Agent of the Arcanum: Difference between revisions
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* [[Lin]] - 54.3S, 73.3E | * [[Lin]] - 54.3S, 73.3E | ||
* [[Plateau Village]] - 44.2N 43.2W | * [[Plateau Village]] - 44.2N 43.2W | ||
* [[Rithwic]] - 10.0N 58.4E | |||
* [[Tou-Tou]] - 28.2S, 96.0E | * [[Tou-Tou]] - 28.2S, 96.0E | ||
Revision as of 23:14, 4 January 2010
Introduced: | The Widening Gyre | Related Quests: | Counterfeit Writ, Renegade Mace |
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Notes
- Talk to the agent to get a Agent of Arcanum List of items they accept for writs.
Locations
- Agent of the Arcanum Locations. (Dungeons | Landscape Spawns | Points of Interest)
- Ayan Baqur - 59.8S, 87.8W
- Eastham - 17.4N, 62.9E
- Fort Tethana - 1.7N, 71.9W
- Lin - 54.3S, 73.3E
- Plateau Village - 44.2N 43.2W
- Rithwic - 10.0N 58.4E
- Tou-Tou - 28.2S, 96.0E
Crafter Turn Ins
Regular Turn Ins
Once Only Turn-Ins
Accepted Items | Rewards | |||
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Experience | Pyreals | Items | ||
Fragment of the Lightning Prism |
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Fragment of the Fire Prism |
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Fragment of the Acid Prism |
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Fragment of the Ice Prism |
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Nuhmudira's Token |
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Poison |
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* Poison (5 writs) - This item is retired and can no longer be obtained except as a trade.
Lore & Dialog
The Agent bows their head low and speaks softly.
Agent of the Arcanum tells you, "Although Nuhmudira has returned to us, we have learned that there is still a way to show your support for her. Outside of Stonehold there is a portal to the dungeon where she was once imprisoned. There you can choose to sacrifice yourself for her or to abandon her to her fate. It is odd that the magic has yet to dissipate."
Agent of the Arcanum tells you, "If you require writs we will accept any of the items on this list in exchange for a writ. Once you possess a Writ of Refuge, and have satisfied the other requirements for purchasing a home, seek out one of the homestead areas that we have built. If you would rather, you can enjoy living in one of the new dwelling areas that have been established for a more communal living arrangement."
Agent of the Arcanum gives you Agent of Arcanum List.
You give Agent of the Arcanum Ancient Falatacot Trinket.
Agent of the Arcanum tells you, "Well, you've found an Ancient Falatacot artifact I see. These things always make my skin crawl. You see, the usual way of activating one of these is to place a drop of blood on the wheel symbol here. I leave the study of these nasty things to others though, you never know what might happen when you activate it. You should be rewarded for this find. Here you go!"
Agent of the Arcanum gives you Writ of Refuge.
You give Agent of the Arcanum Ancient Empyrean Trinket.
Agent of the Arcanum tells you, "Well, you've found an Ancient Empyrean artifact I see. These don't turn up all that often. You should be rewarded for this find. Here you go!"
Agent of the Arcanum gives you Writ of Refuge.
You give Agent of the Arcanum Major Stinging Stone.
Agent of the Arcanum tells you, "These crystals have many alchemical uses. Ciandra has continued to research what allows these stones to tap into this worlds well of powerful magics."
Agent of the Arcanum tells you, "Here, take this as a reward."
Agent of the Arcanum gives you Writ of Refuge.
You give Agent of the Arcanum Major Shivering Stone.
Agent of the Arcanum tells you, "These crystals have many alchemical uses. Ciandra has continued to research what allows these stones to tap into this worlds well of powerful magics."
Agent of the Arcanum tells you, "Here, take this as a reward."
Agent of the Arcanum gives you Writ of Refuge.