Critical Strike

Revision as of 17:28, 9 March 2008 by 127.0.0.1 (talk) (changed category to special property, will create Spec. prop. page which will be game concept)

Critical Strike increases the chance that the item critically hits its opponent (normally it's 10% of hits are criticals). The increase in chance depends on the attack skill of the wielder. Add Crippling Blow to a loot weapon using Magic Item Tinkering to apply a bag of Salvaged Black Opal.

Formulas:

Melee Weapon Chance of Critical = (Weapon Skill - 100)/600

Missile Weapon Critical Multipler = (Weapon Skill - 60)/600

For example, with a base Sword skill of 400, 50% of hits would be criticals. And with a base Bow Skill of 360, 50% of hits would be criticals.