value over 400k is permanently lost (in practice about the only time you'll go over this limit is by combining partial bags or a LOT of items).


In order to salvage an item, you must first purchase an Ust at a vendor.

  1. Double-click the ust to bring up the salvaging panel at the bottom of your screen.
  2. Now, drag items from your pack into the salvaging panel.
  3. When ready, click the Salvage button on the interface and all the items will be destroyed.
    • Warning: Pay attention to what you're salvaging, if you accidentally destroy something valuable you cannot recover it.
    • Note: Items that are marked as Retained cannot be salvaged, mana stoned, or sold.
    • Note: Items that do not have a workmanship, like gems sold by shopkeepers, cannot be salvaged.


  • Tip: You can can greatly increase the speed at which you salvage by dragging your main pack (or side packs) to the salvaging panel. If the Salvage Multiple Materials at Once option is enabled, all items capable of being salvaged will be added to the window. If this option is disabled, the first item or bag of salvage in the container will be added to the salvaging panel, along with all other items of the same material. Warning: Pay attention to what you're salvaging, if you accidentally destroy something valuable you cannot recover it.
  • Tip: By default, salvaging uses either a tinkering skill or your salvaging skill that would yield the greatest amount of material. Tinkering skills can only yield at most the workmanship number in units of salvage. The salvaging skill can produce more units than workmanship.
  • Tip: You can significantly increase the amount of material returned by training the Ciandra's Fortune augmentation. This augmentation can be trained 4 times, each time providing an additional 25% bonus to the amount of material returned.
  • Tip: You can specialize your Salvaging Skill by training the Ciandra's Essence augmentation.

Items

Ust

Ust - the tool used to salvage.

Salvaging Forge

Salvaging Forge - a forge located in Holtburg, Shoushi, and Yaraq that casts Master Salvager's Boon, a +45 Salvaging standard buff.

Salvager's Helm

Salvager's Helm - A helmet in the style of an old Heaume that casts Minor Salvaging Aptitude, a +5 cantrip.
  • Loot items can be found with Salvage Cantrips.
  • Loot armor can be found that is part of the Tinker's Set - Up to 5 points that stacks with everything if five pieces of armor are worn (Level 180+).

Salvage Material

Name Tinkering Type Description Max % Success

Salvaged Agate

Salvaged Agate
Magic Item Imbues the target with Minor Focus 38%

Salvaged Alabaster

Salvaged Alabaster
Armor Increases Armor's Piercing Protection by 0.2 100%

Salvaged Amber

Salvaged Amber
-- No Apparent Use --

Salvaged Amethyst

Salvaged Amethyst
-- No Apparent Use --

Salvaged Aquamarine

Salvaged Aquamarine
Weapon Imbues the target with Cold Rending 38%

Salvaged Armoredillo Hide

Salvaged Armoredillo Hide
Armor Increases Armor's Acid Protection by 0.4 100%

Salvaged Azurite

Salvaged Azurite
Magic Item Imbues the target with Wizard's Intellect 38%

Salvaged Black Garnet

Salvaged Black Garnet
Weapon Imbues the target with Pierce Rending 38%

Salvaged Black Opal

Salvaged Black Opal
Magic Item Imbues the target with Critical Strike 38%

Salvaged Bloodstone

Salvaged Bloodstone
Magic Item Imbues the target with Minor Endurance 38%

Salvaged Brass

Salvaged Brass
Weapon Increases melee defense bonus by 1% 100%

Salvaged Bronze

Salvaged Bronze
Armor Increases Armor's Slashing Protection by 0.2 100%

Salvaged Carnelian

Salvaged Carnelian
Magic Item Imbues the target with Minor Strength 38%

Salvaged Ceramic

Salvaged Ceramic
Armor Increases Armor's Fire Protection by 0.4 100%

Salvaged Citrine

Salvaged Citrine
Magic Item Imbues the target with Minor Stamina Gain 38%

Salvaged Copper

Salvaged Copper
Item Changes Missile Defense requirement to Melee Defense requirement 100%

Salvaged Diamond

Salvaged Diamond
-- No Apparent Use --

Salvaged Ebony

Salvaged Ebony
Item Changes the item's heritage requirement to Gharu'ndim 100%

Salvaged Emerald

Salvaged Emerald
Weapon Imbues the target with Acid Rending 38%

Salvaged Fire Opal

Salvaged Fire Opal
Magic Item Imbues the target with Crippling Blow 38%

Salvaged Gold

Salvaged Gold
Item Apply this material to a treasure-generated item to raise the item's value by 25% 100%

Salvaged Granite

Salvaged Granite
Weapon Improves a melee weapon's variance by 20% 100%

Salvaged Green Garnet

Salvaged Green Garnet
Magic Item Improves a wand's PvM and PvP damage modifier by 1% 100%

