Training Academy Quest

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Quests for Young Explorers

Training Academy Quest  -  Starter Quests  -  Facility Hub Quests  -  Exploration Society Letters  -  Monthly Explorer Society Quests

Related topics: Character Creation, User Interface

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Training Academy Quest
Level: Any
Type: Solo
Starts At: Character Creation
Repeat: Non Repeatable

Overview

Complete the Training Academy to learn the basics of Asheron's Call, gain useful starter equipment and level up from 1 to 5.

Walkthrough & Notes

Entering the Academy

  1. Speak with the Society Greeter, hand her your Calling Stone, then use the door to the East.
  2. Speak with Samuel, then find all 3 pieces of armor and return to him.
    1. Leather Cap - South Room
    2. Leather Gauntlets - North Room
    3. Leather Leggings - South Room
  3. Use the door to the East and speak with the Training Master.
  4. Kill a Sparring Golem, loot an Academy Token from its corpse, and return it to the Training Master.
  5. Enter the Central Courtyard portal to the right and speak with the Academy Foreman.
  6. Take the passage to the West and kill a Carpenter Wasp. Loot a Carpenter Wasp Wing from its corpse and return it to the Academy Foreman.
  7. Speak to the Academy Blacksmith to the South, head through the South passage and kill a Thieving Thrungus to retrieve Bellows. Return them to the Academy Blacksmith to receive an Academy Library Key.
  8. Use the Academy Library Key on the door to the East and speak with the Academy Researcher.
  9. Purchase the Oil of Rendering from the Academy Researcher, and apply it to your Training Weapon to create an Academy Weapon.
  10. Head up the stairs.
  11. Speak with the Senior Guard, then take the portal to the Outer Courtyard.
  12. Speak with the Sentry. Take the stairs down then enter the Olthoi Tunnels. Kill the Adolescent Olthoi and loot a Protection Orb. Return the orb to the Sentry and you'll be given an Academy Coat and a Facility Hub Portal Gem.

After Leaving the Academy

  1. Speak to one of the four Lifestone Greeters to learn about the Lifestone and receive a starter quest contract and advance one level.
  2. Using the information in your contract panel (quill icon in the lower right corner), speak to Bartender Greeter inside the local tavern.
  3. They will tell you a little about Contracts and the local Barkeep who sells contracts for the nearby Starter Quests. He will also give you enough xp to advance one level and another mini-quest which he gives you the contract for.
  4. Head to one of the four Pathwarden Greeters who are found near the Lifestone to complete the "Find the Pathwarden" contract and earn another 12,500 xp. Give your Pathwarden Token to the greeter to receive a Pathwarden Supply Key, the key unlocks the Pathwarden Chest that contains race specific starter armor and a robe.
  5. Non Repeatable you have found better armor and no longer need the pathwarden armor, you can turn it back in to one of the Pathwarden Greeters for other useful items. Don't forget to wield the Pathwarden Trinket to increase experience earned by 4%.
  6. See Starter Quests and Facility Hub Quests for more quests aimed at helping new explorers level up.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Training Academy N/A -- 7204

Rewards

Use Oil of Rendering on a Training Weapon
Items:
Give the Academy Token to the Training Master
Experience: 1,000 (Fixed)
Give the Carpenter Wasp Wing to the Academy Foreman
Experience: 2,000 (Fixed)
Give the Bellows to the Academy Blacksmith
Experience: 3,000 (Fixed)
Items:
Give the Protection Orb to the Sentry
Experience: 5,000 (Fixed)
Items:
Speak to the Lifestone Greeter
Experience: 7,000 (Fixed)
Speak to the Bartender Greeter
Experience: 9,300 (Fixed)
Items:
Speak to the Pathwarden Greeter
Experience: 12,500 (Fixed)
Loot Holtburg Pathwarden Chest
Items:

Pathwarden Trinket Pathwarden Robe (Aluvian) Pathwarden Plate Leggings Pathwarden Plate Hauberk Pathwarden Gauntlets Pathwarden Helm Pathwarden Sollerets

Loot Sanamar Pathwarden Chest
Items:

Pathwarden Trinket Pathwarden Robe (Viamontian) Pathwarden Diforsa Leggings Pathwarden Diforsa Hauberk Pathwarden Gauntlets Pathwarden Helm Pathwarden Sollerets

Loot Shoushi Pathwarden Chest
Items:

Pathwarden Trinket Pathwarden Robe (Sho) Pathwarden Yoroi Leggings Pathwarden Yoroi Hauberk Pathwarden Gauntlets Pathwarden Helm Pathwarden Sollerets

Loot Yaraq Pathwarden Chest
Items:

Pathwarden Trinket Pathwarden Robe (Gharu'ndim) Pathwarden Scale Leggings Pathwarden Scale Hauberk Pathwarden Gauntlets Pathwarden Helm Pathwarden Sollerets

Give Pathwarden Hauberk, Leggings, or Robe to the Pathwarden
Items:
Give Pathwarden Guantlets or Sollerets to the Pathwarden
Items:
Give Pathwarden Helm to the Pathwarden
Items:

Images

Click image for full size version.

