S = Strength
E = Endurance
C = Coordination
Q = Quickness
F = Focus
W = Willpower (Self)
| Skill | Formula | Train Cost | Specialization Cost | Pre-Trained Status |
|---|---|---|---|---|
| Alchemy | (C+F)/3 | 6 | 6 | Unusable |
| Arcane Lore | F/3 | 4 | 2 | Untrained |
| Armor Tinkering | (F+E)/2 | 4 | N/A | Untrained |
| Assess Creature | (F+W)/2 | 4 | 2 | Untrained |
| Assess Person | (F+W)/2 | 2 | 2 | Untrained |
| Axe | (S+C)/3 | 6 | 6 | Untrained |
| Bow | C/2 | 8 | 8 | Untrained |
| Cooking | (C+F)/3 | 4 | 4 | Unusable |
| Creature Enchantment | (F+W)/4 | 8 | 8 | Unusable |
| Crossbow | C/2 | 6 | 6 | Untrained |
| Dagger | (Q+C)/3 | 4 | 4 | Untrained |
| Deception | (F+W)/4 | 4 | 2 | Untrained |
| Fletching | (C+F)/3 | 4 | 4 | Unusable |
| Healing | (F+C)/3 | 6 | 4 | Unusable |
| Item Enchantment | (F+W)/4 | 8 | 8 | Unusable |
| Item Tinkering | (F+C)/2 | 2 | N/A | Untrained |
| Jump | (S+C)/2 | Free | 4 | N/A |
| Leadership | (None) | 4 | 2 | Untrained |
| Life Magic | (F+W)/4 | 12 | 8 | Unusable |
| Lockpick | (C+F)/3 | 6 | 4 | Unusable |
| Loyalty | (None) | Free | 2 | N/A |
| Mace | (S+C)/3 | 6 | 6 | Untrained |
| Magic Defense | (F+W)/7 | Free | 12 | N/A |
| Magic Item Tinkering | F | 4 | N/A | Untrained |
| Mana Conversion | (F+W)/6 | 6 | 6 | Unusable |
| Melee Defense | (Q+C)/3 | 10 | 10 | Untrained |
| Missile Defense | (Q+C)/5 | 6 | 4 | Untrained |
| Run | Q | Free | 4 | N/A |
| Salvaging | (None) | Free | N/A | N/A |
| Spear | (S+C)/3 | 4 | 4 | Untrained |
| Staff | (S+C)/3 | 4 | 4 | Untrained |
| Sword | (S+C)/3 | 8 | 8 | Untrained |
| Thrown Weapons | C/2 | 6 | 6 | Untrained |
| Unarmed Combat | (S+C)/3 | 6 | 6 | Untrained |
| War Magic | (F+W)/4 | 16 | 12 | Unusable |
| Weapon Tinkering | (F+S)/2 | 4 | N/A | Untrained |
Melee Weapons
Axe
For a full list of weapons and max stat charts see Axes.
Description: Helps you wield Axes, Hammers, and similar weapons.
Formula: (Strength + Coordination)/3
Credit cost: 6 to train, 6 to specialize.
Dagger
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Mace
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Spear
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Staff
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Sword
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Unarmed Combat
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Missile Weapons
Bow
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Crossbow
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Thrown Weapons
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Magic
Creature Enchantment
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Item Enchantment
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Life Magic
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War Magic
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Defensive
Magic Defense
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Melee Defense
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Missile Defense
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Crafting Skills
Alchemy
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Cooking
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Fletching
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Lockpicking
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Tinkering
Tinkering allows you to modify the attributes of items by applying salvaged materials.
Armor Tinkering
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Item Tinkering
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Magic Item Tinkering
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Salvaging
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Misc
Arcane Lore
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Healing
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Jump
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Leadership
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Mana Conversion
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Run
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