Salvaged Green Jade

Salvaged Green Jade
-- No Apparent Use --

Salvaged Gromnie Hide

Salvaged Gromnie Hide
-- No Apparent Use --

Salvaged Hematite

Salvaged Hematite
Magic Item Imbues the target with Warrior's Vitality 38%

Salvaged Imperial Topaz

Salvaged Imperial Topaz
Weapon Imbues the target with Slash Rending. 38%

Salvaged Iron

Salvaged Iron
Weapon Increases the weapon's maximum damage by 1 100%

Salvaged Ivory

Salvaged Ivory
Special Unattunes certain quest items from your soul 100%

Salvaged Jet

Salvaged Jet
Weapon Imbues the target with Lightning Rending 38%

Salvaged Lapis Lazuli

Salvaged Lapis Lazuli
Magic Item Imbues the target with Minor Willpower 38%

Salvaged Lavender Jade

Salvaged Lavender Jade
Magic Item Imbues the target with Minor Mana Gain 38%

Salvaged Leather

Salvaged Leather
Special Renders an item Retained 100%

Salvaged Linen

Salvaged Linen
Item Reduces the item's burden by 25% 100%

Salvaged Mahogany

Salvaged Mahogany
Weapon Increases the weapon's damage modifier by 4% 100%

Salvaged Malachite

Salvaged Malachite
Magic Item Imbues the target with Warrior's Vigor 38%

Salvaged Marble

Salvaged Marble
Armor Increases Armor's Bludgeon Protection by 0.2 100%

Salvaged Moonstone

Salvaged Moonstone
Item Increases the item's Maximum Mana by 100 100%

Salvaged Oak

Salvaged Oak
Weapon Decreases the weapon's speed by 50 100%

Salvaged Obsidian

Salvaged Obsidian
-- No Apparent Use --

Salvaged Onyx

Salvaged Onyx
-- No Apparent Use --

Salvaged Opal

Salvaged Opal
Magic Item Increases the item's Mana Conversion bonus by 1% 100%

Salvaged Peridot

Salvaged Peridot
Armor Imbues the target with a +1 bonus to Melee Defense 38%

Salvaged Pine

Salvaged Pine
Item Reduces the item's value by 25% 100%

Salvaged Porcelain

Salvaged Porcelain
Item Changes the item's heritage requirement to Sho 100%

Salvaged Pyreal

Salvaged Pyreal
-- No Apparent Use --

Salvaged Red Garnet

Salvaged Red Garnet
Weapon Imbue the target with Fire Rending 38%

Salvaged Red Jade

Salvaged Red Jade
Magic Item Imbues the target with Minor Health Gain 38%

Salvaged Reedshark Hide

Salvaged Reedshark Hide
Armor Increases Armor's Lightning Protection by 0.4 100%

Salvaged Rose Quartz

Salvaged Rose Quartz
Magic Item Imbues the target with Minor Quickness 38%

Salvaged Ruby

Salvaged Ruby
-- No Apparent Use --

Salvaged Sandstone
-- No Apparent Use --

Salvaged Sapphire

Salvaged Sapphire
-- No Apparent Use --

Salvaged Satin

Salvaged Satin
Item Changes the item's heritage requirement to Viamontian 100%

Salvaged Serpentine

Salvaged Serpentine
-- No Apparent Use --

Salvaged Silk

Salvaged Silk
Special Removes the rank activation requirement 100%

Salvaged Silver

Salvaged Silver
Item Changes Melee Defense requirement to Missile Defense requirement 100%

Salvaged Smokey Quartz

Salvaged Smokey Quartz
Magic Item Imbues the target with Minor Coordination 38%

Salvaged Steel

Salvaged Steel
Armor Increases Armor's Armor Level by +20 100%

Salvaged Sunstone

Salvaged Sunstone
Magic Item Imbues the target with Armor Rending 38%

Salvaged Teak

Salvaged Teak
Item Changes heritage requirement to Aluvian 100%

Salvaged Tiger Eye

Salvaged Tiger Eye
-- No Apparent Use --

Salvaged Tourmaline

Salvaged Tourmaline
-- No Apparent Use --

Salvaged Turquoise

Salvaged Turquoise
-- No Apparent Use --

Salvaged Velvet

Salvaged Velvet
Weapon Increases the weapon's attack skill bonus by 1% 100%

Salvaged White Jade

Salvaged White Jade
-- No Apparent Use --

Salvaged White Quartz

Salvaged White Quartz
-- No Apparent Use --

Salvaged White Sapphire

Salvaged White Sapphire
Weapon Imbues the target with Bludgeon Rending 38%

Salvaged Wool

Salvaged Wool
Armor Increases Armor's Cold Protection by 0.4 100%

Salvaged Yellow Garnet

Salvaged Yellow Garnet
-- No Apparent Use --

Salvaged Yellow Topaz

Salvaged Yellow Topaz
Armor Imbues the target with a +1 bonus to Missile Defense 38%

Salvaged Zircon

Salvaged Zircon
Armor Imbues the target with a +1 bonus to Magic Defense 38%

Returns

External links:

Sell Value

The value of the salvage that results depends on salvaging skill and is affected by salvaging augmentations (workmanship has no effect). At low skill levels the resultant salvage retains only a portion of the original item's value, however at higher skill levels the value returned is greater than the original's and is in effect a bonus. In other words, selling a salvage bag gives more pyreals than if you were to sell the item as is. This is a very effective way of earning pyreals because it allows you to condense items in the field into high value bags to sell later (keep in mind the 400,000p value limit though). This means that you can earn nearly 150% of the face value of items you sell.

File:Salvage Value Example.gif

FORMULA
 (skill) / 387 * (1.0 + (augmentations))

WHERE
 skill = Salvaging Skill
 augmentations = 0.0 for no augmentations, 0.25 for one, 0.5 for two, 
                 0.75 for three, 1.0 for four
Example Returns
Skill Zero Augs One Aug Two Augs Three Augs Four Augs
150 38.8% 48.4% 58.1% 67.8% 77.5%
175 45.2% 56.5% 67.8% 79.1% 90.4%
200 51.7% 64.6% 77.5% 90.4% 103.4%
225 58.1% 72.7% 87.2% 101.7% 116.3%
250 64.6% 80.7% 96.9% 113.0% 129.2%
275 71.1% 88.8% 106.6% 124.4% 142.1%
300 77.5% 96.9% 116.3% 135.7% 155.0%
325 84.0% 105.0% 126.0% 147.0% 168.0%

Notes

  • By default the maximum % chance to succeed on an imbue is 33%. You must train the Charmed Smith augmentation to increase your chance of success by 5%, bringing the maximum chance to succeed an imbue up to 38%.