Dialog

Society Greeter Idle Speech
Society Greeter says, "Double-click on me to hear what I have to say."
Society Greeter says, "I'll talk to you if you double-click on me. I promise."

Greeter Opening Dialog

Society Greeter tells you, "Hail and welcome to Dereth! No time to chat! Time to get on with your training!

Society Greeter tells you, "Click on the Backpack in the lower right corner of your screen to open your Inventory. Click on the blue Calling Stone, and drag it to me."
Handing Calling Stone to the Society Greeter

You give Society Greeter Calling Stone

Society Greeter tells you, "Excellent! Your backpack contains all of the items in your inventory. You will notice that your pack contains multiple bags. Over time you can pick up more bags, thereby increasing the number of items you can carry!

Society Greeter tells you, "Why don't you go talk to the Agent in the next room? Double-click the doors to open them."
Jonanthan Opening Dialog

Jonathan tells you, "If you want to skip your training and leave the Academy early, give this token back to me."

Jonathan gives you Academy Exit Token.

Jonathan tells you, "But beware, once you leave the Training Academy, you cannot come back!"
Speaking to Jonanthan again

Jonathan tells you, "I already gave you an Exit Token. If you want to leave the Training Academy early, give the Exit Token back to me."

Jonathan tells you, "But beware, once you leave the Training Academy, you cannot come back!"
Handing Exit Token to Jonanthan

Jonathan tells you, "Don't say I didn't warn you."

Jonathan gives you Oil of Rendering.

Jonathan gives you Oil of Rendering.

Jonathan gives you Academy Coat.

Jonathan gives you Facility Hub Portal Gem.

You've earned 11,000 experience.

Jonathan teleports you with Free Ride to [Starter Town].

Handing Exit Token to another NPC

You allow Society Greeter to examine your Academy Exit Token.

Society Greeter tells you, "Ah, you must have confused me with Jonathan. Give this token to Jonathan and he will let you exit the Training Academy early. But beware! If you leave before you've been fully trained, you may be in for frequent trips to the Life Stone!"
Samuel Opening Dialog

Samuel tells you, "Looks like you need some armor! There are 3 different pieces of armor here. Can you find them all? Double-click on me again when you are done."
Speaking to Samuel after obtainin armor

Samuel tells you, "You found some armor! To equip your armor, drag it from your backpack onto your paperdoll. You can wear armor over your clothes, but you cannot wear a piece of armor over another piece of armor.

Samuel tells you, "You may now proceed to the Training Area.
Handing a piece of armor to Samuel

You allow Samuel to examine your Leather Gauntlets

Samuel tells you, "Drag this item onto your paperdoll to wear it."

Training Master Idle Speech
Training Master says, "Double-click on me to hear what I have to say."

Training Master Opening Dialog

Training Master tells you, "As you proceed through the Training Area, warriors should read the signs on the left. Spellcasters should read the signs on the right.

Training Master tells you, "The signs will tell you how to retrieve the Academy Token. Bring that token back to me.
Sparring Golem Dialog

Sparring Golem tells you, "A monster's health is displayed below its name in the bottom-right corner of the screen."

Sparring Golem tells you, "Press the [Backspace] key to select your closest attacker."

Sparring Golem tells you, "Use the [-] and [+] keys to cycle through nearby targets."

Sparring Golem tells you, "You can adjust your slider to make your attacks more powerful."

Sparring Golem tells you, "You can hit high, medium, or low. Aim high to hit hovering targets. Aim low to attack smaller targets."
Handing Academy Token to the Training Master

You give Training Master Academy Token

Training Master tells you, "Excellent work! You have completed your combat training! You may now take the portal to the Central Courtyard. Once you have teleported to the Central Courtyard, speak to the Academy Foreman to continue your training."

You've earned 1,000 experience.
Speaking to Training Master again

Training Master tells you, "You have completed your combat training. You must take the portal to the Central Courtyard."
Handing various texts to one of the NPCs

You allow Society Greeter to examine your Letter From Home

Society Greeter tells you, "This is yours. Keep it if you like, or just put it on the ground to get rid of it. Of course, if you want to keep the world free from litter, you can give this note - and any other trash you might have - to a Town Crier."

