Category:Slayer: Difference between revisions
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!Creature Type | !Creature Type | ||
!Quest/Item | !Quest/Item | ||
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| [[Image:Elemental icon.png]] [[Elemental]] || [[Isparian Weapons]] | |||
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| [[Image:Ghost icon.png]] [[Ghost]] || [[Spectral Weapons]] | | [[Image:Ghost icon.png]] [[Ghost]] || [[Spectral Weapons]] | ||
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| [[Image:Human icon.png]] [[Human]] || [[Weeping Weapons]],<br>[[Assassin's Dagger]],<br>[[Blighted Weapons]] | |||
|- | |- | ||
| [[Image:Touched icon.png]] [[Jester]] (Touched) || [[Ball of Fire]] | | [[Image:Touched icon.png]] [[Jester]] (Touched) || [[Ball of Fire]] | ||
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| [[Image:Shadow icon.png]] [[Shadow]] || [[Shadow Slayer Weapons]] | | [[Image:Shadow icon.png]] [[Shadow]] || [[Shadow Slayer Weapons]] | ||
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| [[Image:Tumerok icon.png]] [[Tumerok]] || [[Assault Weapons]] | | [[Image:Tumerok icon.png]] [[Tumerok]] || [[Assault Weapons]] |
Revision as of 21:53, 18 November 2008
The Slayer special property will increase the damage dealt to a specific creature type. In general this is more useful to mages, especially when it is a quest weapon with stats inferior to tinkered loot weapons. (By using the quest weapon, a melee/archer is usually giving up the chance to use armor rend or critical strike and so gains little, whereas the mage gets essentially a double vuln).
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