Turbine Games Q&A/Graphics: Difference between revisions
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{{!}} 2000.11.11 {{!}}{{!}} Why don't Ravenous weaps have particle effects? | {{!}} 2000.11.11 {{!}}{{!}} Why don't Ravenous weaps have particle effects? | ||
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{{!}} 2000.11.10 {{!}}{{!}} Will Direct X 8.0 help AC any? | {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-50|Will Direct X 8.0 help AC any?]] | ||
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{{!}} 2000.11.10 {{!}}{{!}} Elemental Weapons | {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-49|Elemental Weapons]] | ||
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{{!}} 2000.11.10 {{!}}{{!}} Contact Shadows | {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-48|Contact Shadows]] | ||
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{{!}} 2000.11.09 {{!}}{{!}} Why does graphic driver upgrade cause poor game performance? | {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-47|Why does graphic driver upgrade cause poor game performance?]] | ||
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{{!}} 2000.11.09 {{!}}{{!}} Why do MOBs render at different ranges on screen? | {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-46|Why do MOBs render at different ranges on screen?]] | ||
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{{!}} 2000.11.09 {{!}}{{!}} What's up with the HUGE Ogre Mask? | {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-45|What's up with the HUGE Ogre Mask?]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Software Rendering vs 3dfx | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-44|Software Rendering vs 3dfx]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Capes/cloaks | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-43|Capes/cloaks]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Why do the hollows, ravs, crystal items and shadows not stay transparent? | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-42|Why do the hollows, ravs, crystal items and shadows not stay transparent?]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} Why were "real" shadows omitted from the graphics? | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-41|Why were "real" shadows omitted from the graphics?]] | ||
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{{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-40|Weather]] | {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-40|Weather]] |
Revision as of 13:05, 17 March 2020
Original Link (now dead) - http://www.turbinegames.com/qa/view_questions.html?category=Graphics
Graphics
2001.07.25 | Any chance of MIP mapping support? |
2001.03.17 | Win2000 and DX8 |
2001.03.15 | How do weapon (melee) animations work? |
2001.02.08 | Why are some tiles in the landscape missing? |
2001.01.23 | Can you explain the difficulties of Buildings in laymans terms? |
2001.01.12 | Bending figures in AC |
2001.01.10 | New Skins? |
2001.01.10 | Dose AC have a problem with 64mb cards? |
2001.01.07 | 3d Prophet II graphics prob |
2001.01.07 | Will the Voodoo 5 be supported |
2001.01.06 | What 3D Software do you guys use to make models? |
2001.01.05 | Follow on to the black lines in graphics issue |
2001.01.04 | Will there be any official support for Window-mode? |
2001.01.04 | White dudes everywhere! |
2001.01.03 | Black lines in graphics |
2001.01.03 | What is the difference between the textures used by walls and water? |
2001.01.02 | What video card do you use? |
2001.01.01 | 3D Accelerators |
2000.12.08 | Why is the game so dark??? |
2000.12.06 | RE: portal colors |
2000.12.05 | SoLL: An alpha tester? |
2000.12.04 | How is net speed and framerate related? |
2000.12.04 | Is my client-side avatar rendered different from other people? |
2000.11.30 | What program do you make dungeon's in? |
2000.11.30 | New Models vs Upgrading Previous Models |