You allow Society Greeter to examine your Restoring the Training Academies

Society Greeter tells you, "Ah, you found one of our confidential missives! No, don't worry, I'm not angry. You should read it. It will give you some idea of the current political situation here on Dereth."

You allow Society Greeter to examine your Combat and Spellcasting Guide.

Society Greeter tells you, "Ah yes, a book about fighting! No true Explorer can survive long in this world without some offensive capability."

You allow Society Greeter to examine your Guide to Healing.

Society Greeter tells you, "You really should read this book. Unless you know how to heal yourself, you won't survive long in the outside world."

You allow Society Greeter to examine your Guide to Raising Skills and Attributes.

Society Greeter tells you, "Unless you know how to improve your skills and attributes, you're less useful than a Tusker in a smithy! Read this book. You will be glad you did."

You allow Society Greeter to examine your Restoring the Training Academies

Society Greeter tells you, "Ah, you found one of our confidential missives! No, don't worry, I'm not angry. You should read it. It will give you some idea of the current political situation here on Dereth."

You allow Society Greeter to examine your Tinkering.

Society Greeter tells you, "I've never really gotten the hang of salvaging. But I hear it's quite useful."

Academy Foreman Idle Speech
Academy Foreman says, "Shoo, fly!"

Academy Foreman Opening Dialog

Academy Foreman tells you, "Help has arrived at last! Quickly, Carpenter Wasps have infested my woodpile! There are so many of them; could you help me clear out a few? They are here through this door beside me. If you bring me one of their wings to prove that you have taken some of them out, I will surely reward you."
Handing Carpenter Wasp Wing to the Academy Foreman

You give Academy Foreman Carpenter Wasp Wing

Academy Foreman tells you, "Thank you! You are certainly doing your part to ensure that this Academy will thrive. Let me reward you with experience.

You've earned 2,000 experience.

Academy Foreman tells you, "You should go visit the Academy Blacksmith now; The Thrungum have been stealing from him, and I'm sure he could use your help. Good luck with the rest of the Academy!

Academy Blacksmith Idle Speech
Academy Blacksmith says, "Help! Stop, thief!"

Academy Blacksmith Opening Dialog

Academy Blacksmith tells you, "Perhaps you could help me with these thieving Thrungum. They and their noxious kin have stolen my bellows! The last time I saw them, they were running towards the vegetable gardens. Retrieve my bellows for me, and I will reward you!"
Handing Bellows to the Academy Blacksmith

You give Academy Blacksmith Bellows

Academy Blacksmith tells you, "Tell My bellows! Thank you. Take this, with my thanks!

You've earned 3,000 experience.

Academy Blacksmith tells you, "You should visit the Academy Researcher. Purchase the Oil of Rendering from him and use it on your weapon. I guarantee you, that Oil will greatly improve your weapon's effectiveness.

Academy Blacksmith tells you, "Use this key to enter the Academy Library. Double-click the key, then click on the door to open it.

Academy Blacksmith gives you Academy Library Key
Academy Researcher Dialog

Academy Researcher tells you, "You wish to purchase the Oil of Rendering? Please do! It's the only thing I have left!

Academy Researcher tells you, "Excellent choice, my friend!

Academy Researcher tells you, "Walk upstairs and visit the Senior Guard. I hear he has a job for you. While you're up there, you may want to pay a visit to the Wordsmith, Shopkeep, and Academy Crier as well."
Using Oil of Rendering on a training weapon

As you pour the Oil of Rendering onto the Training [weapon], it slowly deepens to a lustrous red.
Wordsmith Opening Dialog

Wordsmith tells you, "If you want to talk to other people, you need to learn how to chat. To type a simple sentence, press [ENTER]. Then enter your text and press [ENTER] again."

Wordsmith tells you, "Take this book. It will explain the chat system in much greater detail."

Wordsmith tells you, "Happy chatting!"

Wordsmith gives you Guide to Chat.
Handing the Guide to Chat to an NPC

You allow Wordsmith to examine your Guide to Chat.

Wordsmith tells you, "You can't do much exploring unless you can talk, now can you? This book will teach you everything you need to know about interpersonal communication."

Academy Crier Idle Speech
Academy Crier says, "Double-click on me to hear what I have to say."

Academy Crier Dialog

Academy Crier tells you, "Double-click on items in your inventory to use them. Double-click on me for more tips!"

Academy Crier tells you, "Right-click on items in your inventory to examine them. Double-click on me for more tips!"

