A cantrip is a spell designed to stack with Self/Other Protection spells. Cantrips can occur on jewelry, clothing, weapons, armor, and in some cases can be cast by hookable housing items. Cantrips do not stack on other Cantrips of the same type, but can surpass one another according to the percentage of additional protection they offer. Cantrips will also stack with Protection Augmentations.
Spell | Percent Protection |
---|---|
Minor Bludgeoning Ward | +10% Bludgeoning Resistance |
Moderate Bludgeoning Ward | +12% Bludgeoning Resistance |
Major Bludgeoning Ward | +15% Bludgeoning Resistance |
Epic Bludgeoning Ward | +20% Bludgeoning Resistance |