2000.11.29 | New heaume look... |
2000.11.25 | Any intentions to upgrade the textures (look) on any armors? |
2000.11.24 | The Northern Light |
2000.11.24 | Less vague graphics question |
2000.11.22 | Does the character shape change with attributes? |
2000.11.22 | T-Buffer Support |
2000.11.22 | Black Boulder and Infused SoLL looks |
2000.11.22 | Fatal lag when loading new towns and areas. |
2000.11.21 | Sky Sphere instead of Sky Plane |
2000.11.20 | Rendering Radius vs. Portal Time |
2000.11.19 | Can you change Atlan sword icons? |
2000.11.18 | Is it possible to jump over a water wall? |
2000.11.17 | Can you please change that tower in the distance on Aerlinthe? |
2000.11.16 | New Islands |
2000.11.16 | Bee hives? |
2000.11.15 | What is the engine so limited? |
2000.11.15 | Would it be possible to see Elemental weapons act as a light source someday? |
2000.11.15 | Can we have weapons with a particle effect blade? |
2000.11.15 | Double bladed axe |
2000.11.13 | Why do Scale Cuirasses look exaclty like Yoroi Cuirasses in the inventory? |
2000.11.12 | Why are there 2 slot areas in kill menus? |
2000.11.12 | Can we get new Black Fire Atlan graphics |
2000.11.12 | Branith's Blazing Staff.. Why is it boring? |
2000.11.12 | AC and nVidia 6.xx graphic glitches |
2000.11.12 | Hollow weapons and particle effects fitting weapon size. |
2000.11.11 | Why don't Ravenous weaps have particle effects? |
2000.11.10 | Will Direct X 8.0 help AC any? |
2000.11.10 | Elemental Weapons |
2000.11.10 | Contact Shadows |
2000.11.09 | Why does graphic driver upgrade cause poor game performance? |
2000.11.09 | Why do MOBs render at different ranges on screen? |
2000.11.09 | What's up with the HUGE Ogre Mask? |
2000.11.07 | Software Rendering vs 3dfx |
2000.11.07 | Capes/cloaks |
2000.11.07 | Why do the hollows, ravs, crystal items and shadows not stay transparent? |
2000.11.07 | Why were "real" shadows omitted from the graphics? |
2000.11.07 | Weather |
2000.11.07 | What was wrnog with old graphics |
2000.11.07 | 3Dfx Card Problem |
2000.11.06 | Armor graphics |
2000.11.06 | Are the cities visible on one of the moons going to be used in the near future? |
2000.11.06 | Is my Hollow Katar supposed to place the orbiting lights behind me? |
2000.11.06 | Will we see any new features to the 3D engine? |
2000.11.06 | Will Atlan Weapon Special Effect be Updated? |
2000.11.06 | New plants colors ? |
2000.11.05 | Colors of wearable items don't match... |
2000.11.05 | nVidia GTS2 - graphical glitches |
2000.11.05 | Atlan Staffs through the body |
2000.11.05 | Shadow Celdon Graphical Makeover |
2000.11.05 | Helmets-- we gonna get old one and new ones |
2000.11.04 | Adjusting in game brightness. |
2000.11.04 | Can I turn off the spell visiuals please ? |
2000.11.03 | Can Night Mode be turned off? |
2000.11.03 | Elaboration on "Why do necklace graphics not have jewels, just sockets?" |
2000.11.02 | Why are Banderling Breeders so ugly? |
2000.11.02 | Why do necklace graphics not have jewels, just sockets? |
2000.11.02 | Any chance for a texture upgrade for a virindi? |
2000.11.01 | Compass View |
2000.11.01 | Z Buffer: aka, "That boulder is eating your head" |
2000.11.01 | Hardware T&L; support. |
2000.11.01 | 4 Graphics detail settings |
2000.10.31 | Grey sack cloth underthings |
2000.10.31 | Hair styles |
2000.10.31 | The bat |
2000.10.31 | Why do pyreals have an "S" on them? |
2000.10.31 | Can we see a longer distance of objects been displayed? |
2000.10.31 | If you can't parent a particle emitter to the human body ... |
2000.10.31 | What is game scale, kilometers or what? |
2000.10.31 | Hair styles and dye |
2000.10.31 | Default Settings in Sound/Graphics |
2000.10.31 | Staff graphics |
2000.10.30 | Player graphics getting luv? |
2000.10.26 | Item magic icon colors... |
2000.10.26 | *sigh* -- possible emote? |
2000.10.25 | (X)Bow Animation? |
2000.10.25 | Are the particle effects generated by the advocate aegis random or in a pattern? |