Academy Crier tells you, "To use an item in your inventory on an item in the environment, double-click on your item, then click on the second one. Try to fill this beerstein with some nice cold beer from this keg!"

Academy Crier gives you Beer Stein.

Academy Crier tells you, "Double-click on me for more tips!"

Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Silhouettes to open your Allegiance, Fellowship, and Trade Panels. Double-click on me for more tips!"

Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Wand to pull up your Spell Book. Double-click on me for more tips!"

Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Flexed Arm to see your Attributes and Skills Panel. Double-click on me for more tips!"

Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Compass to open your World Map. Double-click on me for more tips!"

Academy Crier tells you, "Change the size of your chat window by dragging the upper border of the chat box up and down. Double-click on me for more tips!"

Academy Crier tells you, "Town criers like me are available in most major towns to tell you of the latest news and events. Double-click on me for more tips!"

Academy Crier tells you, "Many items, such as potions, that you'll find in the world are stackable. This means that they will stack on top of each other in the same slot in your inventory."
Academy Shopkeep Dialog

Academy Shopkeep tells you, "Welcome to my shop! Appraise items in my inventory by right-clicking on them. Scroll down through my complete inventory by clicking the green down button. Buy items from me by double-clicking on them."

Academy Shopkeep tells you, "That is a good one--lots of people are snapping those up these days."

Academy Shopkeep tells you, "More for me."

Academy Shopkeep tells you, "Good luck in your travels!"
Senior Guard Dialog

Senior Guard tells you, "A hive of Olthoi just breached the walls of the Outer Courtyard. I need you to help us clear them out. Go through this portal, then talk to the Sentry.

Senior Guard tells you, "Go!
Sentry Opening Dialog

Sentry tells you, "You must be the one the Senior Guard told me about. Thank you for your assistance.

Sentry tells you, "A hive of Olthoi just breached the Outer Wall. They stole a collection of Protection Orbs. Without those orbs, we have no way of shielding ourselves from their Queen!

Sentry tells you, "You must infiltrate the hive and travel as deep into it as you can. Find the Adolescent Olthoi and kill it. Bring back one of those orbs!

Sentry tells you, "Go!
Adolescent Olthoi Death Message

You hear a heavy clang as Adolescent Olthoi drops its horde of Protection Orbs.
Handing Protection Orb to the Sentry (Holtburg Academy)

You give Sentry Protection Orb.

Sentry tells you, "Thank you! You have done the Dereth Exploration Society a great service. Take this last gift from us at the Academy; it will serve you well in your initial travels."

You've earned 5,000 experience.

Sentry tells you, "Now, you must leave this place. There is nothing more that we can teach you here. Use the portal to Holtburg. When you get there, seek out Alcott. He may have a task for you. Take care in your adventures, friend."

Sentry gives you Academy Coat.

Sentry gives you Facility Hub Portal Gem.
Speaking to Sentry again (Holtburg Academy)

Sentry tells you, "You must leave here. There is nothing more that we can teach you here. Use the portal to Holtburg. When you get there, seek out Flinrala Ryndmad. She may have a task for you. Take care in your adventures, friend."
Pathwarden Greeters

You give Thorolf Pathwarden Scale Leggings

Thorolf tells you, "Found a better set of leggings already, have you? Well done. I'll take that back from you. Take this Sturdy Iron Key. Should you come across a Sturdy Iron Chest in your adventures throughout Dereth, this key will open it, and with luck you will find some useful armor or weaponry in that cache.

Thorolf gives you Sturdy Iron Key

You give Thorolf Pathwarden Sollerets

Thorolf tells you, "Found better footwear already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Steel, which ought to be useful to you when you start tinkering your armor.

Thorolf gives you Salvaged Steel

You give Thorolf Pathwarden Gauntlets

Thorolf tells you, "Found better gloves already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Steel, which ought to be useful to you when you start tinkering your armor.

Thorolf gives you Salvaged Steel

You give Thorolf Pathwarden Helm

Thorolf tells you, "Found a better helmet already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Granite, which ought to be useful to you when you start tinkering your weapons.

Thorolf gives you Salvaged Granite

Update History

The First Strike

  • Quest introduced.

The Iron Coast

  • XP reward for Academy Token increased from ?? to 1,000xp.
  • XP reward for Carpenter Wasp Wing increased from ?? to 2,000xp.
  • XP reward for Blacksmith Bellows increased from ?? to 3,000xp.
  • XP reward for A Crumpled Note increased from 1,500 to 5,000xp.

All That They Survey

  • Tinkering text added to the Training Academy.

Throne of Destiny

Toward Ancient Shores

Who Watches the Virindi?

Reforging the Past

Balance of Power