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I made a few changes to your sandbox this morning, I'm not arguing for their inclusion, just making suggestions so please remove them if they don't fit. --Tlosk 08:12, 10 February 2009 (CST)
Do you think this Wisp Whipper quest, should be named in the proper Hunter Quest (Wisp Whipper) format? Was going to change it before too many articles link to it. --Atarax 11:01, 12 February 2009 (CST)
- I'm not a fan of the kill task titling either. I just figured you or Tlosk made up the naming schema for it, so I wanted to stick with the standards. We should probably end up using the "Title" that it gives as the quest name, or Title Kill Task or something like that. --Atarax 11:39, 12 February 2009 (CST)
I'm working on the Sandbox, trying to finish off the Cantrips section, but I ran into an issue. All the way down, I was using Skill Name (Cantrip) as my root page, however when I got to invuln, I noticed that I had already created a page for Invulnerability (Cantrip), where I should have created Melee Defense (Cantrip). So it got me to thinking, which one is correct?
I see that we have Invulnerability (Spell), and on one hand it would make sense to stick with this format, but on the other hand, for almost all the other skills like Axe (Cantrip), Lockpick (Cantrip), Alchemy (Cantrip), etc... there really is isn't any consistency, since the spell is Axe Mastery (Spell), etc...
Some of the conflicts that I've already created are:
- Loyalty (Cantrip), which could have been Fealty (Cantrip)
- Magic Defense (Cantrip), which could have been Magic Resistance (Cantrip)
- Run (Cantrip), which could have been Sprint (Cantrip)
Since there is no "negative" cantrip, I say lets just keep it Skill Name (Cantrip) to keep it consistent across the board. But I wanted to get your opinion before I went ahead and did anything. What do you think? --Atarax 16:01, 18 February 2009 (CST)
- Ok, well I'll leave it for now. Worst case scenerio, we can create redirects for the variations, like Invulnerability (Cantrip). I think that will work out ok. However, if you think we should start over, I don't mind. But IMO it doesn't even matter because Axe Aptitude (Cantrip) doesn't directly correlate to Axe Mastery (Spell) either.