Related topics: Game Mechanics
The in game date and can be viewed at the top of the Map Panel. On the map panel, the date is displayed in the following format: Month Day of Month, Year, e.g. Snowreap 1, 10 P.Y. Some areas such as Graveyard have spawns and NPCs that change depending on the time of day.
There are 16 time periods in a day.[1][2][3] There are 6 days in a week.[3] There are 360 days in 1 year.[3] There are 12 months in 1 year.[1][2] If we assume each month has the same length, there are 30 days in a month, and each month is exactly 5 weeks long.
In real world time, each in game day lasts 2 hours and 7 minutes.[4] Therefore, each individual time period lasts approximately 8 minutes. And each in game week lasts 14 hours and 49 minutes.
In lore, the system of time keeping used on Dereth is originally the system used by the old Isparian empire of Roulea. Roulea had spanned much of Ispar, and both the Old Roulean language and system of time had been used by traders on Ispar as a common form of communication. When Isparians of various heritage groups found themselves on Dereth, this language and system of time became the standard for everyone.[1][2]
Times of the Day
Roulean Time | Clock Time | Sunrise/Sunset[1][2] | Region Data[3] | Graveyard |
---|---|---|---|---|
Darktide | 12:00 AM to 1:30 AM | Night | Night | Night |
Darktide-and-Half | 1:30 AM to 3:00 AM | |||
Foredawn | 3:00 AM to 4:30 AM | |||
Foredawn-and-Half | 4:30 AM to 6:00 AM | |||
Dawnsong | 6:00 AM to 7:30 AM | Day | Day | Day |
Dawnsong-and-Half | 7:30 AM to 9:00 AM | |||
Morntide | 9:00 AM to 10:30 AM | |||
Morntide-and-Half | 10:30 AM to 12:00 PM | |||
Midsong | 12:00 PM to 1:30 PM | |||
Midsong-and-Half | 1:30 PM to 3:00 PM | |||
Warmtide | 3:00 PM to 4:30 PM | |||
Warmtide-and-Half | 4:30 PM to 6:00 PM | |||
Evensong | 6:00 PM to 7:30 PM | Night | ||
Evensong-and-Half | 7:30 PM to 9:00 PM | |||
Gloaming | 9:00 PM to 10:30 PM | Night | Night | |
Gloaming-and-Half | 10:30 PM to 12:00 AM |
Days of the Week
The names for the days of the week are not mentioned in the official articles that explain the other aspects of the time system, nor are they displayed on the map panel in game. The only reference to the days of the week are in the texts Nuhmudira's Journal and Harker's Journal.
The following information is available from the portal.dat:[3]
Day |
---|
FirstDay |
StarDay |
EarthDay |
MoonsDay |
ElderDay |
Freeday |
Months of the Year
Winter | |
---|---|
Snowreap | January |
Coldeve | February |
Wintersebb | March |
Spring | |
Morningthaw | April |
Solclaim | May |
Seedsow | June |
Summer | |
Leafdawning | July |
Verdantine | August |
Thistledown | September |
Autumn | |
Harvestgain | October |
Leafcull | November |
Frostfell | December |
Portal Years
Portal Year (P.Y., PY) is the system of year numbering used by Isparians on Dereth. 0 P.Y. is marked with the death of The One Queen. The game opened up in Leafcull, 10 P.Y. (November 1999).
Note that the portal year (and the months and dates) displayed on the in-game calendar is incorrect. For more information, see Continuity: In-Game Calendar. To convert between real world months/years and Portal Years, see Patches.
Related Articles
References
- ↑ 1.0 1.1 1.2 1.3 Zogblaster Archive: The Land of Dereth
- ↑ 2.0 2.1 2.2 2.3 Microsoft Zone Archive: Time of Day and Months of the Year
- ↑ 3.0 3.1 3.2 3.3 3.4 Portal.dat: 13-Regoin http://ac.yotesfan.com/13-Region/
- ↑ 2000/11 - Turbine Games Q&A: Are the day/night times constant??