EMOTE CATEGORIES: Difference between revisions
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=== Notes === | === Notes === | ||
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Revision as of 13:11, 18 June 2019
Related topics: Weenie Properties
Number | Name | Description |
---|---|---|
1 | Refuse_EmoteCategory | emotes that occur when an npc refuses a specific item |
2 | Vendor_EmoteCategory | Vendor Emote Categories |
3 | Death_EmoteCategory | emotes that occur on death of a creature |
5 | HeartBeat_EmoteCategory | heartbeat actions (nod/wave/speech) |
6 | Give_EmoteCategory | emotes that occur when an npc accepts a specific item |
7 | Use_EmoteCategory | emotes that occur on use of an object |
8 | Activation_EmoteCategory | emotes that occurr when you activate a hotspot, chest, switch, or pressure plate |
9 | Generation_EmoteCategory | emotes that occur when a weenie is generated (spawns) |
10 | PickUp_EmoteCategory | emotes that occur when you pick up an object |
11 | Drop_EmoteCategory | emotes that occur when you drop an object |
12 | QuestSuccess_EmoteCategory | emotes that occur when a player passes a quest check |
13 | QuestFailure_EmoteCategory | emotes that occur when a player fails a quest check |
14 | Taunt_EmoteCategory | emotes that occur while a creature is in combat |
15 | WoundedTaunt_EmoteCategory | emotes that occur in reaction to health reaching a threshold |
16 | KillTaunt_EmoteCategory | emotes that occur when a creature kills a player |
17 | NewEnemy_EmoteCategory | emotes that occur when a creature targets a different player to attack |
18 | Scream_EmoteCategory | emotes that occur when a creature is first engaged in combat |
19 | Homesick_EmoteCategory | emotes that occur when a creature roams too far and returns to its origin |
20 | ReceiveCritical_EmoteCategory | emotes that occur when a creature receives a critical hit |
21 | ResistSpell_EmoteCategory | emotes that occur when a creature resists a spell |
22 | TestSuccess_EmoteCategory | |
23 | TestFailure_EmoteCategory | |
24 | HearChat_EmoteCategory | emotes that occur when chat is sent in the vicinity of an object |
25 | Wield_EmoteCategory | emotes that occur when an object is equipped |
26 | UnWield_EmoteCategory | emotes that occur when an object is un-equipped |
27 | EventSuccess_EmoteCategory | response to an InqEvent_EmoteType |
28 | EventFailure_EmoteCategory | response to an InqEvent_EmoteType |
29 | TestNoQuality_EmoteCategory | |
30 | QuestNoFellow_EmoteCategory | |
31 | TestNoFellow_EmoteCategory | |
32 | GotoSet_EmoteCategory | |
33 | NumFellowsSuccess_EmoteCategory | |
34 | NumFellowsFailure_EmoteCategory | |
35 | NumCharacterTitlesSuccess_EmoteCategory | |
36 | NumCharacterTitlesFailure_EmoteCategory | |
37 | ReceiveLocalSignal_EmoteCategory | |
38 | ReceiveTalkDirect_EmoteCategory |
Notes
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